49b85d994b
Should fix build problem reported in PR pkg/29452 by A L Meyers.
34 lines
1.1 KiB
Text
34 lines
1.1 KiB
Text
$NetBSD: patch-ad,v 1.1 2005/06/14 17:03:37 jmmv Exp $
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--- UI.cc.orig 1997-01-23 17:22:51.000000000 +0100
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+++ UI.cc
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@@ -125,10 +125,10 @@ void UI::make_windows() {
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void UI::popup_dialog (int dialog) {
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Widget w;
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switch (dialog) {
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- case game.ENTERNAME: w = enternamebox; break;
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- case game.HIGHSCORE: w = highscorebox; break;
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- case game.SCORE: w = scorebox; break;
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- case game.ENDGAME: w = endgamebox; break;
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+ case Game::ENTERNAME: w = enternamebox; break;
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+ case Game::HIGHSCORE: w = highscorebox; break;
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+ case Game::SCORE: w = scorebox; break;
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+ case Game::ENDGAME: w = endgamebox; break;
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}
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popup (NULL, &w, NULL);
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}
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@@ -139,11 +139,11 @@ void UI::popup_dialog (int dialog) {
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void UI::set_cursor(int cursor) {
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switch (cursor) {
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- case game.BUCKETC:
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+ case Game::BUCKETC:
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XDefineCursor(display, window, bucket.cursor.cursor); break;
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- case game.DOWNC:
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+ case Game::DOWNC:
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XDefineCursor(display, window, downcursor.cursor); break;
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- case game.DEFAULTC:
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+ case Game::DEFAULTC:
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XDefineCursor(display, window, defaultcursor.cursor); break;
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default:
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XDefineCursor(display, window, OS.cursor[cursor].cursor);
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