pkgsrc/graphics/glm
ryoon 4ca720db4c Update to 0.9.5.3
Changelog:
================================================================================
GLM 0.9.5.4: 2014-06-21
--------------------------------------------------------------------------------
- Fixed non-utf8 character #196
- Added FindGLM install for CMake #189
- Fixed GTX_color_space - saturation #195
- Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
- Fixed builtin GLM_ARCH_SSE4 #204
- Optimized Quaternion vector rotation #205
- Fixed missing doxygen @endcond tag #211
- Fixed instruction set detection with Clang #158
- Fixed orientate3 function #207
- Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
- Added GTX_io for io with <iostream> #144
- Fixed fastDistance ambiguity #215
- Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to
  tweakedInfinitePerspective
- Fixed std::copy and std::vector with GLM types #214
- Fixed strict aliasing issues #212, #152
- Fixed std::nextafter not supported with C++11 on Android #213
- Fixed corner cases in exp and log functions for quaternions #199

================================================================================
GLM 0.9.5.3: 2014-04-02
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- Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch
  compiler argument
- Fixed GTX_raw_data code dependency
- Fixed GCC instruction set detection
- Added GLM_GTX_matrix_transform_2d extension (#178, #176)
- Fixed CUDA issues (#169, #168, #183, #182)
- Added support for all extensions but GTX_string_cast to CUDA
- Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
- Fixed missing bitfieldInterleave definisions
- Fixed usubBorrow (#171)
- Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
- Added full tests for eulerAngle*** functions (#173)
- Added workaround for a CUDA compiler bug (#186, #185)

================================================================================
GLM 0.9.5.2: 2014-02-08
--------------------------------------------------------------------------------
- Fixed initializer list ambiguity (#159, #160)
- Fixed warnings with the Android NDK 9c
- Fixed non power of two matrix products
- Fixed mix function link error
- Fixed SSE code included in GLM tests on "pure" platforms
- Fixed undefined reference to fastInverseSqrt (#161)
- Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
- Fix dot product clamp range for vector angle functions. (#163)
- Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
- Fixed GLM_GTC_constants description brief (#162)

================================================================================
GLM 0.9.5.1: 2014-01-11
--------------------------------------------------------------------------------
- Fixed angle and orientedAngle that sometimes return NaN values (#145)
- Deprecated degrees for function parameters and display a message
- Added possible static_cast conversion of GLM types (#72)
- Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
- Fixed mismatch between some declarations and definitions
- Fixed inverse link error when using namespace glm; (#147)
- Optimized matrix inverse and division code (#149)
- Added intersectRayPlane function (#153)
- Fixed outerProduct return type (#155)

================================================================================
GLM 0.9.5.0: 2013-12-25
--------------------------------------------------------------------------------
- Added forward declarations (glm/fwd.hpp) for faster compilations
- Added per feature headers
- Minimized GLM internal dependencies
- Improved Intel Compiler detection
- Added bitfieldInterleave and _mm_bit_interleave_si128 functions
- Added GTX_scalar_relational
- Added GTX_dual_quaternion
- Added rotation function to GTX_quaternion (#22)
- Added precision variation of each type
- Added quaternion comparison functions
- Fixed GTX_multiple for negative value
- Removed GTX_ocl_type extension
- Fixed post increment and decrement operators
- Fixed perspective with zNear == 0 (#71)
- Removed l-value swizzle operators
- Cleaned up compiler detection code for unsupported compilers
- Replaced C cast by C++ casts
- Fixed .length() that should return a int and not a size_t
- Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
- Removed unnecessary conversions
- Optimized packing and unpacking functions
- Removed the normalization of the up argument of lookAt function (#114)
- Added low precision specializations of inversesqrt
- Fixed ldexp and frexp implementations
- Increased assert coverage
- Increased static_assert coverage
- Replaced GLM traits by STL traits when possible
- Allowed including individual core feature
- Increased unit tests completness
- Added creating of a quaternion from two vectors
- Added C++11 initializer lists
- Fixed umulExtended and imulExtended implementations for vector types (#76)
- Fixed CUDA coverage for GTC extensions
- Added GTX_io extension
- Improved GLM messages enabled when defining GLM_MESSAGES
- Hidden matrix _inverse function implementation detail into private section

================================================================================
GLM 0.9.4.6: 2013-09-20
--------------------------------------------------------------------------------
- Fixed detection to select the last known compiler if newer version #106
- Fixed is_int and is_uint code duplication with GCC and C++11 #107
- Fixed test suite build while using Clang in C++11 mode
- Added c++1y mode support in CMake test suite
- Removed ms extension mode to CMake when no using Visual C++
- Added pedantic mode to CMake test suite for Clang and GCC
- Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
  for ICC
- Added compilation errors for unsupported compiler versions
- Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
- Fixed const ref issue on assignment operator taking a scalar parameter #116
- Fixed glm::eulerAngleY implementation #117

================================================================================
GLM 0.9.4.5: 2013-08-12
--------------------------------------------------------------------------------
- Fixed CUDA support
- Fixed inclusion of intrinsics in "pure" mode #92
- Fixed language detection on GCC when the C++0x mode isn't enabled #95
- Fixed issue #97: register is deprecated in C++11
- Fixed issue #96: CUDA issues
- Added Windows CE detection #92
- Added missing value_ptr for quaternions #99

================================================================================
GLM 0.9.4.4: 2013-05-29
--------------------------------------------------------------------------------
- Fixed slerp when costheta is close to 1 #65
- Fixed mat4x2 value_type constructor #70
- Fixed glm.natvis for Visual C++ 12 #82
- Added assert in inversesqrt to detect division by zero #61
- Fixed missing swizzle operators #86
- Fixed CUDA warnings #86
- Fixed GLM natvis for VC11 #82
- Fixed GLM_GTX_multiple with negative values #79
- Fixed glm::perspective when zNear is zero #71

================================================================================
GLM 0.9.4.3: 2013-03-20
--------------------------------------------------------------------------------
- Detected qualifier for Clang
- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
- Fixed squad, intermediate and exp quaternion functions
- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
- Clarify the license applying on the manual
- Added a docx copy of the manual
- Fixed GLM_GTX_matrix_interpolation
- Fixed isnan and isinf on Android with Clang
- Autodetected C++ version using __cplusplus value
- Fixed mix for bool and bvec* third parameter

================================================================================
GLM 0.9.4.2: 2013-02-14
--------------------------------------------------------------------------------
- Fixed compAdd from GTX_component_wise
- Fixed SIMD support for Intel compiler on Windows
- Fixed isnan and isinf for CUDA compiler
- Fixed GLM_FORCE_RADIANS on glm::perspective
- Fixed GCC warnings
- Fixed packDouble2x32 on XCode
- Fixed mix for vec4 SSE implementation
- Fixed 0x2013 dash character in comments that cause issue in Windows
  Japanese mode
- Fixed documentation warnings
- Fixed CUDA warnings

================================================================================
GLM 0.9.4.1: 2012-12-22
--------------------------------------------------------------------------------
- Improved half support: -0.0 case and implicit conversions
- Fixed Intel Composer Compiler support on Linux
- Fixed interaction between quaternion and euler angles
- Fixed GTC_constants build
- Fixed GTX_multiple
- Fixed quat slerp using mix function when cosTheta close to 1
- Improved fvec4SIMD and fmat4x4SIMD implementations
- Fixed assert messages
- Added slerp and lerp quaternion functions and tests

================================================================================
GLM 0.9.4.0: 2012-11-18
--------------------------------------------------------------------------------
- Added Intel Composer Compiler support
- Promoted GTC_espilon extension
- Promoted GTC_ulp extension
- Removed GLM website from the source repository
- Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
- Fixed detection of Clang and LLVM GCC on MacOS X
- Added debugger visualizers for Visual C++ 2012

================================================================================
GLM 0.9.3.4: 2012-06-30
--------------------------------------------------------------------------------
- Added SSE4 and AVX2 detection.
- Removed VIRTREV_xstream and the incompatibility generated with GCC
- Fixed C++11 compiler option for GCC
- Removed MS language extension option for GCC (not fonctionnal)
- Fixed bitfieldExtract for vector types
- Fixed warnings
- Fixed SSE includes

================================================================================
GLM 0.9.3.3: 2012-05-10
--------------------------------------------------------------------------------
- Fixed isinf and isnan
- Improved compatibility with Intel compiler
- Added CMake test build options: SIMD, C++11, fast math and MS land ext
- Fixed SIMD mat4 test on GCC
- Fixed perspectiveFov implementation
- Fixed matrixCompMult for none-square matrices
- Fixed namespace issue on stream operators
- Fixed various warnings
- Added VC11 support
2014-10-13 21:47:59 +00:00
..
buildlink3.mk Update to 0.9.5.3 2014-10-13 21:47:59 +00:00
DESCR
distinfo Update to 0.9.5.3 2014-10-13 21:47:59 +00:00
Makefile Update to 0.9.5.3 2014-10-13 21:47:59 +00:00
PLIST Update to 0.9.5.3 2014-10-13 21:47:59 +00:00