formerly used by the DALnet IRC Network. Since development started on it (around May 1999) many new features has been added, modified, and many bugs fixed. Unreal runs both on *nix platforms, Amiga & Windows 95/98/2k/NT. Some features to mention: Channel Halfops, No-color channel mode, Strip-colors channel mode, channelmode +q & +a - protect modes, Oper and Admin only channels, exception bans, Nokicks mode (channel and user), Flood limiter, Channel links, Host cloaking, Net* Tech and Co-Admin modes, Whois notifies, Foreign connects monitor, Oper suspend, G:Lines, T:Lines, channel restriction (people can only go to these channels if enabled), Trojan/DCC Deny, RPING/RPONG, Sethost family, Token in server<->server etc. FDlists/High Traffic Mode, SOCKS check on connect, Speeded up server synchs, limited WebTV Client support, /vhost, and many dreamforge optimations. UnrealIRCd is aimed to be an advanced, not an easy IRCd. Also includes SSL and IPv6 support.
17 lines
490 B
Text
17 lines
490 B
Text
===========================================================================
|
|
$NetBSD: MESSAGE,v 1.1.1.1 2005/11/29 19:17:03 adrianp Exp $
|
|
|
|
You will need to customise the following files to get unrealircd to work:
|
|
|
|
${UIRCD_HOME}/unrealricd.conf
|
|
|
|
For further information see:
|
|
|
|
${PREFIX}/share/doc/html/unrealircd/unreal32docs.html
|
|
|
|
or the online version at:
|
|
|
|
http://www.vulnscan.org/UnrealIrcd/unreal32docs.html
|
|
|
|
|
|
===========================================================================
|