pkgsrc/games/liblcf/PLIST
nia 1f2e71efc1 games/liblcf: Import version 0.5.4
liblcf is a library to handle RPG Maker 2000 and 2003 game data.
It can read and write LCF and XML files.

liblcf is part of the EasyRPG Project.
2018-12-21 16:56:18 +00:00

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@comment $NetBSD: PLIST,v 1.1 2018/12/21 16:56:18 nia Exp $
include/liblcf/command_codes.h
include/liblcf/data.h
include/liblcf/enum_tags.h
include/liblcf/ini.h
include/liblcf/inireader.h
include/liblcf/lcf_options.h
include/liblcf/ldb_chunks.h
include/liblcf/ldb_reader.h
include/liblcf/ldb_terrain_flags.h
include/liblcf/ldb_trooppagecondition_flags.h
include/liblcf/lmt_chunks.h
include/liblcf/lmt_reader.h
include/liblcf/lmu_chunks.h
include/liblcf/lmu_eventpagecondition_flags.h
include/liblcf/lmu_reader.h
include/liblcf/lsd_chunks.h
include/liblcf/lsd_reader.h
include/liblcf/lsd_savepicture_flags.h
include/liblcf/reader_lcf.h
include/liblcf/reader_struct.h
include/liblcf/reader_util.h
include/liblcf/reader_xml.h
include/liblcf/rpg_actor.h
include/liblcf/rpg_animation.h
include/liblcf/rpg_animationcelldata.h
include/liblcf/rpg_animationframe.h
include/liblcf/rpg_animationtiming.h
include/liblcf/rpg_attribute.h
include/liblcf/rpg_battlecommand.h
include/liblcf/rpg_battlecommands.h
include/liblcf/rpg_battleranimation.h
include/liblcf/rpg_battleranimationdata.h
include/liblcf/rpg_battleranimationextension.h
include/liblcf/rpg_chipset.h
include/liblcf/rpg_class.h
include/liblcf/rpg_commonevent.h
include/liblcf/rpg_database.h
include/liblcf/rpg_encounter.h
include/liblcf/rpg_enemy.h
include/liblcf/rpg_enemyaction.h
include/liblcf/rpg_equipment.h
include/liblcf/rpg_event.h
include/liblcf/rpg_eventcommand.h
include/liblcf/rpg_eventpage.h
include/liblcf/rpg_eventpagecondition.h
include/liblcf/rpg_item.h
include/liblcf/rpg_itemanimation.h
include/liblcf/rpg_learning.h
include/liblcf/rpg_map.h
include/liblcf/rpg_mapinfo.h
include/liblcf/rpg_movecommand.h
include/liblcf/rpg_moveroute.h
include/liblcf/rpg_music.h
include/liblcf/rpg_parameters.h
include/liblcf/rpg_rect.h
include/liblcf/rpg_save.h
include/liblcf/rpg_saveactor.h
include/liblcf/rpg_savecommonevent.h
include/liblcf/rpg_saveeventcommands.h
include/liblcf/rpg_saveeventdata.h
include/liblcf/rpg_saveinventory.h
include/liblcf/rpg_savemapevent.h
include/liblcf/rpg_savemapinfo.h
include/liblcf/rpg_savepartylocation.h
include/liblcf/rpg_savepicture.h
include/liblcf/rpg_savescreen.h
include/liblcf/rpg_savesystem.h
include/liblcf/rpg_savetarget.h
include/liblcf/rpg_savetitle.h
include/liblcf/rpg_savevehiclelocation.h
include/liblcf/rpg_skill.h
include/liblcf/rpg_sound.h
include/liblcf/rpg_start.h
include/liblcf/rpg_state.h
include/liblcf/rpg_switch.h
include/liblcf/rpg_system.h
include/liblcf/rpg_terms.h
include/liblcf/rpg_terrain.h
include/liblcf/rpg_testbattler.h
include/liblcf/rpg_treemap.h
include/liblcf/rpg_troop.h
include/liblcf/rpg_troopmember.h
include/liblcf/rpg_trooppage.h
include/liblcf/rpg_trooppagecondition.h
include/liblcf/rpg_variable.h
include/liblcf/writer_lcf.h
include/liblcf/writer_xml.h
lib/cmake/liblcf/liblcf-config.cmake
lib/liblcf.la
lib/pkgconfig/liblcf.pc