pkgsrc/games/xevil/patches/patch-ao
2011-11-27 19:43:33 +00:00

37 lines
823 B
Text

$NetBSD: patch-ao,v 1.3 2011/11/27 19:43:33 joerg Exp $
--- cmn/game_style.cpp.orig 2003-03-22 20:47:42.000000000 +0000
+++ cmn/game_style.cpp
@@ -29,19 +29,18 @@
// Include Files
#include "stdafx.h"
-extern "C" {
-#include <string.h>
-}
+#include <cstring>
#if X11
-#include <strstream.h>
+#include <strstream>
+using namespace std;
#endif
#if WIN32
#include <strstrea.h>
#endif
-#include <iomanip.h>
+#include <iomanip>
#include "utils.h"
#include "coord.h"
#include "world.h"
@@ -2680,7 +2679,7 @@ int ZigZag::new_level_check(int,WorldP w
HumanP human = locator->get_human(n);
if (human) {
// previous depth
- int depthOld = (int)human->get_data();
+ int depthOld = (int)(intptr_t)human->get_data();
Id id = human->get_id();
// Get physical for intelligence