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Changelog: GEGL-0.4.12 2018-10-23 GeglBuffer ~~~~~~~~~~ Fix fix of scaled blitting, the fix from last release introduced scaling artifacts for all formats that are non-8bit. Contributions to this relase ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ell, Øyvind Kolås and Rodrigo Lledó GEGL-0.4.10 2018-10-16 ---------------------- GeglBuffer ~~~~~~~~~~ Fix integer overflow issues for u32 blit scaling code paths. Reduced memory clearing overhead for temporary buffers during blit. Round alpha component during u8 bilinear/box filtering (this caused artifacts on OSX through interaction without unknown platform differences in libc/compilter/graphics stack) gegl_buffer_dup now matches source buffer abyss, shift and tile-size more closely. Added GEGL_TILE_COPY command for backends, for more efficient buffer duplication/copies. New GeglBufferIterator API. Move type-generic scaling algorithms to GeglBuffer folder, move opencl integration bits out of buffer. Operations ~~~~~~~~~~ gif-load: new operation for decoding GIF images/animations, with frame delay exposed as an out-property. exr-save: do not hard-code a version name space long-shadow: add 'Fading (fixed length)' style with a new user-defined 'Midpoint' parameter maniuk06: use double precision, permitting to work on larger images. watershed-transform: improved description unsharp-mask: permit std-dev radius of up to 1500px (from 300). Updated all operations to use new iterator API Contributors to this release ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Alexandre Prokoudine, Anders Jonsson, Debarshi Ray, Ell, Hussam Al-Tayeb, Marco Ciampa, Massimo Valentini, Øyvind Kolås, Piotr Drąg, Rodrigo Lledó and Tim Sabsch. |
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