09d6fdface
===== uCON64 - THE tool for all your video game console concerns. - Support for 14+ different cartridge and disc-based video game console system - Support for ALL common patch file formats like: IPS *), APS, BSL, PPF and Game Genie *) with RLE compression - Support for 10+ different backup units to backup/restore ROM(s), disc(s) and SRAM(s) like: Flash Advance Linker, Flash 2 Advance, Doctor V64 (Junior), Super Wild Card, Game Doctor, Dexdrive, Super Magic Drive, Game Boy Xchanger Mad Catz Camera Link, Lynxit, MD-PRO, SMS-PRO, PCE-PRO, GG-PRO, Super Flash and your CD-writer. Including: *VERY* verbose ROM information for ALL systems, detection of bad dumps using internal checksums or DAT files, CRC32 calculation, ROM comparison, modification (strip, pad, etc...), SRAM conversion (emulator <-> backup unit), DiscJuggler and Nero image conversions, complete gzip and zip support for all file-related funtions, etc...
24 lines
634 B
Text
24 lines
634 B
Text
$NetBSD: patch-aa,v 1.1.1.1 2005/07/26 04:12:22 tv Exp $
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--- Makefile.in.orig 2004-09-05 10:32:27.000000000 -0400
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+++ Makefile.in
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@@ -7,8 +7,8 @@
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@DEFINE_LIBCD64_MAKE@
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CC=@CC@
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-CFLAGS=-I. -Wall -W -O3 @DEFS@
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-LDFLAGS=-s
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+CFLAGS=-I. -Wall -W @CPPFLAGS@ @CFLAGS@ @DEFS@
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+LDFLAGS=@LDFLAGS@
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TARGETS=
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ifdef USE_DISCMAGE
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@@ -76,7 +76,7 @@ endif
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else # DLOPEN
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ifdef USE_DISCMAGE # GNU specific: "simply expanded variable"
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FULLLIBNAME_DM:=$(addprefix lib,$(FULLLIBNAME_DM))
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-LDFLAGS+=-Llibdiscmage -l$(LIBNAME_DM)
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+LDFLAGS+=-Llibdiscmage -l$(LIBNAME_DM) -lm
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endif
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endif
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