09d6fdface
===== uCON64 - THE tool for all your video game console concerns. - Support for 14+ different cartridge and disc-based video game console system - Support for ALL common patch file formats like: IPS *), APS, BSL, PPF and Game Genie *) with RLE compression - Support for 10+ different backup units to backup/restore ROM(s), disc(s) and SRAM(s) like: Flash Advance Linker, Flash 2 Advance, Doctor V64 (Junior), Super Wild Card, Game Doctor, Dexdrive, Super Magic Drive, Game Boy Xchanger Mad Catz Camera Link, Lynxit, MD-PRO, SMS-PRO, PCE-PRO, GG-PRO, Super Flash and your CD-writer. Including: *VERY* verbose ROM information for ALL systems, detection of bad dumps using internal checksums or DAT files, CRC32 calculation, ROM comparison, modification (strip, pad, etc...), SRAM conversion (emulator <-> backup unit), DiscJuggler and Nero image conversions, complete gzip and zip support for all file-related funtions, etc...
13 lines
683 B
Text
13 lines
683 B
Text
$NetBSD: patch-ab,v 1.1.1.1 2005/07/26 04:12:22 tv Exp $
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--- libdiscmage/libdiscmage.h.orig 2005-07-25 18:00:47.000000000 -0400
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+++ libdiscmage/libdiscmage.h
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@@ -28,7 +28,7 @@ extern "C" {
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#include <stdio.h> // FILENAME_MAX
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-#if defined __linux__ || defined __FreeBSD__ || defined __OpenBSD__ || \
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+#if defined __linux__ || defined __FreeBSD__ || defined __OpenBSD__ || defined __NetBSD__ || \
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defined __solaris__ || defined __MINGW32__ || defined __CYGWIN__ || \
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defined __BEOS__ || defined AMIGA || defined __APPLE__ // Mac OS X actually
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// We cannot use config.h (for HAVE_INTTYPES_H), because this header file may be
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