pkgsrc/games/prboom/Makefile
snj 7d685f2078 Patches to Makefile.in need to be done before configure, not before
build.  s/pre-build/post-patch/ and suddenly this package no longer
installs binaries into games/ but in bin/, as expected by the PLIST.

Bump PKGREVISION to 1.

PKG_DEVELOPER=yes is your friend.
2009-09-27 15:48:59 +00:00

28 lines
762 B
Makefile

# $NetBSD: Makefile,v 1.33 2009/09/27 15:48:59 snj Exp $
DISTNAME= prboom-2.5.0
PKGREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}
MAINTAINER= drochner@NetBSD.org
HOMEPAGE= http://prboom.sourceforge.net/
COMMENT= Multiplayer-capable and modified version of DOOM
PKG_DESTDIR_SUPPORT= user-destdir
GNU_CONFIGURE= YES
CONFIGURE_ARGS+= --with-waddir=${PREFIX}/share/doom
#CONFIGURE_ARGS+= --enable-gl
SUBST_CLASSES+= gamesdir
SUBST_STAGE.gamesdir= post-patch
SUBST_MESSAGE.gamesdir= Fixing hard-coded gamesdir
SUBST_FILES.gamesdir= src/Makefile.in
SUBST_SED.gamesdir+=-e '/^gamesdir =/ s;/games;/bin;g'
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../net/SDL_net/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"