d1ebf45b0e
SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible. Package submitted by Juan RP via pkgsrc-wip.
46 lines
1.2 KiB
Text
46 lines
1.2 KiB
Text
@comment $NetBSD: PLIST,v 1.1.1.1 2003/05/07 13:52:21 salo Exp $
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bin/sdlmm-config
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include/SDLmm/sdlmm.h
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include/SDLmm/sdlmm_audio.h
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include/SDLmm/sdlmm_autoconfig.h
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include/SDLmm/sdlmm_basesurface.h
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include/SDLmm/sdlmm_cd.h
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include/SDLmm/sdlmm_color.h
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include/SDLmm/sdlmm_config.h
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include/SDLmm/sdlmm_display.h
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include/SDLmm/sdlmm_event.h
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include/SDLmm/sdlmm_eventhandler.h
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include/SDLmm/sdlmm_global.h
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include/SDLmm/sdlmm_joystick.h
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include/SDLmm/sdlmm_pixelformat.h
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include/SDLmm/sdlmm_spoint.h
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include/SDLmm/sdlmm_srect.h
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include/SDLmm/sdlmm_surface.h
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include/SDLmm/sdlmm_timer.h
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include/SDLmm/sdlmm_videoinfo.h
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lib/libSDLmm-0.1.so
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lib/libSDLmm-0.1.so.8
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lib/libSDLmm-0.1.so.8.0
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lib/libSDLmm.a
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lib/libSDLmm.la
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lib/libSDLmm.so
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man/man3/SDLmm.3
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man/man3/SDLmm_Audio.3
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man/man3/SDLmm_BaseSurface.3
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man/man3/SDLmm_CD.3
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man/man3/SDLmm_ColorRGB.3
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man/man3/SDLmm_ColorRGBA.3
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man/man3/SDLmm_Display.3
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man/man3/SDLmm_Event.3
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man/man3/SDLmm_EventHandler.3
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man/man3/SDLmm_Joystick.3
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man/man3/SDLmm_PixelFormat.3
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man/man3/SDLmm_SPoint.3
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man/man3/SDLmm_SRect.3
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man/man3/SDLmm_Surface.3
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man/man3/SDLmm_Timer.3
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man/man3/SDLmm_VideoInfo.3
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man/man3/SDLmm_todo.3
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man/man3/sdlmm.h.3
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share/aclocal/sdlmm.m4
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@dirrm include/SDLmm
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