2.0.7: General: * Added audio stream conversion functions: SDL_NewAudioStream SDL_AudioStreamPut SDL_AudioStreamGet SDL_AudioStreamAvailable SDL_AudioStreamFlush SDL_AudioStreamClear SDL_FreeAudioStream * Added functions to query and set the SDL memory allocation functions: SDL_GetMemoryFunctions() SDL_SetMemoryFunctions() SDL_GetNumAllocations() * Added locking functions for multi-threaded access to the joystick and game controller APIs: SDL_LockJoysticks() SDL_UnlockJoysticks() * The following functions are now thread-safe: SDL_SetEventFilter() SDL_GetEventFilter() SDL_AddEventWatch() SDL_DelEventWatch() |
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patches | ||
buildlink3.mk | ||
DESCR | ||
distinfo | ||
Makefile | ||
options.mk | ||
PLIST |