pkgsrc/games/wesnoth
wiz e880272d4d Update to 1.4.5, provided by Leonardo Taccari in PR 39679:
Version 1.4.5:
 * campaigns:
   * Sceptre of Fire
     * Fixed a coordinate bug that caused 'Hills of the Shorbear Clan' to not
       end when it was supposed to.
     * Fixed a bug that allowed one to finish 'The Dragon' by defeating both
       enemy leaders.
 * graphics:
   * new portraits: Silver Mages, White Mages, female Mage of Light, Arch Mages,
     Red Mages, Dark Adepts, female Necromancer/Dark Sorceress, L1 Mages, Lich
 * language and i18n:
   * updated translations: Chinese (Traditional), Czech, Danish, French,
     Galician, German, Hungarian, Italian, Lithuanian, Polish, Russian,
     Spanish
   * updated manpages: Hungarian
   * updated manual: Hungarian
   * fonts: DejaVuSans 2.26
 * miscellaneous and bug fixes:
   * Fixed linewrapping with not to wrap markups (bug #11946 and bug #11945)
   * Fixed OOS bug when giving control and having move in undo stack.
   * Fixed crash when ai moves units next to level 0 hiden unit (bug #12252)
   * Fixed loading ai parameters. MP side defination now overwrites
     era values (bug #12171)
   * Fixed MP saves to transfer correct completion state to remote clients
     when loadin game (bug #10385)

Version 1.4.4:
 * language and i18n:
   * new translation: Latvian
   * updated translations: Arabic, Catalan, Chinese (Traditional), Czech,
     Danish, Finnish, French, Galician, German, Greek, Hungarian, Italian,
     Japanese, Lithuanian, Polish, Russian, Serbian, Slovak
   * langcode change: moved gl_ES to gl
 * miscellaneous and bug fixes:
   * Fixed timer end warning not to play in opponents turn (bug: #11517)
   * fix bug #11630 (preventing redo and rename during opponent's turn)
   * Added recursion preventarion to [kill] fire_event=yes [/kill]
   * Added check whether sendfile is in glibc (debian patch #490638)

Version 1.4.3:
 * campaigns:
   * The Rise of Wesnoth:
     * fixed the Wesfolk Outcast line's distract ability not working
 * language and i18n:
   * new translations: Arabic, Friulian, Macedonian
   * updated translations: Czech, Danish, Dutch, Estonian, Finnish, French,
     German, Hungarian, Japanese, Polish, Russian, Serbian, Slovak, Spanish
   * fonts: DejaVuSans 2.25
   * manual: updated screenshots to match UI rearrangements
 * WML engine:
   * fix [teleport] capturing villages with the wrong side (bug #11683)
 * campaignd
   * made campaign server use gzip compression for networking
   * made campaign server detect if client can receive gzipped data
   * made campaign server use gzip for storing addons
   * added configuraion option to choose gzip compression level
 * miscellaneous and bug fixes:
   * fixed parser bug that prevented loading binary data strings
   * starting a campaign without any installed now gives an error.
   * fixed issues with campaign info in non-compressed saved games
     (bug #11386)
   * Backported graceful restart feature to server
   * Improved connection stability with slow connections.
   * Implemented send_file to reduce memory usage when sending files
   * Fixed a mememory leak in networking code
   * fixed an alignement issue which caused a SIGBUS on a Sparc
     (debian bug #426318)
   * Fixed tokenizer not to strip CR from quoted string becaue it would destroy
     images transfered over network
   * added some includes to fix compilation problems with Sun Studio 12
     (patch #1066)
   * fixed null-pointer reference in network code
2008-10-09 12:55:23 +00:00
..
DESCR Removed trailing white-space. 2005-05-23 08:26:03 +00:00
distinfo Update to 1.4.5, provided by Leonardo Taccari in PR 39679: 2008-10-09 12:55:23 +00:00
Makefile Update to 1.4.5, provided by Leonardo Taccari in PR 39679: 2008-10-09 12:55:23 +00:00
PLIST Update to 1.4.5, provided by Leonardo Taccari in PR 39679: 2008-10-09 12:55:23 +00:00