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v0.28 (release 2008.05.11): USER-VISIBLE CHANGES: - Minor text cleanups. (Phil, FM; Cory Hickey and gglouser for some fixes) - Minor dialog behavior fixes. (FM) * New non-research task: CPU Pool. Performs maintenance, construction, jobs. Bases with no other task assigned will contribute to the CPU Pool. (FM) * New non-research task: Sleep. Bases assigned to Sleep will remain idle and be harder to detect. Note that even a computer can't sleep through construction. (FM) - The CHANGE buttons inside the base dialog now show their hotkeys. (FM) - The location buttons have had their on-screen positions tweaked. (FM) - Start location is randomized to any of the 5 available continents. (FM) * CPU is now used to design constructions, Cash to buy the required items, and Labor (time) to assemble the final construction. (FM) - Location and city names can now be localized. (FM) - Numbers automatically localize to the correct comma-vs-period usage. (FM) * Added a new difficulty level: Ultra Hard. (FM, emh for suggestion) * Build times are now difficulty-dependent. (FM) * The grace period applied to a new base is now difficulty-dependent. (FM) * The suspicion gain per discovery is now difficulty-dependent. (FM) - Bases in a location are now sorted by size, then name. (FM, emh for suggestion) * The global grace period now expires on Normal and above if you build more than a certain number of bases, and on Ultra Hard if you build certain types of bases. (FM) - Locations with recently-discovered bases are now more likely to have other bases discovered. (FM) * Base detection chances and overall suspicion are now unknown until certain new technologies have been researched. (Phil) ...except on low difficulty. (FM) * Incomplete bases no longer support the AI. (FM) - It's possible to get lucky when hacking some random computer. (FM) * Seconds, minutes, and hours now matter much more than they used to. (FM) - Major events cause the game to pause, instead of going to real-time. (FM) - You can use the Enter on the numeric keypad like the regular Enter key. (Phil, gare for suggestion) * Continents are no longer identical. (FM, Phil for suggestion) * New continent: Australia. Ocean moved to make room. (FM) * E:S now has an intro when you start a new game! (FM) - New item: Warning Signs. Useful for keeping out curious people. (FM) - CPU display on Finance screen centered (Jorge Vargas) - Time capsules can now be built anywhere sufficiently remote, with varying degrees of stealth. (FM, emh for suggestion) - Internet Traffic Manipulation and Hypnosis Field techs have been rebalanced to better reflect their effects. (FM) * de_DE translation (FM, Thomas for native proofing [still in progress]) * sv_SE translation (Anders Andersson) OTHER CHANGES: - Massive (~50%) code changes, to improve clarity and reduce duplication. (FM) - "safety" module should trap most crash bugs and show the pause menu, allowing the user to save or attempt to resume play; the errors are written to a log for easy submission to the developers. (FM) - New utility: reorder.py Workaround for traduko's current order-scrambling behavior. Use with caution. (FM) - Various code formatting fixes, refactor of part of the technology(/event) result system. (Jorge Vargas) - setup.py updated to support mac .app building and cut filesize of the windows .exe by about half. (FM)
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252 B
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5 lines
252 B
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$NetBSD: distinfo,v 1.3 2008/05/21 11:02:55 wiz Exp $
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SHA1 (singularity_0.28.tar.gz) = 0316ae7e05ececf3e0639b77a51c29b04189f4fe
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RMD160 (singularity_0.28.tar.gz) = 6ea581e1484915ca67035a5ea1ce7ea3afc4ba5a
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Size (singularity_0.28.tar.gz) = 1338264 bytes
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