e913943db3
- fixed incorrectly displayed animation for attacking dragon - fixed bug with not setting initial gravity for each new game - fixed bug with teleportation of player by custom element change - fixed bug with player not getting smashed by rock sometimes - fixed serious bug in code for delayed element pushing - fixed little bug in animation frame selection for pushed elements - fixed bug when pushing element that can move away to the side - fixed tape recording when player is created from CE element change - fixed player animation frame reset for identical animations - unavailable setup options now marked as "n/a" instead of "off" - prevent "extended" changed elements from delay change in same frame - speed-up of reading config file for verbose output - added configuration option for opening and closing Supaplex exit - added configuration option for moving up/down animation for Murphy - added animation for "turning" action (for elements with move delay) - added turning animations for bug, spaceship and sniksnak
9 lines
480 B
Text
9 lines
480 B
Text
$NetBSD: distinfo,v 1.5 2003/11/19 12:49:06 adam Exp $
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SHA1 (rocksndiamonds-3.0.7.tar.gz) = 0f871a205392877552fee29300577130da306423
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Size (rocksndiamonds-3.0.7.tar.gz) = 6857394 bytes
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SHA1 (patch-aa) = 824bf9ef3ee1335a8a412d4cfd3bbf7ea13d3f46
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SHA1 (patch-ab) = 892d13a04cb67d3a90701ed428c00e6be0737d1b
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SHA1 (patch-ag) = 8a80c7d96e508b66ec2ff998f65cbf1b4db45815
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SHA1 (patch-ah) = 584b406eef29b2849f7fc42181a7b9f29e6c9c69
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SHA1 (patch-ak) = c4303fd5a4d7781127063fe81724f518c5359746
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