eac1e56671
pkgsrc changes: - Switch to GitHub framework - Update HOMEPAGE - Set LICENSE (GPLv3) - Upstream switched from C to C++ - Require boost-libs and boost-headers - SETGIDGAME -> USE_GAMESGROUP - Need to fix VARBASE differently (now with SUBST framework) - Drop unneded patches - Enforce any curses library (with a patch) upstream changelog ================== ==0.43.1== Small fixes: appdata and desktop file, moved to an unordered_set header that should work on most compilers. Should still port to autotools or something similar sometimes in the future. ==0.43== Complete code rewrite. As I go on trying to grok C++, algorithms and data structures, and as I started to understand more of Peter's code, I found it useful to rewrite all this stuff from scratch. This should solve some issues and probably introduce new ones. Therefore this version needs a lot of playtesting and bug-hunting. The algorithm has been split into two, one with the next block preview (normal) and one without (harder). New and more sophisticated techniques are now used to write the block-choosing algorithms, which should not be fooled as easily as before. |
||
---|---|---|
.. | ||
patches | ||
DESCR | ||
distinfo | ||
Makefile | ||
PLIST |