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NEStopia is a portable Nintendo Entertainment System emulator written in C++ by Martin Freij and ported to Linux by R. Belmont. NEStopia strives for the most accurate emulation possible at the pixel-by-pixel and sample-by-sample level, and it has excellent mapper and UNIF board support as well. A few features: - Supports .nes and .unf/.unif format ROMs - Supports .fds discs - Supports .nsf music rips - All supported files can be extracted from zip or 7zip containers (an archive browser is not yet included - this assumes the common GoodSet case of one zip or 7zip per game) - Supports save states - Supports movie recordings - Supports the "rewinder" - if you make a bad jump and screw up your game, press Backspace and the game will run in reverse. Press \ to take over again and try to fix your mistake. - Friendly GUI configuration - Autodetection of PAL and NTSC format games - Supports drag and drop of compatible games and music rips from modern Linux file managers, including KDE's Konqueror and GNOME's Nautilus.
11 lines
456 B
Text
11 lines
456 B
Text
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$NetBSD: MESSAGE,v 1.1.1.1 2009/01/03 18:44:27 wiz Exp $
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Before running, install the contents of ${PREFIX}/share/examples/nestopia
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to ~/.nestopia, and make sure that the nstcontrols is writable:
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mkdir ~/.nestopia
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cp ${PREFIX}/share/examples/nestopia/* ~/.nestopia
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chmod 644 ~/.nestopia/nstcontrols
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