99 lines
1.9 KiB
Text
99 lines
1.9 KiB
Text
@comment $NetBSD: PLIST,v 1.3 2009/06/14 17:59:06 joerg Exp $
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bin/aqsis
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bin/aqsis_framebuffer_glut
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bin/aqsis_framebuffer_glut_z
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bin/aqsl
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bin/aqslcomp
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bin/aqsltell
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bin/ddmsock.ini
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bin/filebuffer
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bin/ri2ribtest
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bin/shadowmap
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bin/teqser
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include/aqsis.h
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include/aqsis_types.h
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include/bitvector.h
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include/color.h
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include/exception.h
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include/file.h
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include/librib.h
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include/librib2ri.h
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include/librib2stream.h
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include/list.h
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include/matrix.h
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include/memorypool.h
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include/random.h
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include/refcount.h
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include/ri.h
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include/sstring.h
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include/vector2d.h
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include/vector3d.h
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include/vector4d.h
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lib/libaqsis.la
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lib/libaqsistypes.la
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lib/libcodegenvm.la
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lib/libdd.la
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lib/libddmsimple.la
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lib/libddmsock.la
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lib/libplatform.la
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lib/libri2rib.la
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lib/librib2.la
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lib/librib2ri.la
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lib/librib2stream.la
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lib/libshaderexecenv.la
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lib/libshadervm.la
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lib/libslparse.la
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lib/libslxargs.la
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shaders/DPBlueMarble.slx
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shaders/DPProctext.h
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shaders/SpaceTest.slx
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shaders/ambientlight.sl
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shaders/ambientlight.slx
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shaders/borg_metal.sl
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shaders/borg_metal.slx
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shaders/brickbump.sl
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shaders/brickbump.slx
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shaders/bumpy.sl
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shaders/bumpy.slx
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shaders/cellnoisetest.sl
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shaders/cellnoisetest.slx
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shaders/constant.sl
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shaders/constant.slx
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shaders/debug.sl
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shaders/debug.slx
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shaders/dented.sl
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shaders/dented.slx
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shaders/depthcue.sl
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shaders/depthcue.slx
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shaders/distantlight.sl
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shaders/distantlight.slx
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shaders/dpbluemarble.sl
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shaders/fog.sl
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shaders/fog.slx
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shaders/matte.sl
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shaders/matte.slx
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shaders/metal.sl
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shaders/metal.slx
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shaders/noises.h
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shaders/paintedplastic.sl
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shaders/paintedplastic.slx
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shaders/patterns.h
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shaders/plastic.sl
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shaders/plastic.slx
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shaders/pointlight.sl
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shaders/pointlight.slx
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shaders/randgrid.sl
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shaders/randgrid.slx
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shaders/shadowspot.sl
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shaders/shadowspot.slx
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shaders/shinymetal.sl
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shaders/shinymetal.slx
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shaders/show_st.sl
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shaders/show_st.slx
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shaders/spacetest.sl
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shaders/spotlight.sl
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shaders/spotlight.slx
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shaders/uvtest.sl
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shaders/uvtest.slx
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shaders/wavy.sl
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shaders/wavy.slx
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