Changelog:
GEGL-0.4.12 2018-10-23
GeglBuffer
~~~~~~~~~~
Fix fix of scaled blitting, the fix from last release introduced scaling
artifacts for all formats that are non-8bit.
Contributions to this relase
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ell, Øyvind Kolås and Rodrigo Lledó
GEGL-0.4.10 2018-10-16
----------------------
GeglBuffer
~~~~~~~~~~
Fix integer overflow issues for u32 blit scaling code paths.
Reduced memory clearing overhead for temporary buffers during blit.
Round alpha component during u8 bilinear/box filtering (this caused artifacts
on OSX through interaction without unknown platform differences in
libc/compilter/graphics stack)
gegl_buffer_dup now matches source buffer abyss, shift and tile-size more
closely.
Added GEGL_TILE_COPY command for backends, for more efficient buffer
duplication/copies.
New GeglBufferIterator API.
Move type-generic scaling algorithms to GeglBuffer folder, move opencl
integration bits out of buffer.
Operations
~~~~~~~~~~
gif-load: new operation for decoding GIF images/animations, with frame delay
exposed as an out-property.
exr-save: do not hard-code a version name space
long-shadow: add 'Fading (fixed length)' style with a new user-defined
'Midpoint' parameter
maniuk06: use double precision, permitting to work on larger images.
watershed-transform: improved description
unsharp-mask: permit std-dev radius of up to 1500px (from 300).
Updated all operations to use new iterator API
Contributors to this release
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Alexandre Prokoudine, Anders Jonsson, Debarshi Ray, Ell, Hussam Al-Tayeb, Marco
Ciampa, Massimo Valentini, Øyvind Kolås, Piotr Drąg, Rodrigo Lledó and Tim
Sabsch.