dc5bbb9cd3
Changes from 0.136 ================== 1) Up to date with baseline 0.136 (RB) 2) More typecasting so compiling as C++ can succeed (couriersud) 3) Cleaned up #ifdefs, added more -verbose output, improved SDL 1.3 support (couriersud) 4) Cleaned up Windows support (couriersud) 5) Fixed possible weirdness enumerating controller buttons (Skito)
28 lines
797 B
Makefile
28 lines
797 B
Makefile
# $NetBSD: Makefile,v 1.9 2010/01/16 21:25:19 wiz Exp $
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#
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# Don't update to 0.XXXuN, those are development snapshots.
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DISTNAME= sdlmame0136
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PKGNAME= ${DISTNAME:S/0/-0./}
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COMMENT= Multiple Arcade Machine Emulator, SDL port
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CONFLICTS= xmame-[0-9]*
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MAKE_FILE= makefile
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DOCDIR= share/doc/sdlmame
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INSTALLATION_DIRS= bin ${DOCDIR}
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do-install:
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set -e; \
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for prg in chdman jedutil mame romcmp; \
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do \
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${INSTALL_PROGRAM} ${WRKSRC}/"$$prg" ${DESTDIR}${PREFIX}/bin; \
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done
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${INSTALL_DATA} ${WRKSRC}/SDLMAME.txt ${DESTDIR}${PREFIX}/${DOCDIR}
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${INSTALL_DATA} ${WRKSRC}/docs/license.txt ${DESTDIR}${PREFIX}/${DOCDIR}
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${INSTALL_DATA} ${WRKSRC}/docs/mame.txt ${DESTDIR}${PREFIX}/${DOCDIR}
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${INSTALL_DATA} ${WRKSRC}/docs/windows.txt ${DESTDIR}${PREFIX}/${DOCDIR}
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.include "Makefile.common"
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