c44753a927
Based on work in pkgsrc-wip. The Irrlicht Engine is an open source high performance real-time 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
18 lines
543 B
Makefile
18 lines
543 B
Makefile
# $NetBSD: buildlink3.mk,v 1.1 2019/06/30 22:13:13 nia Exp $
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BUILDLINK_TREE+= irrlicht
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.if !defined(IRRLICHT_BUILDLINK3_MK)
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IRRLICHT_BUILDLINK3_MK:=
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BUILDLINK_API_DEPENDS.irrlicht+= irrlicht>=1.8
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BUILDLINK_PKGSRCDIR.irrlicht?= ../../graphics/irrlicht
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.include "../../archivers/bzip2/buildlink3.mk"
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.include "../../devel/zlib/buildlink3.mk"
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.include "../../graphics/png/buildlink3.mk"
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.include "../../graphics/MesaLib/buildlink3.mk"
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.include "../../x11/libXxf86vm/buildlink3.mk"
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.endif # IRRLICHT_BUILDLINK3_MK
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BUILDLINK_TREE+= -irrlicht
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