pkgsrc/games/alephone/Makefile
wiz e8d8834f6a Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
2010-06-13 22:43:46 +00:00

36 lines
1.1 KiB
Makefile

# $NetBSD: Makefile,v 1.12 2010/06/13 22:44:17 wiz Exp $
DISTNAME= AlephOne-20100424
PKGNAME= ${DISTNAME:tl}
PKGREVISION= 1
CATEGORIES= games
MASTER_SITES+= ${MASTER_SITE_SOURCEFORGE:=marathon/}
EXTRACT_SUFX= .tar.bz2
MAINTAINER= christtrekker@users.sourceforge.net
HOMEPAGE= http://marathon.sourceforge.net/
COMMENT= Classic 2.5D FPS game engine, updated to use SDL
LICENSE= gnu-gpl-v2
PKG_DESTDIR_SUPPORT= user-destdir
USE_LANGUAGES= c c++
USE_TOOLS+= pkg-config
GNU_CONFIGURE= yes
INSTALLATION_DIRS= share/doc/AlephOne
post-install:
${INSTALL_DATA} ${WRKSRC}/README ${DESTDIR}${PREFIX}/share/doc/AlephOne/
.include "../../archivers/zziplib/buildlink3.mk"
.include "../../audio/SDL_sound/buildlink3.mk"
BUILDLINK_API_DEPENDS.SDL+= SDL>=1.2.6
.include "../../devel/SDL/buildlink3.mk"
BUILDLINK_API_DEPENDS.boost-headers+= boost-headers>=1.31
.include "../../devel/boost-headers/buildlink3.mk"
BUILDLINK_API_DEPENDS.SDL_image+= SDL_image>=1.2.6
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../net/SDL_net/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"