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The new DESCR is taken from the "Introduction to Salt" at <http://docs.saltstack.org/en/v0.10.5/topics/index.html>. Here's a copy of the introductory paragraphs from the release notes for all the intervening versions: Salt 0.9.6 Release Notes ======================== Salt 0.9.6 is a release targeting a few bugs and changes. This is primarily targeting an issue found in the names declaration in the state system. But a few other bugs were also repaired, like missing support for grains in extmods. Due to a conflict in distribution packaging msgpack will no longer be bundled with Salt, and is required as a dependency. Salt 0.9.7 Release Notes ======================== Salt 0.9.7 is here! The latest iteration of Salt brings more features and many fixes. This release is a great refinement over 0.9.6, adding many conveniences under the hood, as well as some features that make working with Salt much better. A few highlights include the new Job system, refinements to the requisite system in states, the ``mod_init`` interface for states, external node classification, search path to managed files in the file state, and refinements and additions to dynamic module loading. 0.9.7 also introduces the long developed (and oft changed) unit test framework and the initial unit tests. Salt 0.9.8 Release Notes ======================== Salt 0.9.8 is a big step forward, with many additions and enhancements, as well as a number of precursors to advanced future developments. This version of Salt adds much more power to the command line, making the old hard timeout issues a thing of the past and adds keyword argument support. These additions are also available in the salt client api, making the available api tools much more powerful. The new pillar system allows for data to be stored on the master and assigned to minions in a granular way similar to the state system. It also allows flexibility for users who want to keep data out of their state tree similar to 'external lookup' functionality in other tools. A new way to extend requisites was added, the "requisite in" statement. This makes adding requires or watch statements to external state decs much easier. Additions to requisites making them much more powerful have been added as well as improved error checking for sls files in the state system. A new provider system has been added to allow for redirecting what modules run in the background for individual states. Support for OpenSUSE has been added and support for Solaris has begun serious development. Windows support has been significantly enhanced as well. The matcher and target systems have received a great deal of attention. The default behavior of grain matching has changed slightly to reflect the rest of salt and the compound matcher system has been refined. A number of impressive features with keyword arguments have been added to both the cli and to the state system. This makes states much more powerful and flexible while maintaining the simple configuration everyone loves. The new batch size capability allows for executions to be rolled through a group of targeted minions a percentage or specific number at a time. This was added to prevent the "thundering herd" problem when targeting large numbers of minions for things like service restarts or file downloads. Salt 0.9.9 Release Notes ======================== 0.9.9 is out and comes with some serious bug fixes and even more serious features. This release is the last major feature release before 1.0.0 and could be considered the 1.0.0 release candidate. A few updates include more advanced kwargs support, the ability for salt states to more safely configure a running salt minion, better job directory management and the new state test interface. Many new tests have been added as well, including the new minion swarm test that allows for easier testing of Salt working with large groups of minions. This means that if you have experienced stability issues with Salt before, particularly in larger deployments, that these bugs have been tested for, found, and killed. Salt 0.10.0 Release Notes ========================= 0.10.0 has arrived! This release comes with MANY bug fixes, and new capabilities which greatly enhance performance and reliability. This release is primarily a bug fix release with many new tests and many repaired bugs. This release also introduces a few new key features which were brought in primarily to repair bugs and some limitations found in some of the components of the original architecture. Salt 0.10.2 Release Notes ========================= 0.10.2 is out! This release comes with enhancements to the pillar interface, cleaner ways to access the salt-call capabilities in the API, minion data caching and the event system has been added to salt minions. There have also been updates to the zeromq functions, many more tests (thanks to sponsors, the code sprint and many contributors) and a swath of bug fixes. Salt 0.10.3 Release Notes ========================= The latest taste of Salt has come, this release has many fixes and feature additions. Modifications have been made to make ZeroMQ connections more reliable, the begining of the ACL system is in place, a new command line parsing system has been added, dynamic module distribution has become more environment aware, the new `master_finger` option and many more! Salt 0.10.4 Release Notes ========================= Salt 0.10.4 is a monumental release for the Salt team, with two new module systems, many additions to allow granular access to Salt, improved platform support and much more. This release is also exciting because we have been able to shorten the release cycle back to under a month. We are working hard to keep up the aggressive pace and look forward to having releases happen more frequently! This release also includes a serious security fix and all users are very strongly recommended to upgrade. As usual, upgrade the master first, and then the minion to ensure that the process is smooth. Salt 0.10.5 Release Notes ========================= Salt 0.10.5 is ready, and comes with some great new features. A few more interfaces have been modularized, like the outputter system. The job cache system has been made more powerful and can now store and retrieve jobs archived in external databases. The returner system has been extended to allow minions to easily retrieve data from a returner interface. As usual, this is an exciting release, with many noteworthy additions! |
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