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Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering: - No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh. - The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. - The Ptex API provides cached file I/O and high-quality filtering, everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application.
12 lines
530 B
Text
12 lines
530 B
Text
Ptex is a texture mapping system developed by Walt Disney Animation Studios for
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production-quality rendering:
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- No UV assignment is required! Ptex applies a separate texture to each face
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of a subdivision or polygon mesh.
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- The Ptex file format can efficiently store hundreds of thousands of texture
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images in a single file.
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- The Ptex API provides cached file I/O and high-quality filtering, everything
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that is needed to easily add Ptex support to a production-quality renderer
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or texture authoring application.
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