29631f0ece
2.1.1: Bugfixes: Fixed potential buffer overwrite bugs in WavFile routines. Replaced asserts with runtime exceptions. Android: Migrated the SoundTouch Android example to new Android Studio Automake: unset ACLOCAL in bootstrap script in case earlier build script has set it 2.1: Refactored C# interface example Disable anti-alias filter when switch SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER defined because anti-alias filter cause slight click if the rate change crosses zero during processing Added script for building SoundTouchDll dynamic-link-library for GNU platforms Rewrote Beats-per-Minute analysis algorithm for more reliable BPM detection Added BPM functions to SoundTouchDll API Migrated Visual Studio project files to MSVC 201x format Replaced function parameter value asserts with runtime exceptions Code maintenance & style cleanup 2.0: Added functions to get initial processing latency, duration ratio between the original input and processed output tracks, and clarified reporting of input/output batch sizes Fixed issue that added brief sequence of silence to beginning of output audio Adjusted algorithm parameters to reduce reverberating effect at tempo slowdown Bugfix: Fixed a glitch that could cause negative array indexing in quick seek algorithm Bugfix: flush() didn't properly flush final samples from the pipeline on 2nd time in case that soundtouch object instance was recycled and used for processing a second audio stream. Bugfix: Pi value had incorrect 9th/10th decimals Added C# example application that uses SoundTouch dll library for processing MP3 files 1.9.2: Fix in GNU package configuration 1.9.1: Improved SoundTouch::flush() function so that it returns precisely the desired amount of samples for exact output duration control Redesigned quickseek algorithm for improved sound quality when using the quickseek mode. The new quickseek algorithm can find 99% as good results as the default full-scan mode, while the quickseek algorithm is remarkable less CPU intensive. Added adaptive integer divider scaling for improved sound quality when using integer processing algorithm
6 lines
420 B
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6 lines
420 B
Text
$NetBSD: distinfo,v 1.5 2019/05/29 21:28:03 adam Exp $
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SHA1 (soundtouch-2.1.2.tar.bz2) = a49bb8d8bb2c296a913122b8f844a1cad0429c19
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RMD160 (soundtouch-2.1.2.tar.bz2) = 058e0d69bee64ab05f9cbad9ad1d53a2142b96d4
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SHA512 (soundtouch-2.1.2.tar.bz2) = d45cb0f94e3df32e9c76722a148f201277b2ddc3e390394c1f4ae1263f13557c6b664e90301b5f62d7561d743ab4903a44a34ab7248880b343d581cebd5f0cd9
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Size (soundtouch-2.1.2.tar.bz2) = 526281 bytes
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