b984db48e2
Radiance is a physically based rendering package written largely by Greg Ward, initially at LBNL, EPFL, then SGI, now running Anyhere Software. It is a physically-based, image-generating, backward raytracer with very a powerful rendering engine. It is used worldwide for lighting analysis and can generate accurate values for radiance/luminance (W/sr.m^2,cd/m^2) and irradiance/illuminance (W/m,Lux). http://www.radiance-online.org/
21 lines
534 B
Text
21 lines
534 B
Text
$NetBSD: patch-aj,v 1.1.1.1 2005/02/16 22:17:34 jschauma Exp $
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--- ./src/ot/Rmakefile.orig 2005-02-15 14:41:44.000000000 -0500
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+++ ./src/ot/Rmakefile 2005-02-15 14:42:54.000000000 -0500
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@@ -9,13 +9,12 @@
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OPT = -O
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MACH = -DBSD
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-CFLAGS = -DSTRICT -I../common -L../lib $(OPT) $(MACH)
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-CC = cc
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+CFLAGS += -DSTRICT -I../common -L../lib $(OPT) $(MACH) ${LDFLAGS}
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MLIB = -lm
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-LIBDIR = /usr/local/lib/ray
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+LIBDIR = @WRKSRC@/radiance/lib
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-INSTDIR = /usr/local/bin
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+INSTDIR = @WRKSRC@/radiance/bin
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PROGS = oconv getbbox obj2mesh
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