• You may now revive yourself at a high AP cost after you have been dazed for at least 24 hours. Note that you may not revive yourself while within a settlement other than your own (but may do so from within unsettled lands).
  • Significant buff to Medicine & Hospitaller skills; also significant buffs to Herbal Poultices and Herbal Teas.
  • Added a new badge! The "Bug Hunter" badge grants the “YOUR NAME the Immaculate” title for players who have helped track down significant (or copious) bugs.
  • Fixed bug that was preventing players from hunting animals.
  • Fixed the AP cost of repairing buildings – it was incorrectly charging you twice as much AP as intended.
  • Fixed display bug that incorrectly showed your own weapon as having broken when another player attacks a building in your settlement.