-
You may now revive yourself at a high AP cost after you have been dazed for at least 24 hours.
Note that you may not revive yourself while within a settlement other than your own
(but may do so from within unsettled lands).
-
Significant buff to Medicine & Hospitaller skills; also significant buffs to Herbal Poultices and Herbal Teas.
-
Added a new badge! The "Bug Hunter" badge grants the “YOUR NAME the Immaculate” title for players
who have helped track down significant (or copious) bugs.
- Fixed bug that was preventing players from hunting animals.
- Fixed the AP cost of repairing buildings – it was incorrectly charging you twice as much AP as intended.
-
Fixed display bug that incorrectly showed your own weapon as having broken
when another player attacks a building in your settlement.