# Quintolin Yet another remake of the classic persistent browser-based multiplayer game. This variant is written in PHP and based on Symfony framework. ## License Quintolin - persistent browser-based multiplayer game Copyright (C) 2023 Krzysztof Sikorski Copyright (C) 2009-2010 Isaac Lewis for original implementations Copyright (C) 2013 Troy Goode for NodeJS re-implementation This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . Full text of the license is included in [LICENSE.txt](LICENSE.txt) file. You can also read it in HTML format at ## Source code This project is published to multiple core-sharing portals: - [Codeberg](https://codeberg.org/krzysztof-sikorski/quintolin) - [Disroot](https://git.disroot.org/krzysztof-sikorski/quintolin) - [GitLab](https://gitlab.com/krzysztof-sikorski/quintolin) - [GitHub](https://github.com/krzysztof-sikorski/quintolin) - [Bitbucket](https://bitbucket.org/zerozero-pl/quintolin) ## Directory structure - [doc](doc/README.md): developer documentation - [legacy](legacy/README.md): History and source code of previous versions of the game - [modules/core](modules/core/README.md): core engine of the game - [modules/storage](modules/storage/README.md): storage module for the game - `tools`: developer tools - [website](website/README.md): website and UI