# Legacy versions History and source code of previous versions of the game. ## Version 1 The original prototype, written by Isaac Lewis. Source code was never published, we only know it was using PHP & MySQL. ## Version 2 The first open source version, also written by Isaac Lewis. Used Ruby and MySQL. - [Original implementation](v2-original) - [Fork by Hexagon](v2-fork-hexagoncode) (exact copy of original) - [Fork by Miko](v2-fork-Mikoko) (based on original, various changes) - [Fork by Sustan](v2-fork-Sustan) (outdated copy of Miko's fork) - [Fork by Buttercup](v2-fork-Buttercup2k) (based on Miko's fork, various changes) - [Fork by Val](v2-fork-valitas) (outdated copy of Buttercup's fork) - [Fork by Juraz](v2-fork-JohnJuraz) (exact copy of Buttercup's fork) - [Fork by wjherron](v2-fork-wjherron) (exact copy of Buttercup's fork) - [Fork by PeteKeller](v2-fork-PeteKeller) (based on Buttercup's fork, no changes except renaming the game to "Iceage") - [Fork by anthoroe](v2-fork-anthoroe) (based on Buttercup's fork, a science fiction game named "Light Rising", based on Shintolin engine but with completely customized game data/content, "thousands of changes to the code over five years") - [Fork by Ben Sharpe](v2-fork-bsharpe) (based on Buttercup's fork, "cleanup project for the exercise") ## Version 3 The third version, re-implemented for a different infrastructure by Troy Goode (known in-game as Ecce). Uses NodeJS and MongoDB. - [Original implementation](v3-original) - [fork by nlndz](v3-fork-nlndz) (outdated copy of original) - [Fork by Victor Ling (a.k.a. Ionshard)](v3-fork-Ionshard) (based on original, a few bug fixes) - [Fork by pillbox](v3-fork-tmpillbox) (based on original, updates developer config and instructions) - [Fork by Juraz](v3-fork-JohnJuraz) (based on Pillbox's fork, modifies hunger mechanics) ## Version 4 Unfinished prototype by Troy Goode. Uses NodeJS and PostgreSQL. - [Game prototype](v4-original) - [Database importer (v3 => v4)](v4-import)