2 KiB
2 KiB
Legacy versions
History and source code of previous versions of the game.
Version 1
The original prototype, written by Isaac Lewis. Source code was never published, we only know it was using PHP & MySQL.
Version 2
The first open source version, also written by Isaac Lewis. Used Ruby and MySQL.
- Original implementation
- Fork by Hexagon (exact copy of original)
- Fork by Miko (based on original, various changes)
- Fork by Sustan (outdated copy of Miko's fork)
- Fork by Buttercup (based on Miko's fork, various changes)
- Fork by Val (outdated copy of Buttercup's fork)
- Fork by Juraz (exact copy of Buttercup's fork)
- Fork by wjherron (exact copy of Buttercup's fork)
- Fork by PeteKeller (based on Buttercup's fork, no changes except renaming the game to "Iceage")
- Fork by anthoroe (based on Buttercup's fork, a science fiction game named "Light Rising", based on Shintolin engine but with completely customized game data/content, "thousands of changes to the code over five years")
- Fork by Ben Sharpe (based on Buttercup's fork, "cleanup project for the exercise")
Version 3
The third version, re-implemented for a different infrastructure by Troy Goode (known in-game as Ecce). Uses NodeJS and MongoDB.
- Original implementation
- fork by nlndz (outdated copy of original)
- Fork by Victor Ling (a.k.a. Ionshard) (based on original, a few bug fixes)
- Fork by pillbox (based on original, updates developer config and instructions)
- Fork by Juraz (based on Pillbox's fork, modifies hunger mechanics)
Version 4
Unfinished prototype by Troy Goode. Uses NodeJS and PostgreSQL.