527 lines
19 KiB
C
527 lines
19 KiB
C
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/*
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* Copyright (C) 2008 Patrick Ohly
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307 USA
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*/
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#ifndef INCL_SYNC_EVOLUTION_CONFIG
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# define INCL_SYNC_EVOLUTION_CONFIG
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#include "FilterConfigNode.h"
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#include "spds/AbstractSyncConfig.h"
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#include "spds/AbstractSyncSourceConfig.h"
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#include <boost/shared_ptr.hpp>
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#include <list>
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#include <string>
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#include <sstream>
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using namespace std;
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class EvolutionSyncSourceConfig;
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class PersistentEvolutionSyncSourceConfig;
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class ConfigTree;
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struct SyncSourceNodes;
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/**
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* A property has a name and a comment. Derived classes might have
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* additional code to read and write the property from/to a
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* ConfigNode.
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*
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* @TODO add default value if the property is not set
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*/
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class ConfigProperty {
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public:
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ConfigProperty(const string &name, const string &comment) :
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m_name(name),
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m_comment(comment)
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{}
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const string m_name, m_comment;
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void setProperty(ConfigNode &node, const string &value) { node.setProperty(m_name, value, m_comment); }
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string getProperty(const ConfigNode &node) const { return node.readProperty(m_name); }
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};
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/**
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* Instead of reading and writing strings, this class interprets the content
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* as a specific type.
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*/
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template<class T, T def> class TypedConfigProperty : public ConfigProperty {
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public:
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TypedConfigProperty(const string &name, const string &comment, const T defValue = def) :
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ConfigProperty(name, comment),
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m_defValue(def)
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{}
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void setProperty(ConfigNode &node, T value) {
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ostringstream out;
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out << value;
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node.setProperty(m_name, out.str().c_str(), m_comment);
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}
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int getProperty(ConfigNode &node) {
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istringstream in(node.readProperty(m_name));
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T res;
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if (in >> res) {
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return res;
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} else {
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return m_defValue;
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}
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}
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private:
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T m_defValue;
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};
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typedef TypedConfigProperty<int, 0> IntConfigProperty;
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typedef TypedConfigProperty<unsigned int, 0> UIntConfigProperty;
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typedef TypedConfigProperty<long, 0> LongConfigProperty;
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typedef TypedConfigProperty<unsigned long, 0> ULongConfigProperty;
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/**
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* Instead of reading and writing strings, this class interprets the content
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* as boolean with T/F or 1/0 (default format).
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*/
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class BoolConfigProperty : public ConfigProperty {
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public:
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BoolConfigProperty(const string &name, const string &comment) :
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ConfigProperty(name, comment)
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{}
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void setProperty(ConfigNode &node, bool value) {
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node.setProperty(m_name, value ? "1" : "0", m_comment);
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}
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int getProperty(ConfigNode &node) {
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string res = node.readProperty(m_name);
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return !strcasecmp(res.c_str(), "T") ||
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!strcasecmp(res.c_str(), "TRUE") ||
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atoi(res.c_str()) != 0;
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}
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};
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/**
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* A registry for all properties which might be saved in the same ConfigNode.
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* Currently the same as a simple list. Someone else owns the instances.
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*/
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typedef list<const ConfigProperty *> ConfigPropertyRegistry;
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/**
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* Store the current string value of a property in a cache
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* and return the "const char *" pointer that is expected by
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* the client library.
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*/
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class ConfigStringCache {
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public:
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const char *getProperty(const ConfigNode &node, const ConfigProperty &prop) {
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string value = prop.getProperty(node);
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pair< map<string, string>::iterator, bool > res = m_cache.insert(pair<string,string>(prop.m_name, value));
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if (!res.second) {
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res.first->second = value;
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}
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return res.first->second.c_str();
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}
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private:
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map<string, string> m_cache;
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};
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/**
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* This class implements the client library configuration interface
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* by mapping values to properties to entries in a ConfigTree. The
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* mapping is either the traditional one used by SyncEvolution <= 0.7
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* and client library <= 6.5 or the new layout introduced with
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* SyncEvolution >= 0.8. If for a given server name the old config
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* exists, then it is used. Otherwise the new layout is used.
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*
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* This class can be instantiated on its own and then provides access
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* to properties actually stored in files. EvolutionSyncClient
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* inherits from this class so that a derived client has the chance to
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* override every single property (although it doesn't have to).
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* Likewise EvolutionSyncSource is derived from
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* EvolutionSyncSourceConfig.
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*
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* The old layout is:
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* - $HOME/.sync4j/evolution/<server>/spds/syncml/config.txt
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* -- spds/sources/<source>/config.txt
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* --- changes_<changeid>/config.txt
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*
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* The new layout is:
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* - ${XDG_CONFIG:-${HOME}/.config}/syncevolution/foo - base directory for server foo
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* -- config.ini - constant per-server settings
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* -- .internal.ini - read/write server properties - hidden from users because of the leading dot
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* -- sources/bar - base directory for source bar
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* --- config.ini - constant per-source settings
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* --- .internal.ini - read/write source properties
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* --- .changes_<changeid>.ini - change tracking node (content under control of sync source)
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*
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* Because this class needs to handle different file layouts it always
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* uses a FileConfigTree instance. Other implementations would be
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* possible.
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*/
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class EvolutionSyncConfig : public AbstractSyncConfig {
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public:
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/**
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* Opens the configuration for a specific server.
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* Will succeed even if config does not yet exist.
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*/
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EvolutionSyncConfig(const string &server);
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/** true if the main configuration file already exists */
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bool exists();
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/** write changes */
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void flush();
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/**
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* overrides global sync settings without saving them permanently
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*/
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void addConfigFilter(const string &property, const string &value);
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void addConfigFilter(const string &property, int value);
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/**
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* A list of all properties. Can be extended by derived clients.
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*/
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static ConfigPropertyRegistry &getRegistry();
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/**
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* Returns a wrapper around all properties of the given source
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* which are saved in the config tree. Note that this is different
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* from the set of sync source configs used by the SyncManager:
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* the SyncManger uses the AbstractSyncSourceConfig. In
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* SyncEvolution those are implemented by the
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* EvolutionSyncSource's actually instantiated by
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* EvolutionSyncClient. Those are complete whereas
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* PersistentEvolutionSyncSourceConfig only provides access to a
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* subset of the properties.
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*/
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virtual boost::shared_ptr<PersistentEvolutionSyncSourceConfig> getSyncSourceConfig(const string &name);
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/**
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* Returns list of all configured (not active!) sync sources.
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*/
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virtual list<string> getSyncSources();
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/**
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* Creates config nodes for a certain node. The nodes are not
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* yet created in the backend if they do not yet exist.
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*
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* @param name the name of the sync source
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* @param trackName additional part of the tracking node name (used for unit testing)
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*/
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SyncSourceNodes getSyncSourceNodes(const string &name,
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const string &trackName = "");
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/**
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* create a new sync configuration for the current server name
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*
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* @name serverTemplate use default settings for this server (e.g. "funambol", "scheduleworld")
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*/
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void setDefaults(const string &serverTemplate);
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/**
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* create a new sync source configuration
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*/
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void setSourceDefaults(const string &name);
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/** universal set method for properties */
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virtual void setProperty(const string &property,
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const string &value,
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const string &comment = "");
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/* SyncEvolution specific settings */
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/**
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* Full path to directory where automatic backups and logs
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* are stored for all synchronizations; if empty, the temporary
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* directory "$TMPDIR/SyncEvolution-<username>-<server>" will
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* be used to keep the data of just the latest synchronization run;
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* if "none", then no backups of the databases are made and any
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* output is printed directly instead of writing it into a log
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*
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* When writing into a log nothing will be shown during the
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* synchronization. Instead the important messages are extracted
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* automatically from the log at the end.
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*/
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virtual const char* getLogDir() const;
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/**
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* Unless this option is set, SyncEvolution will never delete
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* anything in the "logdir". If set, the oldest directories and
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* all their content will be removed after a successful sync
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* to prevent the number of log directories from growing beyond
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* the given limit.
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*/
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virtual int getMaxLogDirs() const;
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/**
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* level of detail for log messages:
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* - 0 (or unset) = INFO messages without log file, DEBUG with log file
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* - 1 = only ERROR messages
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* - 2 = also INFO messages
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* - 3 = also DEBUG messages
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*/
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virtual int getLogLevel() const;
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/* AbstractSyncConfig API */
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virtual AbstractSyncSourceConfig* getAbstractSyncSourceConfig(const char* name) const { return NULL; }
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virtual AbstractSyncSourceConfig* getAbstractSyncSourceConfig(unsigned int i) const { return NULL; }
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virtual unsigned int getAbstractSyncSourceConfigsCount() const { return 0; }
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virtual const char* getUsername() const;
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virtual const char* getPassword() const;
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virtual bool getUseProxy() const;
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virtual const char* getProxyHost() const;
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virtual int getProxyPort() const;
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virtual const char* getProxyUsername() const;
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virtual const char* getProxyPassword() const;
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virtual const char* getSyncURL() const;
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virtual bool getServerAuthRequired() const;
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virtual const char* getClientAuthType() const;
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virtual const char* getServerAuthType() const;
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virtual const char* getServerPWD() const;
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virtual const char* getServerID() const;
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virtual bool getLoSupport() const;
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virtual unsigned long getMaxMsgSize() const;
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virtual unsigned int getMaxObjSize() const;
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virtual unsigned long getReadBufferSize() const;
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virtual bool getCompression() const;
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virtual unsigned int getResponseTimeout() const;
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virtual const char* getDevID() const;
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virtual const char* getUserAgent() const { return "SyncEvolution"; }
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virtual const char* getVerDTD() const { return "1.1"; }
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virtual const char* getMan() const { return "Patrick Ohly"; }
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virtual const char* getMod() const { return "SyncEvolution"; }
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virtual const char* getOem() const { return "Open Source"; }
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virtual const char* getFwv() const { return ""; }
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virtual const char* getHwv() const { return ""; }
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virtual const char* getDsV() const { return ""; }
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virtual const char* getSwv() const;
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virtual const char* getDevType() const;
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virtual bool getUtc() const { return true; }
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virtual bool getNocSupport() const { return false; }
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virtual const char* getServerNonce() const;
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virtual void setServerNonce(const char* v);
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virtual const char* getClientNonce() const;
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virtual void setClientNonce(const char* v);
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virtual const char* getDevInfHash() const;
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virtual void setDevInfHash(const char *hash);
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private:
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string m_server;
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bool m_oldLayout;
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/** holds all config nodes relative to the root that we found */
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boost::shared_ptr<ConfigTree> m_tree;
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/** access to global sync properties */
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boost::shared_ptr<FilterConfigNode> m_configNode;
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boost::shared_ptr<ConfigNode> m_hiddenNode;
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/** temporary overrides for source settings */
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FilterConfigNode::ConfigFilter_t m_sourceFilter;
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mutable ConfigStringCache m_stringCache;
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};
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/**
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* This set of config nodes is to be used by EvolutionSyncSourceConfig
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* to accesss properties.
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*/
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struct SyncSourceNodes {
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/**
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* @param configNode node for user-visible properties
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* @param hiddenNode node for internal properties (may be the same as
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* configNode in old config layouts!)
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* @param trackingNode node for tracking changes (always different than the
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* other two nodes)
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*/
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SyncSourceNodes(const boost::shared_ptr<FilterConfigNode> &configNode,
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const boost::shared_ptr<ConfigNode> &hiddenNode,
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const boost::shared_ptr<ConfigNode> &trackingNode) :
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m_configNode(configNode),
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m_hiddenNode(hiddenNode),
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m_trackingNode(trackingNode)
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{}
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const boost::shared_ptr<FilterConfigNode> m_configNode;
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const boost::shared_ptr<ConfigNode> m_hiddenNode;
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const boost::shared_ptr<ConfigNode> m_trackingNode;
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};
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/**
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* This class maps per-source properties to ConfigNode properties.
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* Some properties are not configurable and have to be provided
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* by derived classes.
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*/
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class EvolutionSyncSourceConfig : public AbstractSyncSourceConfig {
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public:
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EvolutionSyncSourceConfig(const string &name, const SyncSourceNodes &nodes);
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static ConfigPropertyRegistry &getRegistry();
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/** universal set method for properties */
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virtual void setProperty(const string &property,
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const string &value,
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const string &comment = string(""));
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/** temporarily override properties */
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virtual void addConfigFilter(const string &property, const string &value);
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/* SyncEvolution extensions */
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/** user name to be used for authentication with the backend */
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virtual const char *getUser() const;
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/** password to be used for authentication with the backend */
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virtual const char *getPassword() const;
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/** an arbitrary string identifying the database to read/write */
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virtual const char *getDatabaseID() const;
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/**
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* Returns the data source type configured as part of the given
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* configuration; different EvolutionSyncSources then check whether
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* they support that type. This call has to work before instantiating
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* a source.
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*/
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static string getSourceType(const SyncSourceNodes &nodes);
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/**
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* returns the additional ID which identifies which of potentially
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* many backends of the selected source type an EvolutionSyncSource is
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* expected to work with
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*/
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/* static string getSourceID(const SyncSourceNodes &nodes); */
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/* AbstractSyncSourceConfig API not yet implemented */
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/**
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* Returns the preferred mime type of the items handled by the sync source.
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* Example: "text/x-vcard"
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*/
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virtual const char *getType() const { return getMimeType(); }
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virtual const char *getMimeType() const = 0;
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/**
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* Returns the version of the mime type used by client.
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* Example: "2.1"
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*/
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virtual const char *getVersion() const { return getMimeVersion(); }
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virtual const char *getMimeVersion() const = 0;
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/**
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* A string representing the source types (with versions) supported by the SyncSource.
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* The string must be formatted as a sequence of "type:version" separated by commas ','.
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* For example: "text/x-vcard:2.1,text/vcard:3.0".
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* The version can be left empty, for example: "text/x-s4j-sifc:".
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* Supported types will be sent as part of the DevInf.
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*/
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virtual const char* getSupportedTypes() const = 0;
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/* AbstractSyncSourceConfig API implemented by this class */
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virtual const char* getName() const { return m_name.c_str(); }
|
||
|
|
||
|
/**
|
||
|
* Returns the SyncSource URI (used in SyncML addressing).
|
||
|
*/
|
||
|
virtual const char* getURI() const;
|
||
|
|
||
|
/**
|
||
|
* Returns a comma separated list of the possible syncModes for the
|
||
|
* SyncSource. Sync modes can be one of
|
||
|
* - slow
|
||
|
* - two-way
|
||
|
* - one-way-from-server
|
||
|
* - one-way-from-client
|
||
|
* - refresh-from-server
|
||
|
* - refresh-from-client
|
||
|
* - one-way-from-server
|
||
|
* - one-way-from-client
|
||
|
* - addrchange (Funambol extension)
|
||
|
*/
|
||
|
virtual const char* getSyncModes() const { return "slow,two-way,one-way-from-server,one-way-from-client,refresh-from-server,refresh-from-client"; }
|
||
|
|
||
|
/**
|
||
|
* Gets the default syncMode as one of the strings listed in setSyncModes.
|
||
|
*/
|
||
|
virtual const char* getSync() const;
|
||
|
|
||
|
/**
|
||
|
* Specifies how the content of an outgoing item should be
|
||
|
* encoded by the client library if the sync source does not
|
||
|
* set an encoding on the item that it created. Valid values
|
||
|
* are listed in SyncItem::encodings.
|
||
|
*/
|
||
|
virtual const char* getEncoding() const;
|
||
|
|
||
|
/**
|
||
|
* Sets the last sync timestamp. Called by the sync engine at
|
||
|
* the end of a sync. The client must save that modified
|
||
|
* value; it is needed to decide during the next sync whether
|
||
|
* an incremental sync is possible.
|
||
|
*
|
||
|
* SyncEvolution will reset this value when a SyncSource fails
|
||
|
* and thus force a slow sync during the next sync.
|
||
|
*
|
||
|
* @param timestamp the last sync timestamp
|
||
|
*/
|
||
|
virtual void setLast(unsigned long timestamp);
|
||
|
virtual unsigned long getLast() const;
|
||
|
|
||
|
/**
|
||
|
* "des" enables an encryption mode which only the Funambol server
|
||
|
* understands. Not configurable in SyncEvolution unless a derived
|
||
|
* SyncSource decides otherwise.
|
||
|
*/
|
||
|
virtual const char* getEncryption() const { return ""; }
|
||
|
|
||
|
/**
|
||
|
* Returns an array of CtCap with all the capabilities for this
|
||
|
* source. The capabilities specify which parts of e.g. a vCard
|
||
|
* the sync source supports. Not specifying this in detail by
|
||
|
* returning an empty array implies that it supports all aspects.
|
||
|
* This is the default implementation of this call.
|
||
|
*
|
||
|
* @return an ArrayList of CTCap
|
||
|
*/
|
||
|
virtual const ArrayList& getCtCaps() const { static const ArrayList dummy; return dummy; }
|
||
|
|
||
|
private:
|
||
|
string m_name;
|
||
|
SyncSourceNodes m_nodes;
|
||
|
mutable ConfigStringCache m_stringCache;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Adds dummy implementations of the missing calls to
|
||
|
* EvolutionSyncSourceConfig so that the other properties can be read.
|
||
|
*/
|
||
|
class PersistentEvolutionSyncSourceConfig : public EvolutionSyncSourceConfig {
|
||
|
public:
|
||
|
PersistentEvolutionSyncSourceConfig(const string &name, const SyncSourceNodes &nodes) :
|
||
|
EvolutionSyncSourceConfig(name, nodes) {}
|
||
|
|
||
|
virtual const char* getMimeType() const { return ""; }
|
||
|
virtual const char* getMimeVersion() const { return ""; }
|
||
|
virtual const char* getSupportedTypes() const { return ""; }
|
||
|
};
|
||
|
|
||
|
#endif
|