engine: enable out-of-order command execution for SyncEvolution<->SyncEvolution
To take full advantage of batch operations, we must enable out-of-order execution of commands. Otherwise the engine will never issue more than one change to us. Do it for SyncEvolution as peer. TODO: do it for all peers or disable batched processing when it is not enabled.
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<manufacturer>Patrick Ohly</manufacturer>
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<model>SyncEvolution</model>
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<!-- enable reordering when talking to ourselves, enables asynchronous and batched execution -->
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<strictexecordering>no</strictexecordering>
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<include rule="HAVE-SYNCEVOLUTION-EXDATE-DETACHED"/>
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<include rule="HAVE-EVOLUTION-UI-SLOT"/>
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