syncevolution/src/dbus/server/network-manager-client.h

91 lines
2.6 KiB
C++

/*
* Copyright (C) 2011 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) version 3.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#ifndef NETWORK_MANAGER_CLIENT_H
#define NETWORK_MANAGER_CLIENT_H
#include <boost/variant.hpp>
#include "gdbus-cxx-bridge.h"
#include <syncevo/declarations.h>
SE_BEGIN_CXX
class Server;
/**
* Client for org.freedesktop.NetworkManager
* The initial state of NetworkManager is queried via
* org.freedesktop.DBus.Properties. Dynamic changes are listened via
* org.freedesktop.NetworkManager - StateChanged signal
*/
class NetworkManagerClient : public GDBusCXX::DBusRemoteObject
{
public:
enum NM_State
{
NM_STATE_UNKNOWN = 0,
/* following values for NM < 0.9 */
NM_STATE_ASLEEP_DEPRECATED = 1,
NM_STATE_CONNECTING_DEPRECATED = 2,
NM_STATE_CONNECTED_DEPRECATED = 3,
NM_STATE_DISCONNECTED_DEPRECATED = 4,
/* following values for NM >= 0.9 */
NM_STATE_ASLEEP = 10,
NM_STATE_DISCONNECTED = 20,
NM_STATE_DISCONNECTING = 30,
NM_STATE_CONNECTING = 40,
NM_STATE_CONNECTED_LOCAL = 50,
NM_STATE_CONNECTED_SITE = 60,
NM_STATE_CONNECTED_GLOBAL = 70,
};
public:
NetworkManagerClient(Server& server);
void stateChanged(uint32_t uiState);
/** TRUE if watching Network Manager status */
bool isAvailable() { return m_available; }
private:
bool m_available;
class NetworkManagerProperties : public DBusRemoteObject
{
public:
NetworkManagerProperties(NetworkManagerClient& manager);
void get();
void getCallback(const boost::variant<uint32_t, std::string> &prop,
const std::string &error);
private:
NetworkManagerClient &m_manager;
};
Server &m_server;
GDBusCXX::SignalWatch1<uint32_t> m_stateChanged;
NetworkManagerProperties m_properties;
};
SE_END_CXX
#endif // NETWORK_MANAGER_CLIENT_H