syncevolution/src/core/ConfigNode.h

82 lines
2.4 KiB
C++

/*
* Copyright (C) 2008 Patrick Ohly
*/
#ifndef INCL_EVOLUTION_ABSTRACT_CONFIG_NODE
# define INCL_EVOLUTION_ABSTRACT_CONFIG_NODE
#include <map>
#include <utility>
#include <string>
using namespace std;
/**
* This class corresponds to the Funambol C++ client
* DeviceManagementNode, but offers a slightly different API. See
* ConfigTree for details.
*/
class ConfigNode {
public:
/** free resources without saving */
virtual ~ConfigNode() {}
/** a name for the node that the user can understand */
virtual string getName() const = 0;
/**
* save all changes persistently
*/
virtual void flush() = 0;
/**
* Returns the value of the given property
*
* @param property - the property name
* @return value of the property or empty string if not set
*/
virtual string readProperty(const string &property) const = 0;
/**
* Sets a property value.
*
* @param property the property name
* @param value the property value (zero terminated string)
* @param comment a comment explaining what the property is about, with
* \n separating lines; might be used by the backend
* when adding a new property
* @param defValue If a defValue is provided and the value
* matches the default, then the node is asked to
* remember that the value hasn't really been changed.
* An implementation can decide to not support this.
*/
virtual void setProperty(const string &property,
const string &value,
const string &comment = string(""),
const string *defValue = NULL) = 0;
/**
* Extract all list of all currently defined properties
* and their values. Does not include values which were
* initialized with their defaults, if the implementation
* remembers that.
*
* @retval props to be filled with key/value pairs; guaranteed
* to be empty before the call
*/
virtual void readProperties(map<string, string> &props) const = 0;
/**
* Remove a certain property.
*
* @param property the name of the property which is to be removed
*/
virtual void removeProperty(const string &property) = 0;
/**
* Node exists in backend storage.
*/
virtual bool exists() const = 0;
};
#endif