syncevolution/test/ClientTest.h

252 lines
9.6 KiB
C++

/*
* Copyright (C) 2005-2006 Funambol
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef INCL_TESTSYNCCLIENT
#define INCL_TESTSYNCCLIENT
#include "spds/SyncSource.h"
/**
* This is the interface expected by the testing framework for sync
* clients. It defines several methods that a derived class must
* implement if it wants to use that framework. Note that this class
* itself is not derived from SyncClient. This gives a user of this
* framework the freedom to implement it in two different ways:
* - implement a class derived from both SyncClient and ClientTest
* - add testing to an existing subclass of SyncClient by implementing
* a ClientTest which uses that subclass
*
* The client is expected to support change tracking for multiple
* servers. Although the framework always always tests against the
* same server, for most tests it is necessary to access the database
* without affecting the next synchronization with the server. This is
* done by asking the client for another sync source which it must
* create in a suitable way - pretty much as if the client was
* synchronized against different server.
*
* Furthermore the client is expected to support multiple data sources
* of the same kind, f.i. two different address books. This is used to
* test full client A <-> server <-> client B synchronizations in some
* tests or to check server modifications done by client A with a
* synchronization against client B. In those tests client A is mapped
* to the first data source and client B to the second one.
*
* Handling configuration and creating classes is entirely done by the
* subclass of ClientTest, the frameworks makes no assumptions
* about how this is done. Instead it queries the ClientTest for
* properties (like available sync sources) and then creates several
* tests.
*/
class ClientTest {
public:
ClientTest();
virtual ~ClientTest();
/**
* This is the only function provided by ClientTest itself:
* it registers tests using this instance of ClientTest for
* later use during a test run.
*
* Theinstance must remain valid until after the tests were
* run. To run them use a separate test runner, like the one from
* client-test-main.cpp.
*/
virtual void registerTests();
/**
* Information about a data source. For the sake of simplicity all
* items pointed to are owned by the ClientTest and must
* remain valid throughout a test session. Not setting a pointer
* is okay, but it will disable all tests that need the
* information.
*/
struct Config {
/**
* The name is used in test names and has to be set.
*/
const char *sourceName;
/**
* A member function of a subclass which is called to create a
* sync source referencing the data. This is used in tests of
* the SyncSource API itself as well as in tests which need to
* modify or check the data sources used during synchronization.
*
* The test framework will call beginSync() and then some of
* the functions it wants to test. After a successful test it
* will call endSync() which is then expected to store all
* changes persistently. Creating a sync source again
* with the same call should not report any
* new/updated/deleted items until such changes are made via
* another sync source.
*
* The instance will be deleted by the caller. Because this
* may be in the error case or in an exception handler,
* the sync source's desctructor should not thow exceptions.
*
* @param client the same instance to which this config belongs
*/
typedef SyncSource *(*createsource_t)(ClientTest &client);
/**
* Creates a sync source which references the primary database;
* it may report the same changes as the sync source used during
* sync tests.
*/
createsource_t createSourceA;
/**
* A second sync source also referencing the primary data
* source, but configured so that it tracks changes
* independently from the the primary sync source.
*
* In local tests the usage is like this:
* - add item via first SyncSource
* - iterate over new items in second SyncSource
* - check that it lists the added item
*
* In tests with a server the usage is:
* - do a synchronization with the server
* - iterate over items in second SyncSource
* - check that the total number and number of
* added/updated/deleted items is as expected
*/
createsource_t createSourceB;
/**
* Time the server needs before it correctly handles another
* connection. Some servers use time stamps to track modifications
* and get confused when connections are made to quickly after
* another.
*/
int serverDelaySeconds;
/**
* The framework can generate vCard and vCalendar/iCalendar items
* automatically by copying a template item and modifying certain
* properties.
*
* This is the template for these automatically generated items.
*/
const char *templateItem;
/**
* This is a colon (:) separated list of properties which need
* to be modified in templateItem.
*/
const char *uniqueProperties;
/**
* This is a single property in templateItem which can be extended
* to increase the size of generated items.
*/
const char *sizeProperty;
/**
* A very simple item that is inserted during basic tests. Ideally
* it only contains properties supported by all servers.
*/
const char *insertItem;
/**
* A slightly modified version of insertItem. If the source has UIDs
* embedded into the item data, then both must have the same UID.
* Again all servers should better support these modified properties.
*/
const char *updateItem;
/**
* A more heavily modified version of insertItem. Same UID if necessary,
* but can test changes to items only supported by more advanced
* servers.
*/
const char *complexUpdateItem;
/**
* To test merge conflicts two different updates of insertItem are
* needed. This is the first such update.
*/
const char *mergeItem1;
/**
* The second merge update item. To avoid true conflicts it should
* update different properties than mergeItem1, but even then servers
* usually have problems perfectly merging items. Therefore the
* test is run without expecting a certain merge result.
*/
const char *mergeItem2;
};
/**
* Data sources are enumbered from 0 to n-1 for the purpose of
* testing. This call returns n.
*/
virtual int getNumSources() = 0;
/**
* Called to fill the given test source config with information
* about a sync source identified by its index. It's okay to only
* fill in the available pieces of information and set everything
* else to zero.
*/
virtual void getSourceConfig(int source, Config &config) = 0;
/**
* The instance to use as second client. Returning NULL disables
* all checks which require a second client. The returned pointer
* must remain valid throughout the life time of the tests.
*
* The second client must be configured to access the same server
* and have data sources which match the ones from the primary
* client.
*/
virtual ClientTest *getClientB() = 0;
/**
* Execute a synchronization with the selected sync sources
* and the selected synchronization options. The log file
* in LOG has been set up already for the synchronization run
* and should not be changed by the client.
*
* @param sources a -1 terminated array of sync source indices
* @param syncMode the synchronization mode to be used
* @param maxMsgSize >0: enable the maximum message size, else disable it
* @param maxObjSize same as maxMsgSize for maximum object size
* @param encoding if non-NULL, then let client library transform all items
* into this format
*
* @return - 0 on success, an error otherwise
*/
virtual int sync(
const int *sources,
SyncMode syncMode,
long maxMsgSize = 0,
long maxObjSize = 0,
bool loSupport = false,
const char *encoding = NULL) = 0;
private:
/**
* really a CppUnit::TestFactory, but declared as void * to avoid
* dependencies on the CPPUnit header files: created by
* registerTests() and remains valid until the client is deleted
*/
void *factory;
};
#endif