8b005bf63e
git-svn-id: https://zeitsenke.de/svn/SyncEvolution/trunk@559 15ad00c4-1369-45f4-8270-35d70d36bdcd
935 lines
33 KiB
C++
935 lines
33 KiB
C++
/*
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* Copyright (C) 2008 Patrick Ohly
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307 USA
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*/
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#ifndef INCL_SYNC_EVOLUTION_CONFIG
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# define INCL_SYNC_EVOLUTION_CONFIG
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#include "FilterConfigNode.h"
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#include "spds/AbstractSyncConfig.h"
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#include "spds/AbstractSyncSourceConfig.h"
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#include <boost/shared_ptr.hpp>
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#include <boost/algorithm/string/predicate.hpp>
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#include <boost/algorithm/string/trim.hpp>
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#include <list>
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#include <string>
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#include <sstream>
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#include <set>
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using namespace std;
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class EvolutionSyncSourceConfig;
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class PersistentEvolutionSyncSourceConfig;
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class ConfigTree;
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struct SyncSourceNodes;
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struct ConstSyncSourceNodes;
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/**
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* A property has a name and a comment. Derived classes might have
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* additional code to read and write the property from/to a
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* ConfigNode. They might also one or more of the properties
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* on the fly, therefore the virtual get methods which return a
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* string value and not just a reference.
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*
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* A default value is returned if the ConfigNode doesn't have
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* a value set (= empty string). Invalid values in the configuration
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* trigger an exception. Setting invalid values does not because
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* it is not known where the value comes from - the caller should
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* check it himself.
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*/
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class ConfigProperty {
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public:
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ConfigProperty(const string &name, const string &comment, const string &def = string("")) :
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m_obligatory(false),
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m_hidden(false),
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m_name(name),
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m_comment(boost::trim_right_copy(comment)),
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m_defValue(def)
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{}
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virtual ~ConfigProperty() {}
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virtual string getName() const { return m_name; }
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virtual string getComment() const { return m_comment; }
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virtual string getDefValue() const { return m_defValue; }
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/**
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* Check whether the given value is okay.
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* If not, then set an error string (one line, no punctuation).
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*
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* @return true if value is okay
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*/
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virtual bool checkValue(const string &value, string &error) const { return true; }
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/** split \n separated comment into lines without \n, appending them to commentLines */
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static void splitComment(const string &comment, list<string> &commentLines);
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bool isHidden() const { return m_hidden; }
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void setHidden(bool hidden) { m_hidden = hidden; }
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bool isObligatory() const { return m_obligatory; }
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void setObligatory(bool obligatory) { m_obligatory = obligatory; }
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/** set value unconditionally, even if it is not valid */
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void setProperty(ConfigNode &node, const string &value) const { node.setProperty(getName(), value, getComment()); }
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void setProperty(FilterConfigNode &node, const string &value, bool temporarily = false) const {
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if (temporarily) {
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node.addFilter(m_name, value);
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} else {
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node.setProperty(m_name, value, getComment());
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}
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}
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/** set default value of a property, marked as default unless forced setting */
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void setDefaultProperty(ConfigNode &node, bool force) const {
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string defValue = getDefValue();
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node.setProperty(m_name, defValue, getComment(), force ? NULL : &defValue);
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}
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/**
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* @retval isDefault return true if the node had no value set and
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* the default was returned instead
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*/
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virtual string getProperty(const ConfigNode &node, bool *isDefault = NULL) const {
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string name = getName();
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string value = node.readProperty(name);
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if (value.size()) {
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string error;
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if (!checkValue(value, error)) {
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throwValueError(node, name, value, error);
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}
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if (isDefault) {
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*isDefault = false;
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}
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return value;
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} else {
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if (isDefault) {
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*isDefault = true;
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}
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return getDefValue();
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}
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}
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protected:
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void throwValueError(const ConfigNode &node, const string &name, const string &value, const string &error) const;
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private:
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bool m_obligatory;
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bool m_hidden;
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const string m_name, m_comment, m_defValue;
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};
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template<class T> class InitList : public list<T> {
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public:
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InitList() {}
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InitList(const T &initialValue) {
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push_back(initialValue);
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}
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InitList &operator + (const T &rhs) {
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push_back(rhs);
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return *this;
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}
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InitList &operator += (const T &rhs) {
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push_back(rhs);
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return *this;
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}
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};
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typedef InitList<string> Aliases;
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typedef InitList<Aliases> Values;
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/**
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* A string property which maps multiple different possible value
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* strings to one generic value, ignoring the case. Values not listed
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* are passed through unchanged. The first value in the list of
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* aliases is the generic one.
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*
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* The addition operator is defined for the aliases so that they
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* can be constructed more easily.
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*/
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class StringConfigProperty : public ConfigProperty {
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public:
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StringConfigProperty(const string &name, const string &comment,
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const string &def = string(""),
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const Values &values = Values()) :
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ConfigProperty(name, comment, def),
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m_values(values)
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{}
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/**
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* @return false if aliases are defined and the string is not one of them
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*/
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bool normalizeValue(string &res) const {
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Values values = getValues();
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for (Values::const_iterator value = values.begin();
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value != values.end();
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++value) {
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for (Aliases::const_iterator alias = value->begin();
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alias != value->end();
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++alias) {
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if (boost::iequals(res, *alias)) {
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res = *value->begin();
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return true;
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}
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}
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}
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return values.empty();
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}
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/**
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* This implementation accepts all values if no aliases
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* are given, otherwise the value must be part of the aliases.
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*/
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virtual bool checkValue(const string &propValue, string &error) const {
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Values values = getValues();
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if (values.empty()) {
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return true;
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}
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ostringstream err;
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err << "not one of the valid values (";
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for (Values::const_iterator value = values.begin();
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value != values.end();
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++value) {
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if (value != values.begin()) {
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err << ", ";
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}
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for (Aliases::const_iterator alias = value->begin();
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alias != value->end();
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++alias) {
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if (alias != value->begin()) {
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err << " = ";
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}
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if (alias->empty()) {
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err << "\"\"";
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} else {
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err << *alias;
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}
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if (boost::iequals(propValue, *alias)) {
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return true;
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}
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}
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}
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err << ")";
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error = err.str();
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return false;
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}
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virtual string getProperty(const ConfigNode &node, bool *isDefault = NULL) const {
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string res = ConfigProperty::getProperty(node, isDefault);
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normalizeValue(res);
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return res;
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}
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protected:
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virtual Values getValues() const { return m_values; }
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private:
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const Values m_values;
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};
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/**
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* Instead of reading and writing strings, this class interprets the content
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* as a specific type.
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*/
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template<class T> class TypedConfigProperty : public ConfigProperty {
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public:
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TypedConfigProperty(const string &name, const string &comment, const string &defValue = string("0")) :
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ConfigProperty(name, comment, defValue)
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{}
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/**
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* This implementation accepts all values that can be converted
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* to the required type.
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*/
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virtual bool checkValue(const string &value, string &error) const {
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istringstream in(value);
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T res;
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if (in >> res) {
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return true;
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} else {
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error = "cannot parse value";
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return false;
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}
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}
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void setProperty(ConfigNode &node, const T &value) const {
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ostringstream out;
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out << value;
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node.setProperty(getName(), out.str(), getComment());
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}
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void setProperty(FilterConfigNode &node, const T &value, bool temporarily = false) const {
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ostringstream out;
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out << value;
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if (temporarily) {
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node.addFilter(getName(), out.str());
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} else {
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node.setProperty(getName(), out.str(), getComment());
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}
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}
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T getProperty(ConfigNode &node, bool *isDefault = NULL) {
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string name = getName();
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string value = node.readProperty(name);
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istringstream in(value);
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T res;
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if (value.empty()) {
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istringstream defStream(getDefValue());
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defStream >> res;
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if (isDefault) {
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*isDefault = true;
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}
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return res;
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} else {
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if (!(in >> res)) {
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throwValueError(node, name, value, "cannot parse value");
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}
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if (isDefault) {
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*isDefault = false;
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}
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return res;
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}
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}
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};
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typedef TypedConfigProperty<int> IntConfigProperty;
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typedef TypedConfigProperty<unsigned int> UIntConfigProperty;
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typedef TypedConfigProperty<long> LongConfigProperty;
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typedef TypedConfigProperty<unsigned long> ULongConfigProperty;
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/**
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* Instead of reading and writing strings, this class interprets the content
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* as boolean with T/F or 1/0 (default format).
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*/
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class BoolConfigProperty : public StringConfigProperty {
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public:
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BoolConfigProperty(const string &name, const string &comment, const string &defValue = string("F")) :
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StringConfigProperty(name, comment, defValue,
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Values() + (Aliases("1") + "T" + "TRUE") + (Aliases("0") + "F" + "FALSE"))
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{}
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void setProperty(ConfigNode &node, bool value) {
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StringConfigProperty::setProperty(node, value ? "1" : "0");
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}
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void setProperty(FilterConfigNode &node, bool value, bool temporarily = false) {
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StringConfigProperty::setProperty(node, value ? "1" : "0", temporarily);
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}
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int getProperty(ConfigNode &node, bool *isDefault = NULL) {
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string res = ConfigProperty::getProperty(node, isDefault);
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return boost::iequals(res, "T") ||
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boost::iequals(res, "TRUE") ||
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atoi(res.c_str()) != 0;
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}
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};
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/**
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* A registry for all properties which might be saved in the same ConfigNode.
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* Currently the same as a simple list. Someone else owns the instances.
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*/
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class ConfigPropertyRegistry : public list<const ConfigProperty *> {
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public:
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/** case-insensitive search for property */
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const ConfigProperty *find(const string &propName) const {
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for (const_iterator it = begin();
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it != end();
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++it) {
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if (boost::iequals((*it)->getName(), propName)) {
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return *it;
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}
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}
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return NULL;
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}
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};
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/**
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* Store the current string value of a property in a cache
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* and return the "const char *" pointer that is expected by
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* the client library.
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*/
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class ConfigStringCache {
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public:
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const char *getProperty(const ConfigNode &node, const ConfigProperty &prop) {
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string value = prop.getProperty(node);
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pair< map<string, string>::iterator, bool > res = m_cache.insert(pair<string,string>(prop.getName(), value));
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if (!res.second) {
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res.first->second = value;
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}
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return res.first->second.c_str();
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}
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private:
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map<string, string> m_cache;
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};
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/**
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* This class implements the client library configuration interface
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* by mapping values to properties to entries in a ConfigTree. The
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* mapping is either the traditional one used by SyncEvolution <= 0.7
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* and client library <= 6.5 or the new layout introduced with
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* SyncEvolution >= 0.8. If for a given server name the old config
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* exists, then it is used. Otherwise the new layout is used.
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*
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* This class can be instantiated on its own and then provides access
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* to properties actually stored in files. EvolutionSyncClient
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* inherits from this class so that a derived client has the chance to
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* override every single property (although it doesn't have to).
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* Likewise EvolutionSyncSource is derived from
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* EvolutionSyncSourceConfig.
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*
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* Properties can be set permanently (this changes the underlying
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* ConfigNode) and temporarily (this modifies the FilterConfigNode
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* which wraps the ConfigNode).
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*
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* The old layout is:
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* - $HOME/.sync4j/evolution/<server>/spds/syncml/config.txt
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* -- spds/sources/<source>/config.txt
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* --- changes_<changeid>/config.txt
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*
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* The new layout is:
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* - ${XDG_CONFIG:-${HOME}/.config}/syncevolution/foo - base directory for server foo
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* -- config.ini - constant per-server settings
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* -- .internal.ini - read/write server properties - hidden from users because of the leading dot
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* -- sources/bar - base directory for source bar
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* --- config.ini - constant per-source settings
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* --- .internal.ini - read/write source properties
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* --- .changes_<changeid>.ini - change tracking node (content under control of sync source)
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*
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* Because this class needs to handle different file layouts it always
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* uses a FileConfigTree instance. Other implementations would be
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* possible.
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*/
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class EvolutionSyncConfig : public AbstractSyncConfig {
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public:
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/**
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* Opens the configuration for a specific server,
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* searching for the config files in the usual
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* places. Will succeed even if config does not
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* yet exist: flushing such a config creates it.
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*
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* @param tree if non-NULL, then this is used
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* as configuration tree instead of
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* searching for it; always uses the
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* current layout in that tree
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*/
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EvolutionSyncConfig(const string &server,
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boost::shared_ptr<ConfigTree> tree = boost::shared_ptr<ConfigTree>());
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/** absolute directory name of the configuration root */
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string getRootPath() const;
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typedef list< pair<string, string> > ServerList;
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/**
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* returns list of servers in either the old (.sync4j) or
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* new config directory (.config), given as server name
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* and absolute root of config
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*/
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static ServerList getServers();
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/**
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* returns list of available config templates, given as
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* server name and comment
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*/
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static ServerList getServerTemplates();
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/**
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* Creates a new instance of a configuration template.
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* The result can be modified to set filters, but it
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* cannot be flushed.
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*
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* @return NULL if no such template
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*/
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static boost::shared_ptr<EvolutionSyncConfig> createServerTemplate(const string &server);
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/** true if the main configuration file already exists */
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bool exists() const;
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/** write changes */
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void flush();
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/**
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* A list of all properties. Can be extended by derived clients.
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*/
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static ConfigPropertyRegistry &getRegistry();
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/**
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* Replaces the property filter of either the sync properties or
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* all sources. This can be used to e.g. temporarily override
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* the active sync mode.
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*/
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void setConfigFilter(bool sync, const FilterConfigNode::ConfigFilter &filter) {
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if (sync) {
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m_configNode->setFilter(filter);
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} else {
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m_sourceFilter = filter;
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}
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}
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/**
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* Read-write access to all configurable properties of the server.
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* The visible properties are passed through the config filter,
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* which can be modified.
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*/
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virtual boost::shared_ptr<FilterConfigNode> getProperties(bool hidden = false) {
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if (hidden) {
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return boost::shared_ptr<FilterConfigNode>(new FilterConfigNode(m_hiddenNode));
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} else {
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return m_configNode;
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}
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}
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virtual boost::shared_ptr<const FilterConfigNode> getProperties(bool hidden = false) const { return const_cast<EvolutionSyncConfig *>(this)->getProperties(hidden); }
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/**
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* Returns a wrapper around all properties of the given source
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* which are saved in the config tree. Note that this is different
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* from the set of sync source configs used by the SyncManager:
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* the SyncManger uses the AbstractSyncSourceConfig. In
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* SyncEvolution those are implemented by the
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* EvolutionSyncSource's actually instantiated by
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* EvolutionSyncClient. Those are complete whereas
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* PersistentEvolutionSyncSourceConfig only provides access to a
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* subset of the properties.
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*
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* Can be called for sources which do not exist yet.
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*/
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virtual boost::shared_ptr<PersistentEvolutionSyncSourceConfig> getSyncSourceConfig(const string &name);
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virtual boost::shared_ptr<const PersistentEvolutionSyncSourceConfig> getSyncSourceConfig(const string &name) const {
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return const_cast<EvolutionSyncConfig *>(this)->getSyncSourceConfig(name);
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}
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/**
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* Returns list of all configured (not active!) sync sources.
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*/
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virtual list<string> getSyncSources() const;
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/**
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* Creates config nodes for a certain node. The nodes are not
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* yet created in the backend if they do not yet exist.
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*
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* @param name the name of the sync source
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* @param trackName additional part of the tracking node name (used for unit testing)
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*/
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SyncSourceNodes getSyncSourceNodes(const string &name,
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const string &trackName = "");
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ConstSyncSourceNodes getSyncSourceNodes(const string &name,
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const string &trackName = "") const;
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|
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/**
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* initialize all properties with their default value
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*/
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void setDefaults();
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|
/**
|
|
* create a new sync source configuration with default values
|
|
*/
|
|
void setSourceDefaults(const string &name);
|
|
|
|
/**
|
|
* Copy all registered properties (hidden and visible) and the
|
|
* tracking node into the current config. This is done by reading
|
|
* all properties from the source config, which implies the unset
|
|
* properties will be set to their default values. The current
|
|
* config is not cleared so additional, unregistered properties
|
|
* (should they exist) will continue to exist unchanged.
|
|
*
|
|
* The current config still needs to be flushed to make the
|
|
* changes permanent.
|
|
*
|
|
* @param sourceFilter if NULL, then copy all sources; if not NULL,
|
|
* then only copy sources listed here
|
|
*/
|
|
void copy(const EvolutionSyncConfig &other,
|
|
const set<string> *sourceFilter);
|
|
|
|
/**
|
|
* @defgroup SyncEvolutionSettings
|
|
*
|
|
* See etc/syncml-config.txt and the property definitions in
|
|
* SyncEvolutionConfig.cpp for the user-visible explanations of
|
|
* these settings.
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
virtual const char *getLogDir() const;
|
|
virtual void setLogDir(const string &value, bool temporarily = false);
|
|
|
|
virtual int getMaxLogDirs() const;
|
|
virtual void setMaxLogDirs(int value, bool temporarily = false);
|
|
|
|
virtual int getLogLevel() const;
|
|
virtual void setLogLevel(int value, bool temporarily = false);
|
|
|
|
/**@}*/
|
|
|
|
/**
|
|
* @defgroup AbstractSyncConfig
|
|
*
|
|
* These settings are required by the Funambol C++ client library.
|
|
* Some of them are hard-coded in this class. A derived class could
|
|
* make them configurable again, should that be desired.
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* @defgroup ActiveSyncSources
|
|
*
|
|
* This group of calls grants access to all active sources. In
|
|
* SyncEvolution the EvolutionSyncClient class decides which
|
|
* sources are active and thus fully configured and reimplements
|
|
* these calls.
|
|
*
|
|
* @{
|
|
*/
|
|
virtual AbstractSyncSourceConfig* getAbstractSyncSourceConfig(const char* name) const { return NULL; }
|
|
virtual AbstractSyncSourceConfig* getAbstractSyncSourceConfig(unsigned int i) const { return NULL; }
|
|
virtual unsigned int getAbstractSyncSourceConfigsCount() const { return 0; }
|
|
/**@}*/
|
|
|
|
virtual const char* getUsername() const;
|
|
virtual void setUsername(const string &value, bool temporarily = false);
|
|
virtual const char* getPassword() const;
|
|
virtual void setPassword(const string &value, bool temporarily = false);
|
|
virtual bool getUseProxy() const;
|
|
virtual void setUseProxy(bool value, bool temporarily = false);
|
|
virtual const char* getProxyHost() const;
|
|
virtual void setProxyHost(const string &value, bool temporarily = false);
|
|
virtual int getProxyPort() const { return 0; }
|
|
virtual const char* getProxyUsername() const;
|
|
virtual void setProxyUsername(const string &value, bool temporarily = false);
|
|
virtual const char* getProxyPassword() const;
|
|
virtual void setProxyPassword(const string &value, bool temporarily = false);
|
|
virtual const char* getSyncURL() const;
|
|
virtual void setSyncURL(const string &value, bool temporarily = false);
|
|
virtual const char* getClientAuthType() const;
|
|
virtual void setClientAuthType(const string &value, bool temporarily = false);
|
|
virtual bool getLoSupport() const;
|
|
virtual void setLoSupport(bool value, bool temporarily = false);
|
|
virtual unsigned long getMaxMsgSize() const;
|
|
virtual void setMaxMsgSize(unsigned long value, bool temporarily = false);
|
|
virtual unsigned int getMaxObjSize() const;
|
|
virtual void setMaxObjSize(unsigned int value, bool temporarily = false);
|
|
virtual unsigned long getReadBufferSize() const { return 0; }
|
|
virtual bool getCompression() const;
|
|
virtual void setCompression(bool value, bool temporarily = false);
|
|
virtual unsigned int getResponseTimeout() const { return 0; }
|
|
virtual const char* getDevID() const;
|
|
virtual void setDevID(const string &value, bool temporarily = false);
|
|
|
|
virtual bool getServerAuthRequired() const { return false; }
|
|
virtual const char* getServerAuthType() const { return ""; }
|
|
virtual const char* getServerPWD() const { return ""; }
|
|
virtual const char* getServerID() const { return ""; }
|
|
|
|
virtual const char* getUserAgent() const { return "SyncEvolution"; }
|
|
virtual const char* getVerDTD() const { return "1.1"; }
|
|
virtual const char* getMan() const { return "Patrick Ohly"; }
|
|
virtual const char* getMod() const { return "SyncEvolution"; }
|
|
virtual const char* getOem() const { return "Open Source"; }
|
|
virtual const char* getFwv() const { return ""; }
|
|
virtual const char* getHwv() const { return ""; }
|
|
virtual const char* getDsV() const { return ""; }
|
|
virtual const char* getSwv() const;
|
|
virtual const char* getDevType() const;
|
|
|
|
virtual bool getUtc() const { return true; }
|
|
virtual bool getNocSupport() const { return false; }
|
|
|
|
virtual const char* getServerNonce() const;
|
|
virtual void setServerNonce(const char *value);
|
|
virtual const char* getClientNonce() const;
|
|
virtual void setClientNonce(const char *value);
|
|
virtual const char* getDevInfHash() const;
|
|
virtual void setDevInfHash(const char *value);
|
|
|
|
/**@}*/
|
|
|
|
private:
|
|
string m_server;
|
|
bool m_oldLayout;
|
|
|
|
/** holds all config nodes relative to the root that we found */
|
|
boost::shared_ptr<ConfigTree> m_tree;
|
|
|
|
/** access to global sync properties */
|
|
boost::shared_ptr<FilterConfigNode> m_configNode;
|
|
boost::shared_ptr<ConfigNode> m_hiddenNode;
|
|
|
|
/** temporary overrides for sync or sync source settings */
|
|
FilterConfigNode::ConfigFilter m_sourceFilter;
|
|
|
|
mutable ConfigStringCache m_stringCache;
|
|
|
|
static string getHome() {
|
|
const char *homestr = getenv("HOME");
|
|
return homestr ? homestr : ".";
|
|
}
|
|
|
|
static string getOldRoot() {
|
|
return getHome() + "/.sync4j/evolution";
|
|
}
|
|
|
|
static string getNewRoot() {
|
|
const char *xdg_root_str = getenv("XDG_CONFIG_HOME");
|
|
return xdg_root_str ? string(xdg_root_str) + "/syncevolution" :
|
|
getHome() + "/.config/syncevolution";
|
|
}
|
|
};
|
|
|
|
/**
|
|
* This set of config nodes is to be used by EvolutionSyncSourceConfig
|
|
* to accesss properties.
|
|
*/
|
|
struct SyncSourceNodes {
|
|
/**
|
|
* @param configNode node for user-visible properties
|
|
* @param hiddenNode node for internal properties (may be the same as
|
|
* configNode in old config layouts!)
|
|
* @param trackingNode node for tracking changes (always different than the
|
|
* other two nodes)
|
|
*/
|
|
SyncSourceNodes(const boost::shared_ptr<FilterConfigNode> &configNode,
|
|
const boost::shared_ptr<ConfigNode> &hiddenNode,
|
|
const boost::shared_ptr<ConfigNode> &trackingNode) :
|
|
m_configNode(configNode),
|
|
m_hiddenNode(hiddenNode),
|
|
m_trackingNode(trackingNode)
|
|
{}
|
|
|
|
const boost::shared_ptr<FilterConfigNode> m_configNode;
|
|
const boost::shared_ptr<ConfigNode> m_hiddenNode;
|
|
const boost::shared_ptr<ConfigNode> m_trackingNode;
|
|
};
|
|
|
|
struct ConstSyncSourceNodes {
|
|
ConstSyncSourceNodes(const boost::shared_ptr<const FilterConfigNode> &configNode,
|
|
const boost::shared_ptr<const ConfigNode> &hiddenNode,
|
|
const boost::shared_ptr<const ConfigNode> &trackingNode) :
|
|
m_configNode(configNode),
|
|
m_hiddenNode(hiddenNode),
|
|
m_trackingNode(trackingNode)
|
|
{}
|
|
|
|
ConstSyncSourceNodes(const SyncSourceNodes &other) :
|
|
m_configNode(other.m_configNode),
|
|
m_hiddenNode(other.m_hiddenNode),
|
|
m_trackingNode(other.m_trackingNode)
|
|
{}
|
|
|
|
const boost::shared_ptr<const FilterConfigNode> m_configNode;
|
|
const boost::shared_ptr<const ConfigNode> m_hiddenNode;
|
|
const boost::shared_ptr<const ConfigNode> m_trackingNode;
|
|
};
|
|
|
|
|
|
/**
|
|
* This class maps per-source properties to ConfigNode properties.
|
|
* Some properties are not configurable and have to be provided
|
|
* by derived classes.
|
|
*/
|
|
class EvolutionSyncSourceConfig : public AbstractSyncSourceConfig {
|
|
public:
|
|
EvolutionSyncSourceConfig(const string &name, const SyncSourceNodes &nodes);
|
|
|
|
static ConfigPropertyRegistry &getRegistry();
|
|
bool exists() const { return m_nodes.m_configNode->exists(); }
|
|
|
|
/**
|
|
* @defgroup EvolutionSyncSourceConfigExtensions
|
|
*
|
|
* @{
|
|
*/
|
|
virtual const char *getUser() const;
|
|
virtual void setUser(const string &value, bool temporarily = false);
|
|
|
|
const char *getPassword() const;
|
|
virtual void setPassword(const string &value, bool temporarily = false);
|
|
|
|
virtual const char *getDatabaseID() const;
|
|
virtual void setDatabaseID(const string &value, bool temporarily = false);
|
|
/**@}*/
|
|
|
|
/**
|
|
* Returns the data source type configured as part of the given
|
|
* configuration; different EvolutionSyncSources then check whether
|
|
* they support that type. This call has to work before instantiating
|
|
* a source and thus gets passed a node to read from.
|
|
*
|
|
* @return the pair of <backend> and the (possibly empty)
|
|
* <format> specified in the "type" property; see
|
|
* sourcePropSourceType in SyncEvolutionConfig.cpp
|
|
* for details
|
|
*/
|
|
static pair<string, string> getSourceType(const SyncSourceNodes &nodes);
|
|
static string getSourceTypeString(const SyncSourceNodes &nodes);
|
|
virtual pair<string, string> getSourceType() const;
|
|
|
|
/** set the source type in <backend>[:format] style */
|
|
virtual void setSourceType(const string &value, bool temporarily = false);
|
|
|
|
|
|
/**@}*/
|
|
|
|
/**
|
|
* @defgroup AbstractSyncSourceConfigAPI_not_yet_implemented
|
|
*
|
|
* These calls have to be implemented by EvolutionSyncSource
|
|
* instances. Some sources support more than one type. The
|
|
* configuration then selects the preferred format in
|
|
* the getSourceType() string.
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* Returns the preferred mime type of the items handled by the sync source.
|
|
* Example: "text/x-vcard"
|
|
*/
|
|
virtual const char *getMimeType() const = 0;
|
|
|
|
/**
|
|
* Returns the version of the mime type used by client.
|
|
* Example: "2.1"
|
|
*/
|
|
virtual const char *getMimeVersion() const = 0;
|
|
|
|
/**
|
|
* A string representing the source types (with versions) supported by the SyncSource.
|
|
* The string must be formatted as a sequence of "type:version" separated by commas ','.
|
|
* For example: "text/x-vcard:2.1,text/vcard:3.0".
|
|
* The version can be left empty, for example: "text/x-s4j-sifc:".
|
|
* Supported types will be sent as part of the DevInf.
|
|
*/
|
|
virtual const char* getSupportedTypes() const = 0;
|
|
|
|
/**@}*/
|
|
|
|
/**
|
|
* @defgroup AbstractSyncSourceConfigAPI_implemented
|
|
* @{
|
|
*/
|
|
virtual const char *getType() const { return getMimeType(); }
|
|
virtual const char *getVersion() const { return getMimeVersion(); }
|
|
virtual const char* getName() const { return m_name.c_str(); }
|
|
/**@}*/
|
|
|
|
/**
|
|
* Returns the SyncSource URI: used in SyncML to address the data
|
|
* on the server.
|
|
*
|
|
* Each URI has to be unique during a sync session, i.e.
|
|
* two different sync sources cannot access the same data at
|
|
* the same time.
|
|
*/
|
|
virtual const char* getURI() const;
|
|
virtual void setURI(const string &value, bool temporarily = false);
|
|
|
|
/**
|
|
* Returns a comma separated list of the possible syncModes for the
|
|
* SyncSource. Sync modes can be one of
|
|
* - slow
|
|
* - two-way
|
|
* - one-way-from-server
|
|
* - one-way-from-client
|
|
* - refresh-from-server
|
|
* - refresh-from-client
|
|
* - one-way-from-server
|
|
* - one-way-from-client
|
|
* - addrchange (Funambol extension)
|
|
*
|
|
* This is hard-coded in SyncEvolution because changing it
|
|
* wouldn't have any effect (IMHO).
|
|
*/
|
|
virtual const char* getSyncModes() const { return "slow,two-way,one-way-from-server,one-way-from-client,refresh-from-server,refresh-from-client"; }
|
|
|
|
/**
|
|
* Gets the default syncMode as one of the strings listed in setSyncModes.
|
|
*/
|
|
virtual const char* getSync() const;
|
|
virtual void setSync(const string &value, bool temporarily = false);
|
|
|
|
/**
|
|
* Specifies how the content of an outgoing item should be
|
|
* encoded by the client library if the sync source does not
|
|
* set an encoding on the item that it created. Valid values
|
|
* are listed in SyncItem::encodings.
|
|
*/
|
|
virtual const char* getEncoding() const;
|
|
virtual void setEncoding(const string &value, bool temporarily = false);
|
|
|
|
/**
|
|
* Sets the last sync timestamp. Called by the sync engine at
|
|
* the end of a sync. The client must save that modified
|
|
* value; it is needed to decide during the next sync whether
|
|
* an incremental sync is possible.
|
|
*
|
|
* SyncEvolution will reset this value when a SyncSource fails
|
|
* and thus force a slow sync during the next sync.
|
|
*
|
|
* @param timestamp the last sync timestamp
|
|
*/
|
|
virtual unsigned long getLast() const;
|
|
virtual void setLast(unsigned long timestamp);
|
|
|
|
/**
|
|
* "des" enables an encryption mode which only the Funambol server
|
|
* understands. Not configurable in SyncEvolution unless a derived
|
|
* SyncSource decides otherwise.
|
|
*/
|
|
virtual const char* getEncryption() const { return ""; }
|
|
|
|
/**
|
|
* Returns an array of CtCap with all the capabilities for this
|
|
* source. The capabilities specify which parts of e.g. a vCard
|
|
* the sync source supports. Not specifying this in detail by
|
|
* returning an empty array implies that it supports all aspects.
|
|
* This is the default implementation of this call.
|
|
*
|
|
* @return an ArrayList of CTCap
|
|
*/
|
|
virtual const ArrayList& getCtCaps() const { static const ArrayList dummy; return dummy; }
|
|
|
|
/**@}*/
|
|
|
|
private:
|
|
string m_name;
|
|
SyncSourceNodes m_nodes;
|
|
mutable ConfigStringCache m_stringCache;
|
|
};
|
|
|
|
/**
|
|
* Adds dummy implementations of the missing calls to
|
|
* EvolutionSyncSourceConfig so that the other properties can be read.
|
|
*/
|
|
class PersistentEvolutionSyncSourceConfig : public EvolutionSyncSourceConfig {
|
|
public:
|
|
PersistentEvolutionSyncSourceConfig(const string &name, const SyncSourceNodes &nodes) :
|
|
EvolutionSyncSourceConfig(name, nodes) {}
|
|
|
|
virtual const char* getMimeType() const { return ""; }
|
|
virtual const char* getMimeVersion() const { return ""; }
|
|
virtual const char* getSupportedTypes() const { return ""; }
|
|
};
|
|
|
|
#endif
|