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2024-10-15 06:58:03 +03:00
.gitignore Initial commit 2024-09-25 18:58:58 +02:00
bitstream.h Optimize slice header building 2024-10-12 02:20:47 +03:00
comp.comp Demo from https://github.com/Erkaman/vulkan_minimal_compute/, remove STL and fix validation layer 2024-09-25 20:08:35 +03:00
image.comp Restore 10 bit switch 2024-10-12 02:44:21 +03:00
LICENSE Initial commit 2024-09-25 18:58:58 +02:00
README.md Initial commit 2024-09-25 18:58:58 +02:00
triangle.frag Implement graphics pipeline utilities, port Overv's triangle demo 2024-10-14 03:37:21 +03:00
triangle.vert Implement graphics pipeline utilities, port Overv's triangle demo 2024-10-14 03:37:21 +03:00
vaapi-recorder-hevc.cpp Use async chain of 4 frames with separate command buffers 2024-10-08 04:46:19 +03:00
vaapi-recorder.cpp Refactor h264 encoder, allow switch in runtime 2024-10-12 04:26:44 +03:00
vaapi-recorder.h Use async chain of 4 frames with separate command buffers 2024-10-08 04:46:19 +03:00
vaapi_encoder.h va: disable output buffer overflow check, as it sometimes false-positive 2024-10-13 19:47:14 +03:00
vaapi_encoder_h264.h Refactor h264 encoder, allow switch in runtime 2024-10-12 04:26:44 +03:00
vaapi_encoder_hevc.h Refactor h264 encoder, allow switch in runtime 2024-10-12 04:26:44 +03:00
vkcompute.cpp Refactor h264 encoder, allow switch in runtime 2024-10-12 04:26:44 +03:00
vkcompute2.cpp Array/pointer/method setters 2024-10-15 06:58:03 +03:00
vkgraphics.cpp Enable DepthStencil 2024-10-14 19:57:45 +03:00
vulkan_utl.h Array/pointer/method setters 2024-10-15 06:58:03 +03:00

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