26 lines
620 B
GDScript
26 lines
620 B
GDScript
extends Area2D
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var direction = 0 # 0 go left, 1 go right
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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$sprites.play()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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if direction == 0:
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if position.x > 50:
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position.x -= 45 * delta
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else:
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queue_free()
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if direction == 1:
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if position.x < 255:
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position.x += 45 * delta
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else:
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queue_free()
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func _on_body_entered(body: Node2D) -> void:
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if body.is_in_group("player") and Global.jeandeath == 0:
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Global.jeandeath = 1
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Global.jeanblocked = 1
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