let random_state = Random.State.make_self_init () type t = Uuidm.t let compare = Uuidm.compare let to_string = Uuidm.to_string let of_string = Uuidm.of_string let to_bytes = Uuidm.to_bytes let of_bytes = Uuidm.of_bytes let generate ?(random_state=random_state) = Uuidm.v4_gen random_state let nil = Uuidm.nil