lokinet/llarp/threadpool.cpp

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#include "threadpool.hpp"
#ifndef _MSC_VER
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#include <pthread.h>
#endif
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#include <cstring>
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#include <llarp/time.h>
#include <queue>
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#include "logger.hpp"
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#if(__FreeBSD__) || (__OpenBSD__) || (__NetBSD__)
#include <pthread_np.h>
#endif
#ifdef _MSC_VER
#include <windows.h>
extern "C" void
SetThreadName(DWORD dwThreadID, LPCSTR szThreadName);
#endif
namespace llarp
{
namespace thread
{
Pool::Pool(size_t workers, const char *name)
{
stop = false;
while(workers--)
{
threads.emplace_back([this, name] {
if(name)
{
#if(__APPLE__ && __MACH__)
pthread_setname_np(name);
#elif(__FreeBSD__) || (__OpenBSD__) || (__NetBSD__)
pthread_set_name_np(pthread_self(), name);
#elif !defined(_MSC_VER) || !defined(_WIN32)
pthread_setname_np(pthread_self(), name);
#else
SetThreadName(GetCurrentThreadId(), name);
#endif
}
for(;;)
{
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llarp_thread_job *job;
{
lock_t lock(this->queue_mutex);
this->condition.wait(
lock, [this] { return this->stop || !this->jobs.empty(); });
if(this->stop && this->jobs.empty())
return;
job = this->jobs.top().job;
this->jobs.pop();
}
// do work
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job->work(job->user);
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delete job;
}
});
}
}
void
Pool::Stop()
{
{
lock_t lock(queue_mutex);
stop = true;
}
condition.notify_all();
}
void
Pool::Join()
{
for(auto &t : threads)
t.join();
threads.clear();
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done.notify_all();
}
void
Pool::QueueJob(const llarp_thread_job &job)
{
{
lock_t lock(queue_mutex);
// don't allow enqueueing after stopping the pool
if(stop)
return;
jobs.emplace(ids++, new llarp_thread_job(job.user, job.work));
}
condition.notify_one();
}
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} // namespace thread
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} // namespace llarp
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struct llarp_threadpool
{
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llarp::thread::Pool *impl;
std::mutex m_access;
std::queue< llarp_thread_job * > jobs;
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llarp_threadpool(int workers, const char *name)
: impl(new llarp::thread::Pool(workers, name))
{
}
llarp_threadpool() : impl(nullptr)
{
}
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};
struct llarp_threadpool *
llarp_init_threadpool(int workers, const char *name)
{
if(workers > 0)
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return new llarp_threadpool(workers, name);
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else
return nullptr;
}
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struct llarp_threadpool *
llarp_init_same_process_threadpool()
{
return new llarp_threadpool();
}
void
llarp_threadpool_join(struct llarp_threadpool *pool)
{
llarp::LogDebug("threadpool join");
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if(pool->impl)
pool->impl->Join();
}
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void
llarp_threadpool_start(struct llarp_threadpool *pool)
{ /** no op */
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}
void
llarp_threadpool_stop(struct llarp_threadpool *pool)
{
llarp::LogDebug("threadpool stop");
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if(pool->impl)
pool->impl->Stop();
}
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void
llarp_threadpool_wait(struct llarp_threadpool *pool)
{
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std::mutex mtx;
llarp::LogDebug("threadpool wait");
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if(pool->impl)
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{
std::unique_lock< std::mutex > lock(mtx);
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pool->impl->done.wait(lock);
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}
}
void
llarp_threadpool_queue_job(struct llarp_threadpool *pool,
struct llarp_thread_job job)
{
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if(pool->impl)
pool->impl->QueueJob(job);
else if(job.user && job.work)
{
auto j = new llarp_thread_job;
j->work = job.work;
j->user = job.user;
{
std::unique_lock< std::mutex > lock(pool->m_access);
pool->jobs.push(j);
}
}
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}
void
llarp_threadpool_tick(struct llarp_threadpool *pool)
{
while(pool->jobs.size())
{
llarp_thread_job *job;
{
std::unique_lock< std::mutex > lock(pool->m_access);
job = pool->jobs.front();
pool->jobs.pop();
}
job->work(job->user);
delete job;
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}
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}
void
llarp_free_threadpool(struct llarp_threadpool **pool)
{
if(*pool)
{
delete *pool;
}
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*pool = nullptr;
}