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lokinet/llarp/service/endpoint.hpp

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#pragma once
#include <llarp.h>
#include <llarp/dht/messages/gotrouter.hpp>
#include <llarp/ev/ev.hpp>
#include <llarp/exit/session.hpp>
#include <llarp/net/ip_range_map.hpp>
#include <llarp/net/net.hpp>
#include <llarp/path/path.hpp>
#include <llarp/path/pathbuilder.hpp>
#include "address.hpp"
#include "handler.hpp"
#include "identity.hpp"
#include "pendingbuffer.hpp"
#include "protocol.hpp"
#include "sendcontext.hpp"
#include "session.hpp"
#include "lookup.hpp"
#include <llarp/hook/ihook.hpp>
#include <llarp/util/compare_ptr.hpp>
#include "endpoint_types.hpp"
#include "auth.hpp"
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// minimum time between introset shifts
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#ifndef MIN_SHIFT_INTERVAL
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#define MIN_SHIFT_INTERVAL 5s
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#endif
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namespace llarp
{
namespace service
{
struct AsyncKeyExchange;
struct Context;
struct EndpointState;
struct OutboundContext;
struct IConvoEventListener
{
~IConvoEventListener() = default;
/// called when we have obtained the introset
/// called with nullptr on not found or when we
/// talking to a snode
virtual void
FoundIntroSet(const IntroSet*) = 0;
/// called when we found the RC we need for alignment
virtual void
FoundRC(const RouterContact) = 0;
/// called when we have successfully built an aligned path
virtual void GotAlignedPath(path::Path_ptr) = 0;
/// called when we have established a session or conversation
virtual void
MadeConvo(const ConvoTag) = 0;
};
using ConvoEventListener_ptr = std::shared_ptr<IConvoEventListener>;
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/// minimum interval for publishing introsets
static constexpr auto INTROSET_PUBLISH_INTERVAL =
std::chrono::milliseconds(path::default_lifetime) / 4;
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static constexpr auto INTROSET_PUBLISH_RETRY_INTERVAL = 5s;
static constexpr auto INTROSET_LOOKUP_RETRY_COOLDOWN = 3s;
struct Endpoint : public path::Builder, public ILookupHolder, public IDataHandler
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{
static const size_t MAX_OUTBOUND_CONTEXT_COUNT = 4;
Endpoint(AbstractRouter* r, Context* parent);
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~Endpoint() override;
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/// return true if we are ready to recv packets from the void
bool
IsReady() const;
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void
QueueRecvData(RecvDataEvent ev) override;
/// return true if our introset has expired intros
bool
IntrosetIsStale() const;
/// construct parameters for notify hooks
virtual std::unordered_map<std::string, std::string>
NotifyParams() const;
virtual util::StatusObject
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ExtractStatus() const;
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void
SetHandler(IDataHandler* h);
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virtual bool
Configure(const NetworkConfig& conf, const DnsConfig& dnsConf);
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void
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Tick(llarp_time_t now) override;
/// return true if we have a resolvable ip address
virtual bool
HasIfAddr() const
{
return false;
}
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virtual std::string
GetIfName() const = 0;
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std::optional<ConvoTag>
GetBestConvoTagForService(Address addr) const;
/// inject vpn io
/// return false if not supported
virtual bool
InjectVPN(llarp_vpn_io*, llarp_vpn_ifaddr_info)
{
return false;
}
/// get our ifaddr if it is set
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virtual huint128_t
GetIfAddr() const
{
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return {0};
}
virtual void
Thaw(){};
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void
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ResetInternalState() override;
/// loop (via router)
/// use when sending any data on a path
const EventLoop_ptr&
Loop();
AbstractRouter*
Router();
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virtual bool
LoadKeyFile();
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virtual bool
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Start();
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std::string
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Name() const override;
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bool
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ShouldPublishDescriptors(llarp_time_t now) const override;
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void
HandlePathDied(path::Path_ptr p) override;
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bool
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PublishIntroSet(const EncryptedIntroSet& i, AbstractRouter* r) override;
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bool
PublishIntroSetVia(
const EncryptedIntroSet& i, AbstractRouter* r, path::Path_ptr p, uint64_t relayOrder);
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bool
HandleGotIntroMessage(std::shared_ptr<const dht::GotIntroMessage> msg) override;
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bool
HandleGotRouterMessage(std::shared_ptr<const dht::GotRouterMessage> msg) override;
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bool
HandleGotNameMessage(std::shared_ptr<const dht::GotNameMessage> msg) override;
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bool
HandleHiddenServiceFrame(path::Path_ptr p, const service::ProtocolFrame& msg);
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void
SetEndpointAuth(std::shared_ptr<IAuthPolicy> policy);
/// sets how we authenticate with remote address
void
SetAuthInfoForEndpoint(Address remote, AuthInfo info);
virtual huint128_t
ObtainIPForAddr(const AlignedBuffer<32>& addr, bool serviceNode) = 0;
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// virtual bool
// HasServiceAddress(const AlignedBuffer< 32 >& addr) const = 0;
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/// return true if we have a pending job to build to a hidden service but
/// it's not done yet
bool
HasPendingPathToService(const Address& remote) const;
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bool
HandleDataMessage(
path::Path_ptr path, const PathID_t from, std::shared_ptr<ProtocolMessage> msg) override;
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/// handle packet io from service node or hidden service to frontend
virtual bool
HandleInboundPacket(
const ConvoTag tag, const llarp_buffer_t& pkt, ProtocolType t, uint64_t seqno) = 0;
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// virtual bool
// HandleWriteIPPacket(const llarp_buffer_t& pkt,
// std::function< huint128_t(void) > getFromIP) = 0;
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bool
ProcessDataMessage(std::shared_ptr<ProtocolMessage> msg);
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/// ensure that we know a router, looks up if it doesn't
void
EnsureRouterIsKnown(const RouterID& router);
/// lookup a router via closest path
bool
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LookupRouterAnon(RouterID router, RouterLookupHandler handler);
bool
LookupNameAsync(std::string name, std::function<void(std::optional<Address>)> resultHandler);
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/// called on event loop pump
virtual void
Pump(llarp_time_t now);
/// stop this endpoint
bool
Stop() override;
const Identity&
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GetIdentity() const
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{
return m_Identity;
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}
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void
MapExitRange(IPRange range, service::Address exit);
void
UnmapExitRange(IPRange range);
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void
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PutLookup(IServiceLookup* lookup, uint64_t txid) override;
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void
HandlePathBuilt(path::Path_ptr path) override;
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bool
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SendTo(ConvoTag tag, const llarp_buffer_t& pkt, ProtocolType t);
bool
HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t s);
bool
CheckPathIsDead(path::Path_ptr p, llarp_time_t latency);
using PendingBufferQueue = std::deque<PendingBuffer>;
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size_t
RemoveAllConvoTagsFor(service::Address remote);
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bool
WantsOutboundSession(const Address&) const override;
void
MarkAddressOutbound(const Address&) override;
bool
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ShouldBundleRC() const override
{
return false;
}
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void
BlacklistSNode(const RouterID snode) override;
/// return true if we have a convotag as an exit session
/// or as a hidden service session
/// set addr and issnode
///
/// return false if we don't have either
bool
GetEndpointWithConvoTag(const ConvoTag t, AlignedBuffer<32>& addr, bool& issnode) const;
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bool
HasConvoTag(const ConvoTag& t) const override;
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bool
ShouldBuildMore(llarp_time_t now) const override;
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// passed a sendto context when we have a path established otherwise
// nullptr if the path was not made before the timeout
using PathEnsureHook = std::function<void(Address, OutboundContext*)>;
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/// return false if we have already called this function before for this
/// address
bool
EnsurePathToService(const Address remote, PathEnsureHook h, llarp_time_t timeoutMS);
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using SNodeEnsureHook = std::function<void(const RouterID, exit::BaseSession_ptr)>;
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/// ensure a path to a service node by public key
bool
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EnsurePathToSNode(const RouterID remote, SNodeEnsureHook h);
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/// return true if this endpoint is trying to lookup this router right now
bool
HasPendingRouterLookup(const RouterID remote) const;
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bool
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HasPathToSNode(const RouterID remote) const;
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void
PutSenderFor(const ConvoTag& tag, const ServiceInfo& info, bool inbound) override;
bool
HasInboundConvo(const Address& addr) const override;
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bool
GetCachedSessionKeyFor(const ConvoTag& remote, SharedSecret& secret) const override;
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void
PutCachedSessionKeyFor(const ConvoTag& remote, const SharedSecret& secret) override;
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bool
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GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const override;
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void
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PutIntroFor(const ConvoTag& remote, const Introduction& intro) override;
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bool
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GetIntroFor(const ConvoTag& remote, Introduction& intro) const override;
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void
RemoveConvoTag(const ConvoTag& remote) override;
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void
MarkConvoTagActive(const ConvoTag& remote) override;
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void
PutReplyIntroFor(const ConvoTag& remote, const Introduction& intro) override;
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bool
GetReplyIntroFor(const ConvoTag& remote, Introduction& intro) const override;
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bool
GetConvoTagsForService(const Address& si, std::set<ConvoTag>& tag) const override;
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void
PutNewOutboundContext(const IntroSet& introset);
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uint64_t
GetSeqNoForConvo(const ConvoTag& tag);
bool
HasExit() const;
std::optional<std::vector<RouterContact>>
GetHopsForBuild() override;
std::optional<std::vector<RouterContact>>
GetHopsForBuildWithEndpoint(RouterID endpoint);
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virtual void
PathBuildStarted(path::Path_ptr path) override;
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virtual void
IntroSetPublishFail();
virtual void
IntroSetPublished();
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void
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AsyncProcessAuthMessage(
std::shared_ptr<ProtocolMessage> msg, std::function<void(AuthResult)> hook);
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void
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SendAuthResult(path::Path_ptr path, PathID_t replyPath, ConvoTag tag, AuthResult st);
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uint64_t
GenTXID();
const std::set<RouterID>&
SnodeBlacklist() const;
bool
SendToServiceOrQueue(
const service::Address& addr, const llarp_buffer_t& payload, ProtocolType t);
bool
SendToSNodeOrQueue(const RouterID& addr, const llarp_buffer_t& payload);
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std::optional<AuthInfo>
MaybeGetAuthInfoForEndpoint(service::Address addr);
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protected:
/// parent context that owns this endpoint
Context* const context;
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virtual bool
SupportsV6() const = 0;
void
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RegenAndPublishIntroSet(bool forceRebuild = false);
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IServiceLookup*
GenerateLookupByTag(const Tag& tag);
void
PrefetchServicesByTag(const Tag& tag);
private:
void
HandleVerifyGotRouter(dht::GotRouterMessage_constptr msg, RouterID id, bool valid);
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bool
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OnLookup(const service::Address& addr, std::optional<IntroSet> i, const RouterID& endpoint);
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bool
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DoNetworkIsolation(bool failed);
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virtual bool
SetupNetworking()
{
// XXX: override me
return true;
}
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virtual bool
IsolationFailed()
{
// XXX: override me
return false;
}
protected:
IDataHandler* m_DataHandler = nullptr;
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Identity m_Identity;
net::IPRangeMap<service::Address> m_ExitMap;
hooks::Backend_ptr m_OnUp;
hooks::Backend_ptr m_OnDown;
hooks::Backend_ptr m_OnReady;
bool m_PublishIntroSet = true;
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std::unique_ptr<EndpointState> m_state;
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std::shared_ptr<IAuthPolicy> m_AuthPolicy;
std::unordered_map<Address, AuthInfo, Address::Hash> m_RemoteAuthInfos;
/// (lns name, optional exit range, optional auth info) for looking up on startup
std::unordered_map<std::string, std::pair<std::optional<IPRange>, std::optional<AuthInfo>>>
m_StartupLNSMappings;
RecvPacketQueue_t m_InboundTrafficQueue;
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public:
SendMessageQueue_t m_SendQueue;
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protected:
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void
FlushRecvData();
friend struct EndpointUtil;
// clang-format off
const IntroSet& introSet() const;
IntroSet& introSet();
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using ConvoMap = std::unordered_map< ConvoTag, Session, ConvoTag::Hash >;
const ConvoMap& Sessions() const;
ConvoMap& Sessions();
// clang-format on
thread::Queue<RecvDataEvent> m_RecvQueue;
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};
using Endpoint_ptr = std::shared_ptr<Endpoint>;
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} // namespace service
} // namespace llarp