only send close packet once, before we were sending a close after we got a close causing excess log spam.
include handshake phase when checking for connection timeouts.
when we change our rc make sure to put it into nodedb too when we are a service node to prevent weirdness in dht lookups.
on win32/apple reading packets from the interface does not count as an io operation.
manually trigger pump on win32/apple to pretend that it is an io event.
add platform quark function MaybeWakeUpperLayers on vpn::Interface to manaully wake up the other components on platforms that need that (ones on which packet io is not done via io events).
on non linux platforms, use uv_prepare_t instead of uv_check_t as the former triggers before blocking for io, instead of after. this better matches linux's order of operations in libuv.
- Make the main PumpLL also pump hidden services, rather than using
separate wakers in each TunEndpoint. It seems there is some
interactions that just one or the other is not enough.
- Eliminate TunEndpoint send queue -- it isn't needed as we can just
send directly.
If something needs to wake up the event loop it should be using an
async, as we are now with PumpLL(); but we had various code triggering a
wakeup, expecting that PumpLL gets called on every wakeup, which isn't
true anymore.
We trigger a pump immediately, but this is racey because we add to our
plaintext data in a worker thread; if the worker thread runs after the
pump then it ends up leaving plaintext to be handled, but there's no
wakeup until the next one.
This was the cause of seeing a random +1s and bunching added to ping
responses sometimes: it wasn't until the *next* ping goes through the
network that the plaintext queue gets processed, at which point it
flushes the old one and often the new one together.
The fix here gets rid of the map of sessions needing wakeups and instead
adds an atomic flag to all of them to let us figure out which ones
need to be flushed.
call_soon wakes up the mainloop and is often reentrant, we dont want to
ever way up the event loop but we also want to always defer the call so
we always use the workers
* use std::source_location instead of godawful macros in logging
* remove unused/absolutely haram af json logstream
* fix bug in android logger where it doesn't respect eLogNone
* add remove_node_from_failing to remove a node by pubkey from the failing set
* if a router is deregistered we remove it from the failing set so we don't retest it
* remove a router from the failing set if we get a test success
* not gossip our rc
* not explore the network to prevent outbound session attempts
* not establish sessions to other service nodes
* close all open sessions we have to tell clients we don't want them
* catch exceptions flushing peerdb in disk thread
* don't connect out to non allowed routers
* simplify logic in RCLookupHandler::RemoteIsAllowed()
* add HaveReceivedWhitelist to I_RCLookupHandler base type
* add LooksDeregistered to Router type that tells us if we think we are deregistered
* don't allow building paths over us if we are deregistered
* add srv records in RCs if we have any
* add mechanism to add SRV records for plainquic exposed ports
* resign and republish rc or introset on srv record changes
* add lokinet_add_bootstrap_rc function for adding an rc from memory
* prevent stack overflow on error closing connection in quic
* add in memory nodedb
* refactor how convotags are set as active
* add initial stubs for endpoint statistics
* refactor time stuff to be a bit cleaner
* update lnproxy script with more arguments
All #ifndef guards on headers have been removed, I think,
in favor of #pragma once
Headers are now included as `#include "filename"` if the included file
resides in the same directory as the file including it, or any
subdirectory therein. Otherwise they are included as
`#include <project/top/dir/relative/path/filename>`
The above does not include system/os headers.
loop->call(...) is similar to the old logic->Call(...), but is smart
about the current thread: if called from within the event loop it simply
runs the argument directly, otherwise it queues it.
Similarly most of the other event loop calls are also now thread-aware:
for example, `call_later(...)` can queue the job directly when called if
in the event loop rather than having to double-queue through the even
loop (once to call, then inside the call to initiate the time).
- removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp
namespace.
- banish ev/ev.h to the void
- Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied
(to avoid an atomic refcount increment/decrement).
- Add a llarp::UDPHandle abstract class for UDP handling
- Removes the UDP tick handler; code that needs tick can just do a separate handler on the event
loop outside the UDP socket.
- Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t.
This is mostly needed to take over ownership of buffers from uvw without copying them as,
currently, uvw does its own allocation (pending some open upstream issues/PRs).
- Logic:
- add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and
dependent timed tasks.
- Add inLogicThread() so that code can tell its inside the logic thread (typically for
debugging assertions).
- get rid of janky integer returns and dealing with cancellations on call_later: the other methods
added here and the event loop code remove the need for them.
- Event loop:
- redo everything with uvw instead of libuv
- rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does.
- add EventLoopRepeater for repeated events, and replace the code that reschedules itself every
time it is called with a repeater.
- Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods;
the base method does a couple extra setup/teardown things that don't need to be in the derived class.
- udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that
needing gross C-style-but-not-actually-C-compatible structs.
- Remove unused register_poll_fd_(un)readable
- Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to
worry about having the event loop class maintain ownership of it.
- Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously
this was one of the llarp_ev_blahblah unnamespaced functions).
- ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as
they are no longer needed with uvw.
- DNS:
- Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that
intercepts all DNS to the tun IP range for Android).
- endpoint:
- remove unused "isolated network" code
- remove distinct (but actually always the same) variables for router/endpoint logic objects
- llarp_buffer_t
- make constructors type-safe against being called with points to non-size-1 values
- tun packet reading:
- read all available packets off the device/file descriptor; previously we were reading one packet
at a time then returning to the event loop to poll again.
- ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement
the previous point).
- ReadNextPacket() now throws on I/O error
- Miscellaneous code cleanups/simplifications
- Previous android java and jni code updated to work, but with much love
still needed to make it work nicely, e.g. handling when the VPN is
turned off.
- DNS handling refactored to allow android to intercept and handle DNS
requests as we can't set the system DNS to use a high port
(and apparently Chrome ignores system DNS settings anyway)
- add packet router structure to allow separate handling of specific
intercepted traffic, e.g. UDP traffic to port 53 gets handled by our
DNS handler rather than being naively forwarded as exit traffic.
- For now, android lokinet is exit-only and hard-coded to use exit.loki
as its exit. The exit will be configurable before release, but
allowing to not use exit-only mode is more of a challenge.
- some old gitignore remnants which were matching to things we don't
want them to (and are no longer relevant) removed
- some minor changes to CI configuration
* bump zmq static dep
* lokimq -> oxenmq
* llarp_nodedb -> llarp::NodeDB
* remove all crufty api parts of NodeDB
* make NodeDB rc selection api not suck
* make path builder api not suck
* propagate all above changes so that unit tests work and it all compiles
* partial tun code refactor
* take out the trash
* move vpn platform code into llarp/vpn/platform.cpp
* fix hive build
* fix win32
* fix memory leak on win32
* reduce cpu use
* make macos compile
* win32 patches:
* use wepoll for zmq
* use all cores on windows iocp read loop
* fix zmq patch for windows
* clean up cmake for win32
* add uninstall before reinstall option to win32 installer
* more ipv6 stuff
* make it compile
* fix up route poker
* remove an unneeded code block in macos wtf
* always use call to system
* fix route poker behavior on macos
* disable ipv6 on windows for now
* cpu perf improvement:
* colease calls to Router::PumpLL to 1 per event loop wakeup
* set up THEN add addresses
* emulate proactor event loop on win32
* remove excessively verbose error message
* fix issue #1499
* exclude uv_poll from win32 so that it can start up
* update logtag to include directory
* create minidump on windows if there was a crash
* make windows happy
* use dmp suffix on minidump files
* typo fix
* address feedback from jason
* use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
* quote $@ in apply-patches in case path has spaces in it
* address feedback from tom
* remove llarp/ev/pipe
* add comments for clairification
* make event loop queue size constant named
* fix deadlock in #1453
* remove use of shared_lock in profiling
* clean up Save and Load to acquire lock
* bencode and bdecode are now non locking
* remove all places using std::shared_lock
* bail if write fails
* deny message delivery from non registered nodes when whitelist is enabled and applicable
* use DoCallback and return true so that the event gets fired right
So apparently dnsConfig in Router was never set.
Router::networkConfig was set, but only used in the function
which set it and otherwise only passed to another function once.
dnsConfig was only used in one place.
both member variables have been removed in favor of just
referencing Router::m_Config.
Co-authored-by: Thomas Winget <tewinget@gmail.com>
* Should fix some windows service issues
* fix return condition inversion
* Add some Trace level logging
also make the logger actually respect the log level you set.
* event loop should not queue things to itself...
at present, logic thread queue continues until it is empty, so
queueing things onto itself is just wasteful.
* call_later(foreach thing) is better than foreach thing (call later)
also if you already queued those things but they have not happened yet,
there is no sense to queue them to happen again.
* do not queue read on write finish, only on read finish
* failure to start DNS server should be proper startup failure.
without the DNS server working lokinet is...kinda pointless, right?
* format
* don't queue stuff to logic thread if in logic thread
the thing that clears the queue...clears it. So you're just delaying and adding overhead.
* windows unbound thread sleep instead of just busy-waiting
also clang-format decided I can't have a blank line for some reason...
* fix unbound async worker on windows
* add conf.d directory for config overrides
* refactor llarp::Config
* add explicit constructor with datadir as parameter
* have all config files be passed as std::optional
* make Config::LoadDefault private and use std::optional in Config::Load to remove ambiguity
* update rest of codebase to reflect above changes
* fix pybind
* rename bootstrap config skipBootstrap to seednode as it's more descriptive
* make seednode configurable
* make pybind layer compile
* make pybind layer run
If not using an exit, messing with the routing table is not good.
As such, the ability to keep track of routes we *might* want is good,
but the ability to set/unset those routes is necessary, to correspond
to enabling/disabling exit functionality.
* Config file API/comment improvements
API improvements:
=================
Make the config API use position-independent tag parameters (Required,
Default{123}, MultiValue) rather than a sequence of bools with
overloads. For example, instead of:
conf.defineOption<int>("a", "b", false, true, 123, [] { ... });
you now write:
conf.defineOption<int>("a", "b", MultiValue, Default{123}, [] { ... });
The tags are:
- Required
- MultiValue
- Default{value}
plus new abilities (see below):
- Hidden
- RelayOnly
- ClientOnly
- Comment{"line1", "line2", "line3"}
Made option definition more powerful:
=====================================
- `Hidden` allows you to define an option that won't show up in the
generated config file if it isn't set.
- `RelayOnly`/`ClientOnly` sets up an option that is only accepted and
only shows up for relay or client configs. (If neither is specified
the option shows up in both modes).
- `Comment{...}` lets the option comments be specified as part of the
defineOption.
Comment improvements
====================
- Rewrote comments for various options to expand on details.
- Inlined all the comments with the option definitions.
- Several options that were missing comments got comments added.
- Made various options for deprecated and or internal options hidden by
default so that they don't show up in a default config file.
- show the section comment (but not option comments) *after* the
[section] tag instead of before it as it makes more sense that way
(particularly for the [bind] section which has a new long comment to
describe how it works).
Disable profiling by default
============================
We had this weird state where we use and store profiling by default but
never *load* it when starting up. This commit makes us just not use
profiling at all unless explicitly enabled.
Other misc changes:
===================
- change default worker threads to 0 (= num cpus) instead of 1, and fix
it to allow 0.
- Actually apply worker-threads option
- fixed default data-dir value erroneously having quotes around it
- reordered ifname/ifaddr/mapaddr (was previously mapaddr/ifaddr/ifname)
as mapaddr is a sort of specialization of ifaddr and so makes more
sense to come after it (particularly because it now references ifaddr
in its help message).
- removed peer-stats option (since we always require it for relays and
never use it for clients)
- removed router profiles filename option (this doesn't need to be
configurable)
- removed defunct `service-node-seed` option
- Change default logging output file to "" (which means stdout), and
also made "-" work for stdout.
* Router hive compilation fixes
* Comments for SNApp SRV settings in ini file
* Add extra blank line after section comments
* Better deprecated option handling
Allow {client,relay}-only options in {relay,client} configs to be
specified as implicitly deprecated options: they warn, and don't set
anything.
Add an explicit `Deprecated` tag and move deprecated option handling
into definition.cpp.
* Move backwards compat options into section definitions
Keep the "addBackwardsCompatibleConfigOptions" only for options in
sections that no longer exist.
* Fix INI parsing issues & C++17-ify
- don't allow inline comments because it seems they aren't allowed in
ini formats in general, and is going to cause problems if there is a
comment character in a value (e.g. an exit auth string). Additionally
it was breaking on a line such as:
# some comment; see?
because it was treating only `; see?` as the comment and then producing
an error message about the rest of the line being invalid.
- make section parsing stricter: the `[` and `]` have to be at the
beginning at end of the line now (after stripping whitespace).
- Move whitespace stripping to the top since everything in here does it.
- chop off string_view suffix/prefix rather than maintaining position
values
- fix potential infinite loop/segfault when given a line such as `]foo[`
* Make config parsing failure fatal
Load() LogError's and returns false on failure, so we weren't aborting
on config file errors.
* Formatting: allow `{}` for empty functions/structs
Instead of using two lines when empty:
{
}
* Make default dns bind 127.0.0.1 on non-Linux
* Don't show empty section; fix tests
We can conceivably have sections that only make sense for clients or
relays, and so want to completely omit that section if we have no
options for the type of config being generated.
Also fixes missing empty lines between tests.
Co-authored-by: Thomas Winget <tewinget@gmail.com>
* * refactor route poking out of llarp::Router and into llarp::RoutePoker
* only poke routes when we have an exit enabled as a client
* add route_poker header so it compiles
* fix up macos route poker logic
* fix typo
* use string_view
* add forgotten header
* full paths
* add debugging
* catch exception on adding route
* workarround for macos
* typofix
* typofix
* fix for macos
* fix command for macos
* because we autopoke remove explicit route poking in rpc
* probably final fix of macos route poking
* split routes instead of deleting them
* dynamic route poking
* move log statement for introset lookup and dont consider bad sessions as able to send
* send convotag reset frame when we have no session
* add exit map to rpc
* use split_any
* route poking:
* remove popen() call, replace with reading /proc/net/route for getting default route
* dynamically poke and unpoke routes on runtime
* swap intros and fix rpc endpoint for version to return what the ui expects
* use std::string::find_first_not_of instead of using a lambda
* use exceptions when fetching identity key instead of std::optional, will throw on fail
* fix up config options for endpoint auth and add better docs
* add llarp::serive::AuthType enum for controlling what kind of endpoint auth to use
This replaces all use of std::optional's `opt.value()` with `*opt`
because macOS is great and the ghost of Steve Jobs says that actually
supporting std::optional's value() method is not for chumps before macOS
10.14. So don't use it because Apple is great.
Pretty much all of our use of it actually is done better with operator*
anyway (since operator* doesn't do a check that the optional has a
value).
Also replaced *most* of the `has_value()` calls with direct bool
context, except for one in the config section which looked really
confusing at a glance without a has_value().
- class template argument deduction lets us write `std::unique_lock
foo{mutex}` instead of `std::unique_lock<mutex_type> foo{mutex}` which
makes the `unique_lock` and `shared_lock` functions unnecessary.
- Replace GNU-specific warn_unused_result attribute with C++17-standard
[[nodiscard]]
- Remove pre-C++17 workaround code for fold expressions, void_t