Commit Graph

43 Commits

Author SHA1 Message Date
Jeff 871c3e3281
changeset for windows port
* wintun vpn platform for windows
* bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode.
* use wintun for vpn platform
* isolate all windows platform specific code into their own compilation units and libraries
* split up internal libraries into more specific components
* rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so
* DNS platform for win32
* rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic
* split up net platform into win32 and posix specific compilation units
* rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target
* add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds
* intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
2022-09-08 14:24:59 -04:00
Jeff 388fc53380
match io loop event order on windows/apple to match linux.
on win32/apple reading packets from the interface does not count as an io operation.
manually trigger pump on win32/apple to pretend that it is an io event.
add platform quark function MaybeWakeUpperLayers on vpn::Interface to manaully wake up the other components on platforms that need that (ones on which packet io is not done via io events).
on non linux platforms, use uv_prepare_t instead of uv_check_t as the former triggers before blocking for io, instead of after. this better matches linux's order of operations in libuv.
2021-12-15 15:25:53 -05:00
Jeff Becker 046ab3d453
export functions in liblokinet for win32 dll 2021-06-08 08:32:52 -04:00
Jeff Becker 37a9bd768e
fix linking on win32 for lokinet.dll
only apply static link flags for executables
2021-06-08 08:32:44 -04:00
Jason Rhinelander 8aa1b702cd Disallow evil compilation
-fpermissive allows nasty things that are (apparently) needed on
Windows, so only enable it there.

vla are evil, so don't just warn but error on it.

remove duplicate -Wno-unknown-pragmas
2021-03-04 16:51:18 -04:00
Jeff 0ed8942dc6
libuv cmake fixups (#1511)
* fix up cmake parts for libuv
* make libuv use external project via StaticBuild.cmake
* remove libuv submodule
2021-01-16 19:11:28 -05:00
Jason Rhinelander e47b70a82f
CMake fixes: libuv static build, base_libs, shared lib install dir (#1431)
* Update how we build libuv

- Update submoduled libuv to latest stable (1.40.0)
- Don't look for a system libuv if we're under BUILD_STATIC_DEPS
- Add a libuv interface library rather than using globals
- Make the windows build fall back to the submodule if not explicitly
  given a LIBUV_ROOT

* Replace ${LIBS} global with `base_libs` interface

This simplifies linking and include handling a bit.

* Remove unneeded header

* Add missing csignal header

(This was previously being pulled in incredibly indirectly via some
stuff that eventually includes some other stuff that eventually included
uv.h)

* Use GNUInstallDirs to get lib dir instead of hard-coding lib

Fixes #1429
2020-10-28 18:26:43 -04:00
Jason Rhinelander f5e5066bd5
Update deps (#1348)
* Update submodules/static deps to latest versions

* Add mingw zmq build patch

* Drop support for Windows 2000
2020-09-16 15:47:35 -04:00
Rick V 5c34665fce
move win32 lokimq patch 2020-08-10 13:51:48 -05:00
Jeff Becker c2f9c46686
zmq requires win xp or higher. 2020-07-02 11:13:30 -04:00
Linux User e6bcbf47b4
patch libsodium for windows the cmake way 2020-06-12 15:19:11 -05:00
Rick V adf253e800
picflags differ slightly on native vs wow64 builds 2020-06-12 15:19:10 -05:00
Rick V 45890133bc
LIBUV_ROOT override for win32
emit PIC code (.reloc) on win32 for aslr
2020-06-12 15:18:57 -05:00
Jason Rhinelander c5faa86926 cmake refactor
Refactors many things in cmake to improve and simplify:

- don't use variable indirection for target names; target names are
*already* a variable of sorts.  (e.g. ${UTIL_LIB} is now just
lokinet-util).  cmake/basic_definitions.cmake is now gone.

- fix LTO enabling to use the standard cmake (3.9+) LTO mechanism rather
than shoving a bunch of flag hacks through link_libraries and
add_compile_options.  This also now enables LTO when building a shared
library (because previously the -flto hacks were only turned on in the
static code for some reason).

- build liblokinet as *either* shared library or static library, but not
both.  Building both makes things more complicated because they had
different names (lokinet-shared or lokinet-static) and seems pointless:
you generally want one or the other.  Now there is just the liblokinet
target, which will be shared or static depending on the value of
BUILD_SHARED_LIBS.

- Simplify lokinet-cryptography AVX2 code: just build *one* library, and
add in the additional AVX2 files when possible, rather than building two
and needing to merge them.

- Compress STATIC_LINK and STATIC_LINK_RUNTIME into just STATIC_LINK.
It makes no sense to use one of these (_RUNTIME) on Windows and the
other on non-Windows when they appear to try to do the same thing.

- remove a bunch of annotations from `endif(FOO)` -> `endif()`.

- move all the tuntap compilation code (including OS-specific source
file selection) into vendor/CMakeLists.txt and build tuntap as an
intermediate OBJECT library rather than keeping a global variable in 5
different files.

- move release motto define to root cmake; it made no sense being
duplicated in both unix.cmake and win32.cmake

- fix add_log_tag to not stomp on any existing source compile flags with
its definition.  Also use proper compile definition property instead of
cramming it into compile flags.

- make optimization/linker flags less hacky.  There's no reason for us
to force particular optimization flags because the cmake build type
already does that (e.g. -DCMAKE_BUILD_TYPE=Release does -O3).  Not doing
that also silences a bunch of cmake warnings because it thinks "-O0 -g3"
etc.  are link libraries (which is reasonable: that's what the code was
telling cmake they are).

- sets the default build type to RelWithDebInfo which gives us `-O2 -g`
if you don't specify a build type.

- Move PIC up (so that the things loaded in unix.cmake, notably libuv,
have it set).

- Add a custom `curl` interface library that carries the correct link
target and include paths for curl (system or bundled).
2020-05-17 23:31:23 -03:00
Jeff Becker 783e72da73
fix ci for win32 2020-04-22 12:55:05 -04:00
Rick V 96fc3cdd55
fix pybind 2020-04-20 19:09:21 -05:00
Jeff Becker 3b26b8b24d
make gitlab pump out 32 bit installers, no lto for builds as that is cursed for now. 2020-04-02 11:08:08 -04:00
Rick V 3ca50b3619
missing branch on option 2020-03-03 15:33:12 -06:00
Rick V d22af469a4
some win32 cmake cleanup
also removes MSVC rules (we don't support MSVC)
2020-03-03 15:33:11 -06:00
Rick V a62a75d640
nit 2019-12-16 12:11:07 -06:00
Rick V 9fa9209114
don't be aggressive
remove libcurl packaging rules. We still build it, but ship only the curl.exe
2019-12-16 11:28:47 -06:00
Rick V d1b9b89812
add note
add libuv build

add its dependent libraries to the final link line
2019-12-16 11:28:46 -06:00
Rick V 6d49ffd60b
include all platform dependencies transitively 2019-12-16 11:28:46 -06:00
Stephen Shelton 332f33b049 Remove FS_LIB conditionals 2019-12-12 12:58:46 -07:00
Jeff Becker abf9544ddc
make libuv on win32 work 2019-12-11 16:05:40 -05:00
Michael 77b4efd78b
fixup ios 2019-10-07 00:52:04 +01:00
Rick V 94e9305d54
fix static build 2019-09-23 21:22:31 -05:00
Rick V 89f92d3aed
new cmake module 2019-09-03 08:02:32 -05:00
Rick V 4246caf8a1
add build option for constrained node ops and make sure everything is now target-optimised in all configurations (allows debugging on the target using the debug build config)
link libatomic if we're targeting 486

link libatomic.a if we're targeting windows

idk what the hell MSVC does for -arch:IA32

we already set the c++14 flag early on

strip target selection flags from MSVC builds and clang-cl

c++14 does not propagate to compile tests
2019-09-03 08:02:04 -05:00
Rick V 3f6f636bbf
reeeee 2019-08-26 03:32:32 -05:00
Michael 6e5cab971f
make windows fixes 2019-08-13 10:02:48 +01:00
Michael 16cdfbd5f0
clang-tidy modernize pass 2019-08-12 16:52:58 +01:00
Rick V c5aaefa7e7
this is getting hairy 2019-08-01 22:53:22 -05:00
Rick V 54d4932d74
why isn't cmake picking this up 2019-08-01 22:45:46 -05:00
Rick V 609a9a1c31
fix netbsd 2019-08-01 21:39:51 -05:00
Rick V b7ffe37ffb
add make windows config command line 2019-08-01 21:39:48 -05:00
Michael 614b669fd5
Abandon debian 2019-07-29 21:31:26 +01:00
Michael df498c7bf8
try to make some windows 2019-07-29 21:31:26 +01:00
Michael 82958de2d7
Tidy up cmake files 2019-07-22 00:58:45 +01:00
Michael 65af2c4266
Normalise build 2019-07-21 17:08:26 +01:00
Michael 4806e52f62
Try to silence some warnings to reduce noise 2019-07-21 16:57:11 +01:00
Rick V 7788d6ec3c
fix windows
lto stuff remains for now
since native builds work

(cherry picked from commit 37814472af5e7c35d514bae16d19b08050765d52)

i'm not porting the UNIX-tier cppfs thing

(cherry picked from commit d6edbd789534d4fd0bce6c8c2418347cd80bebdb)

none of this had to be specified directly ffs

(cherry picked from commit 5dbefa7131a6fe0b2006c90ecdba7e466fdd1ecc)

stop breaking shit reee

(cherry picked from commit 14be89902ccc75a7fc21863593da393ca976d0d4)
2019-05-05 23:01:51 -05:00
Michael 8c570653ee
Refactor top level cmake file into multiple components 2019-04-30 00:48:48 +01:00