#ifndef LLARP_ROUTER_HPP #define LLARP_ROUTER_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "crypto.hpp" #include "fs.hpp" #include "mem.hpp" bool llarp_findOrCreateEncryption(llarp_crypto *crypto, const char *fpath, llarp::SecretKey &encryption); struct TryConnectJob; struct llarp_router { bool ready; // transient iwp encryption key fs::path transport_keyfile = "transport.key"; // nodes to connect to on startup std::map< std::string, fs::path > connect; // long term identity key fs::path ident_keyfile = "identity.key"; fs::path encryption_keyfile = "encryption.key"; // path to write our self signed rc to fs::path our_rc_file = "rc.signed"; // our router contact llarp::RouterContact _rc; const llarp::RouterContact & rc() const { return _rc; } // our ipv4 public setting bool publicOverride = false; struct sockaddr_in ip4addr; llarp::AddressInfo addrInfo; llarp_ev_loop *netloop; llarp_threadpool *tp; llarp_logic *logic; llarp_crypto crypto; llarp::path::PathContext paths; llarp::SecretKey identity; llarp::SecretKey encryption; llarp_threadpool *disk; llarp_dht_context *dht = nullptr; llarp_nodedb *nodedb; // buffer for serializing link messages byte_t linkmsg_buffer[MAX_LINK_MSG_SIZE]; /// always maintain this many connections to other routers size_t minConnectedRouters = 5; /// hard upperbound limit on the number of router to router connections size_t maxConnectedRouters = 2000; int minRequiredRouters = 4; // should we be sending padded messages every interval? bool sendPadding = false; uint32_t ticker_job_id = 0; llarp::InboundMessageParser inbound_link_msg_parser; llarp::routing::InboundMessageParser inbound_routing_msg_parser; llarp::service::Context hiddenServiceContext; std::unique_ptr< llarp::ILinkLayer > outboundLink; std::list< std::unique_ptr< llarp::ILinkLayer > > inboundLinks; llarp::Profiling routerProfiling; fs::path routerProfilesFile = "profiles.dat"; typedef std::queue< std::vector< byte_t > > MessageQueue; /// outbound message queue std::unordered_map< llarp::RouterID, MessageQueue, llarp::RouterID::Hash > outboundMessageQueue; /// loki verified routers std::unordered_map< llarp::RouterID, llarp::RouterContact, llarp::RouterID::Hash > validRouters; // pending establishing session with routers std::unordered_map< llarp::RouterID, std::unique_ptr< TryConnectJob >, llarp::RouterID::Hash > pendingEstablishJobs; // sessions to persist -> timestamp to end persist at std::unordered_map< llarp::RouterID, llarp_time_t, llarp::RouterID::Hash > m_PersistingSessions; llarp_router(); virtual ~llarp_router(); void HandleLinkSessionEstablished(llarp::RouterContact); bool HandleRecvLinkMessageBuffer(llarp::ILinkSession *from, llarp_buffer_t msg); void AddInboundLink(std::unique_ptr< llarp::ILinkLayer > &link); bool InitOutboundLink(); /// initialize us as a service node void InitServiceNode(); void Close(); bool LoadHiddenServiceConfig(const char *fname); bool AddHiddenService(const llarp::service::Config::section_t &config); bool Ready(); void Run(); void PersistSessionUntil(const llarp::RouterID &remote, llarp_time_t until); static void ConnectAll(void *user, uint64_t orig, uint64_t left); bool EnsureIdentity(); bool EnsureEncryptionKey(); bool SaveRC(); const byte_t * pubkey() const { return llarp::seckey_topublic(identity); } void OnConnectTimeout(const llarp::RouterID &remote); bool HasPendingConnectJob(const llarp::RouterID &remote); void try_connect(fs::path rcfile); /// send to remote router or queue for sending /// returns false on overflow /// returns true on successful queue /// NOT threadsafe /// MUST be called in the logic thread bool SendToOrQueue(const llarp::RouterID &remote, const llarp::ILinkMessage *msg); /// sendto or drop void SendTo(llarp::RouterID remote, const llarp::ILinkMessage *msg, llarp::ILinkLayer *chosen); /// manually flush outbound message queue for just 1 router void FlushOutboundFor(const llarp::RouterID &remote, llarp::ILinkLayer *chosen = nullptr); /// manually discard all pending messages to remote router void DiscardOutboundFor(const llarp::RouterID &remote); /// try establishing a session to a remote router void TryEstablishTo(const llarp::RouterID &remote); /// flush outbound message queue void FlushOutbound(); /// called by link when a remote session is expunged void SessionClosed(const llarp::RouterID &remote); /// call internal router ticker void Tick(); /// schedule ticker to call i ms from now void ScheduleTicker(uint64_t i = 1000); llarp::ILinkLayer * GetLinkWithSessionByPubkey(const llarp::RouterID &remote); void ConnectToRandomRouters(int N); size_t NumberOfConnectedRouters() const; bool GetRandomConnectedRouter(llarp::RouterContact &result) const; void async_verify_RC(const llarp::RouterContact &rc); void HandleDHTLookupForSendTo(llarp::RouterID remote, const std::vector< llarp::RouterContact > &results); bool HasSessionTo(const llarp::RouterID &remote) const; void HandleDHTLookupForTryEstablishTo( llarp::RouterID remote, const std::vector< llarp::RouterContact > &results); static void on_verify_client_rc(llarp_async_verify_rc *context); static void on_verify_server_rc(llarp_async_verify_rc *context); static void handle_router_ticker(void *user, uint64_t orig, uint64_t left); static void HandleAsyncLoadRCForSendTo(llarp_async_load_rc *async); }; #endif