#include #include #include #include #include #include #include // We libuv now #ifndef _WIN32 #include #elif defined(_WIN32) || defined(_WIN64) || defined(__NT__) #define SHUT_RDWR SD_BOTH #include #else #error No async event loop for your platform, port libuv to your operating system #endif llarp_ev_loop_ptr llarp_make_ev_loop() { #ifndef _WIN32 llarp_ev_loop_ptr r = std::make_shared< libuv::Loop >(); #elif defined(_WIN32) || defined(_WIN64) || defined(__NT__) llarp_ev_loop_ptr r = std::make_shared< llarp_win32_loop >(); #else #error no event loop subclass #endif r->init(); r->update_time(); return r; } void llarp_ev_loop_run_single_process(llarp_ev_loop_ptr ev, std::shared_ptr< llarp::Logic > logic) { while(ev->running()) { ev->update_time(); ev->tick(EV_TICK_INTERVAL); if(ev->running()) { ev->update_time(); logic->tick_async(ev->time_now()); llarp_threadpool_tick(logic->thread); } llarp::LogContext::Instance().logStream->Tick(ev->time_now()); } ev->stopped(); } int llarp_ev_add_udp(struct llarp_ev_loop *ev, struct llarp_udp_io *udp, const struct sockaddr *src) { udp->parent = ev; if(ev->udp_listen(udp, src)) return 0; return -1; } int llarp_ev_close_udp(struct llarp_udp_io *udp) { if(udp->parent->udp_close(udp)) return 0; return -1; } llarp_time_t llarp_ev_loop_time_now_ms(const llarp_ev_loop_ptr &loop) { if(loop) return loop->time_now(); return llarp::time_now_ms(); } void llarp_ev_loop_stop(const llarp_ev_loop_ptr &loop) { loop->stop(); } int llarp_ev_udp_sendto(struct llarp_udp_io *udp, const sockaddr *to, const llarp_buffer_t &buf) { return udp->sendto(udp, to, buf.base, buf.sz); } bool llarp_ev_add_tun(struct llarp_ev_loop *loop, struct llarp_tun_io *tun) { #if !defined(_WIN32) if(tun->ifaddr[0] == 0 || strcmp(tun->ifaddr, "auto") == 0) { LogError("invalid ifaddr on tun: ", tun->ifaddr); return false; } if(tun->ifname[0] == 0 || strcmp(tun->ifname, "auto") == 0) { LogError("invalid ifname on tun: ", tun->ifname); return false; } return loop->tun_listen(tun); #else UNREFERENCED_PARAMETER(loop); auto dev = new win32_tun_io(tun); tun->impl = dev; // We're not even going to add this to the socket event loop if(dev) { dev->setup(); return dev->add_ev(); // start up tun and add to event queue } llarp::LogWarn("Loop could not create tun"); return false; #endif } bool llarp_ev_tun_async_write(struct llarp_tun_io *tun, const llarp_buffer_t &buf) { if(buf.sz > EV_WRITE_BUF_SZ) { llarp::LogWarn("packet too big, ", buf.sz, " > ", EV_WRITE_BUF_SZ); return false; } #ifndef _WIN32 return tun->writepkt(tun, buf.base, buf.sz); #else return static_cast< win32_tun_io * >(tun->impl)->queue_write(buf.base, buf.sz); #endif } bool llarp_tcp_conn_async_write(struct llarp_tcp_conn *conn, const llarp_buffer_t &b) { ManagedBuffer buf{b}; size_t sz = buf.underlying.sz; buf.underlying.cur = buf.underlying.base; while(sz > EV_WRITE_BUF_SZ) { ssize_t amount = conn->write(conn, buf.underlying.cur, EV_WRITE_BUF_SZ); if(amount <= 0) { llarp::LogError("write underrun"); return false; } buf.underlying.cur += amount; sz -= amount; } return conn->write(conn, buf.underlying.cur, sz) > 0; } void llarp_tcp_async_try_connect(struct llarp_ev_loop *loop, struct llarp_tcp_connecter *tcp) { tcp->loop = loop; llarp::string_view addr_str, port_str; // try parsing address const char *begin = tcp->remote; const char *ptr = strstr(tcp->remote, ":"); // get end of address if(ptr == nullptr) { llarp::LogError("bad address: ", tcp->remote); if(tcp->error) tcp->error(tcp); return; } const char *end = ptr; while(*end && ((end - begin) < static_cast< ptrdiff_t >(sizeof tcp->remote))) { ++end; } addr_str = llarp::string_view(begin, ptr - begin); ++ptr; port_str = llarp::string_view(ptr, end - ptr); // actually parse address llarp::Addr addr(addr_str, port_str); if(!loop->tcp_connect(tcp, addr)) { llarp::LogError("async connect failed"); if(tcp->error) tcp->error(tcp); } } bool llarp_tcp_serve(struct llarp_ev_loop *loop, struct llarp_tcp_acceptor *tcp, const struct sockaddr *bindaddr) { tcp->loop = loop; return loop->tcp_listen(tcp, bindaddr); } void llarp_tcp_acceptor_close(struct llarp_tcp_acceptor *tcp) { tcp->close(tcp); } void llarp_tcp_conn_close(struct llarp_tcp_conn *conn) { conn->close(conn); } namespace llarp { bool tcp_conn::tick() { if(_shouldClose) { if(tcp.closed) tcp.closed(&tcp); ::shutdown(fd, SHUT_RDWR); return false; } else if(tcp.tick) tcp.tick(&tcp); return true; } } // namespace llarp