using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("LokiNET")] [assembly: AssemblyDescription("LokiNET end-user UI")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Loki Project")] [assembly: AssemblyProduct("LokiNET Launcher")] [assembly: AssemblyCopyright("Copyright ©2018-2019 Loki Project. All rights reserved. See LICENSE for more details.")] [assembly: AssemblyTrademark("Loki, Loki Project, LokiNET are ™ & ©2018-2019 Loki Foundation")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("1cdee73c-29c5-4781-bd74-1eeac6f75a14")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("0.4.1.0")] [assembly: AssemblyFileVersion("0.4.1.0")] #if DEBUG [assembly: AssemblyInformationalVersion("0.4.1-dev-{chash:8}")] #else [assembly: AssemblyInformationalVersion("0.4.1 (RELEASE_CODENAME)")] #endif