# Lowest version - android ndk 3.6.0 cmake_minimum_required(VERSION 3.6.0) set(PROJECT_NAME lokinet) project(${PROJECT_NAME} C CXX) # Core options option(USE_AVX2 "enable avx2 code" ) option(USE_NETNS "enable networking namespace support. Linux only" ) option(AMD_RYZEN_HACK "hack for AMD Ryzen FPU bug (support FMA3 and FMA4 in FPU, but does not show in CPUID)" ) if (NOT MSVC) option(STATIC_LINK_RUNTIME "link statically against compiler runtime, standard library and pthreads") endif() option(NON_PC_TARGET "non-pc target build: iphone, andriod, embedded non-i386 SBC, etc" ) option(SHADOW "use shadow testing framework. linux only" ) option(ASAN "use address sanitiser, if your system has it" ) option(JEMALLOC "use jemalloc. Not required on BSD" ) option(DEBIAN "build for debian" ) option(TESTNET "testnet build" ) option(WITH_SHARED "build shared library") option(WITH_COVERAGE "generate coverage data") option(WARNINGS_AS_ERRORS "treat all warnings as errors. turn off for development, on for release" OFF) include(cmake/target_link_libraries_system.cmake) include(cmake/add_import_library.cmake) include(cmake/add_log_tag.cmake) # Basic definitions set(LIB lokinet) set(SHARED_LIB ${LIB}-shared) set(STATIC_LIB ${LIB}-static) set(CRYPTOGRAPHY_LIB ${LIB}-cryptography) set(UTIL_LIB ${LIB}-util) set(PLATFORM_LIB ${LIB}-platform) set(ANDROID_LIB ${LIB}android) set(ABYSS libabyss) set(ABYSS_LIB abyss) set(ABYSS_EXE ${ABYSS_LIB}-main) get_filename_component(TT_ROOT "vendor/libtuntap-master" ABSOLUTE) add_definitions(-D${CMAKE_SYSTEM_NAME}) get_filename_component(CORE_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/include" ABSOLUTE) get_filename_component(ABYSS_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/${ABYSS}/include" ABSOLUTE) find_program(CCACHE_PROGRAM ccache) if(CCACHE_PROGRAM) set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}") endif() if(MSVC_VERSION) enable_language(ASM_MASM) list(APPEND CMAKE_ASM_MASM_SOURCE_FILE_EXTENSIONS s) add_definitions(/D_WIN32_WINNT=0x0600 /DNOMINMAX /DSODIUM_STATIC) else() enable_language(ASM) endif(MSVC_VERSION) include(cmake/solaris.cmake) if(WIN32) set(CMAKE_CXX_STANDARD 17) else() set(CMAKE_CXX_STANDARD 14) endif(WIN32) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) if (NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux" AND SHADOW) message( FATAL_ERROR "shadow-framework is Linux only" ) endif(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux" AND SHADOW) set(ABSEIL_DIR vendor/abseil-cpp) add_subdirectory(${ABSEIL_DIR}) include_directories(SYSTEM ${ABSEIL_DIR}) add_subdirectory(vendor/cxxopts) add_subdirectory(vendor/nlohmann) include_directories(SYSTEM vendor/cxxopts/include) if (NOT WIN32) add_compile_options(-fPIC) endif(NOT WIN32) if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") add_compile_options(-Wno-unknown-warning-option) endif() if (NOT MSVC_VERSION) add_compile_options(-Wall -Wextra -Wno-unknown-pragmas) # vla are evil add_compile_options(-Wvla) add_compile_options($<$:-fpermissive>) add_compile_options(-Wno-unused-function -Wno-deprecated-declarations -Wno-unknown-pragmas) endif() if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") add_compile_options(-Wthread-safety) endif() include(cmake/coverage.cmake) # these vars are set by the cmake toolchain spec if (WOW64_CROSS_COMPILE OR WIN64_CROSS_COMPILE) include(cmake/cross_compile.cmake) endif(WOW64_CROSS_COMPILE OR WIN64_CROSS_COMPILE) if(DEBIAN) add_definitions(-DDEBIAN) elseif(NOT ANDROID AND NOT NON_PC_TARGET) if (NOT USE_AVX2) # Public binary releases set(CRYPTO_FLAGS -march=nocona -mtune=core2 -mfpmath=sse) else() set(CRYPTO_FLAGS -march=haswell -mtune=native -mfpmath=sse) endif() endif() # only needed if using AVX2 if(AMD_RYZEN_HACK AND USE_AVX2) set(CRYPTO_FLAGS -march=native -mfpmath=sse -mavx -mavx2 -mfma) message(WARNING "This option may be removed in a future release. Contact your computer manufacturer for updated ROMs or microcode patches.") endif(AMD_RYZEN_HACK AND USE_AVX2) set(CMAKE_THREAD_PREFER_PTHREAD TRUE) set(THREADS_PREFER_PTHREAD_FLAG TRUE) find_package(Threads REQUIRED) # not supported on Solaris - system libraries are not available as archives if(STATIC_LINK_RUNTIME) if (NOT SOLARIS) add_compile_options(-static -flto) if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") link_libraries( -static -static-libstdc++ -pthread -flto ) else() # this is messing with release builds add_compile_options(-U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0) set(CMAKE_AR "gcc-ar") set(CMAKE_C_ARCHIVE_CREATE " qcs ") set(CMAKE_C_ARCHIVE_FINISH "true") set(CMAKE_CXX_ARCHIVE_CREATE " qcs ") set(CMAKE_CXX_ARCHIVE_FINISH "true") link_libraries( -flto -static-libstdc++ -static-libgcc -static -Wl,--whole-archive -lpthread -Wl,--no-whole-archive ) endif() else() link_libraries( -static-libstdc++ -static-libgcc ) endif() endif(STATIC_LINK_RUNTIME) if(USE_NETNS) add_definitions(-DNETNS=1) else() add_definitions(-DNETNS=0) endif(USE_NETNS) if(TESTNET) add_definitions(-DTESTNET=1) endif(TESTNET) if(NOT DEBIAN AND NOT MSVC_VERSION) set(OPTIMIZE_FLAGS -O3) set(DEBUG_FLAGS -O0 -g3) endif() if(ASAN) set(DEBUG_FLAGS ${DEBUG_FLAGS} -fsanitize=address -fno-omit-frame-pointer) set(OPTIMIZE_FLAGS "-O0") endif(ASAN) if(SHADOW) include(cmake/shadow.cmake) endif(SHADOW) if(CMAKE_BUILD_TYPE MATCHES "[Dd][Ee][Bb][Uu][Gg]") set(OPTIMIZE_FLAGS "") add_definitions(-DLOKINET_DEBUG=1) set(CRYPTO_FLAGS "") add_compile_options( ${DEBUG_FLAGS} ) link_libraries( ${DEBUG_FLAGS} ) endif(CMAKE_BUILD_TYPE MATCHES "[Dd][Ee][Bb][Uu][Gg]") # Add non-386 target-specific options here if(NON_PC_TARGET) add_definitions(-DRPI) set(WITH_STATIC ON) endif(NON_PC_TARGET) add_compile_options(${OPTIMIZE_FLAGS} ${CRYPTO_FLAGS}) if(NOT GIT_VERSION) exec_program("git" ${CMAKE_CURRENT_SOURCE_DIR} ARGS "rev-parse --short HEAD" OUTPUT_VARIABLE GIT_VERSION_UNSTRIP) string(STRIP "${GIT_VERSION_UNSTRIP}" GIT_VERSION) endif(NOT GIT_VERSION) string(REGEX REPLACE ^fatal.*$ nogit GIT_VERSION_REAL "${GIT_VERSION}") add_definitions("-DGIT_REV=\"${GIT_VERSION_REAL}\"") set(EXE lokinet) set(EXE_SRC daemon/main.cpp) # HeapAlloc(2) on Windows was significantly revamped in 2009 # but the old algorithm isn't too bad either # this is _the_ system allocator on BSD UNIX # openbsd replaced it with a secure/randomised malloc not too # long ago if(JEMALLOC) set(MALLOC_LIB jemalloc) endif(JEMALLOC) # FS_LIB should resolve to nothing on all other platforms # it is only required on win32 -rick set(LIBS ${MALLOC_LIB} ${FS_LIB}) if(ANDROID) list(APPEND LIBS log) add_definitions(-DANDROID) set(ANDROID_PLATFORM_SRC android/ifaddrs.c) endif(ANDROID) if(UNIX) include(cmake/unix.cmake) elseif(WIN32) include(cmake/win32.cmake) else() message(FATAL_ERROR "What operating system _are_ you building on/for?") endif() set(LIBTUNTAP_SRC_BASE ${TT_ROOT}/tuntap.cpp ${TT_ROOT}/tuntap_log.cpp ${LIBTUNTAP_IMPL}) if(UNIX) set(LIBTUNTAP_SRC ${TT_ROOT}/tuntap-unix.c ${LIBTUNTAP_SRC_BASE}) else() set(LIBTUNTAP_SRC ${LIBTUNTAP_SRC_BASE}) endif() if(NOT WIN32) add_subdirectory(vendor) endif() add_subdirectory(crypto) add_subdirectory(libutp) add_subdirectory(llarp) add_subdirectory(libabyss) if (NOT WIN32) add_executable(${ABYSS_EXE} ${ABYSS}/main.cpp) target_link_libraries(${ABYSS_EXE} PUBLIC ${ABYSS_LIB} Threads::Threads) elseif(NOT MSVC_VERSION) add_executable(${ABYSS_EXE} ${ABYSS}/main.cpp llarp/win32/abyss.rc) target_link_libraries(${ABYSS_EXE} PUBLIC ${ABYSS_LIB} ${STATIC_LIB} ws2_32) else() add_executable(${ABYSS_EXE} ${ABYSS}/main.cpp) target_link_libraries(${ABYSS_EXE} PUBLIC ${ABYSS_LIB} ${STATIC_LIB} ws2_32) endif(NOT WIN32) target_include_directories(${ABYSS_LIB} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/${ABYSS}/include") target_include_directories(${ABYSS_EXE} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/${ABYSS}/include") # for freebsd if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") target_include_directories(${ABYSS_LIB} SYSTEM PUBLIC /usr/local/include) endif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") add_log_tag(${ABYSS_EXE}) add_log_tag(${ABYSS_LIB}) if(SHADOW) set(LOKINET_SHADOW shadow-plugin-${SHARED_LIB}) set(LOKINET_SHADOW_LIBS ${SHARED_LIB}) add_shadow_plugin(${LOKINET_SHADOW} ${EXE_SRC}) target_link_libraries(${LOKINET_SHADOW} ${LOKINET_SHADOW_LIBS}) target_include_directories(${LOKINET_SHADOW} PUBLIC ${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/llarp ${PROJECT_SOURCE_DIR}/crypto/include ${PROJECT_SOURCE_DIR}/vendor/cppbackport-master/lib) else() if(NOT WIN32) add_executable(${EXE} ${EXE_SRC}) elseif(NOT MSVC_VERSION) add_executable(${EXE} ${EXE_SRC} llarp/win32/version.rc) else() add_executable(${EXE} ${EXE_SRC}) endif(NOT WIN32) add_log_tag(${EXE}) install(TARGETS ${EXE} RUNTIME DESTINATION bin) if(WIN32) install(PROGRAMS ${CMAKE_SOURCE_DIR}/lokinet-bootstrap.exe DESTINATION bin) else() install(PROGRAMS ${CMAKE_SOURCE_DIR}/lokinet-bootstrap DESTINATION bin) endif() if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") install(CODE "execute_process(COMMAND setcap cap_net_admin,cap_net_bind_service=+eip ${CMAKE_INSTALL_PREFIX}/bin/lokinet)") endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") target_link_libraries(${EXE} PUBLIC ${EXE_LIBS}) if(ANDROID) add_library(${ANDROID_LIB} SHARED jni/lokinet_android.cpp) set_property(TARGET ${ANDROID_LIB} PROPERTY CXX_STANDARD 14) add_log_tag(${ANDROID_LIB}) target_link_libraries(${ANDROID_LIB} ${STATIC_LIB} ${LIBS}) endif(ANDROID) endif(SHADOW) enable_testing() if (NOT SHADOW AND NOT MSVC_VERSION) add_subdirectory(test) endif()