lokinet/daemon/lokinet.swift

244 lines
10 KiB
Swift

import AppKit
import Foundation
import NetworkExtension
import SystemExtensions
let app = NSApplication.shared
let START = "--start"
let STOP = "--stop"
let HELP_STRING = "usage: lokinet {--start|--stop}"
class LokinetMain: NSObject, NSApplicationDelegate {
var vpnManager = NETunnelProviderManager()
var mode = START
let netextBundleId = "org.lokinet.network-extension"
func applicationDidFinishLaunching(_: Notification) {
if mode == START {
startNetworkExtension()
} else if mode == STOP {
tearDownVPNTunnel()
} else {
result(msg: HELP_STRING)
}
}
func bail() {
app.terminate(self)
}
func result(msg: String) {
NSLog(msg)
// TODO: does lokinet continue after this?
bail()
}
func tearDownVPNTunnel() {
NSLog("Stopping Lokinet")
NETunnelProviderManager.loadAllFromPreferences { [self] (savedManagers: [NETunnelProviderManager]?, error: Error?) in
if let error = error {
self.result(msg: error.localizedDescription)
return
}
if let savedManagers = savedManagers {
for manager in savedManagers {
if (manager.protocolConfiguration as? NETunnelProviderProtocol)?.providerBundleIdentifier == self.netextBundleId {
manager.connection.stopVPNTunnel()
self.result(msg: "Lokinet Down")
}
}
}
self.result(msg: "Lokinet is not up")
}
}
func startNetworkExtension() {
#if MACOS_SYSTEM_EXTENSION
NSLog("Loading Lokinet network extension")
// Start by activating the system extension
let activationRequest = OSSystemExtensionRequest.activationRequest(forExtensionWithIdentifier: netextBundleId, queue: .main)
activationRequest.delegate = self
OSSystemExtensionManager.shared.submitRequest(activationRequest)
#else
setupVPNTunnel()
#endif
}
func setupVPNTunnel() {
NSLog("Starting up Lokinet tunnel")
NETunnelProviderManager.loadAllFromPreferences { [self] (savedManagers: [NETunnelProviderManager]?, error: Error?) in
if let error = error {
self.result(msg: error.localizedDescription)
return
}
if let savedManagers = savedManagers {
for manager in savedManagers {
if (manager.protocolConfiguration as? NETunnelProviderProtocol)?.providerBundleIdentifier == self.netextBundleId {
NSLog("Found saved VPN Manager")
self.vpnManager = manager
}
}
}
let providerProtocol = NETunnelProviderProtocol()
providerProtocol.serverAddress = "loki.loki" // Needs to be set to some non-null dummy value
providerProtocol.username = "anonymous"
providerProtocol.providerBundleIdentifier = self.netextBundleId
if #available(macOS 11, *) {
providerProtocol.enforceRoutes = true
}
// macos seems to have trouble when this is true, and reports are that this breaks and
// doesn't do what it says on the tin in the first place. Needs more testing.
providerProtocol.includeAllNetworks = false
self.vpnManager.protocolConfiguration = providerProtocol
self.vpnManager.isEnabled = true
// self.vpnManager.isOnDemandEnabled = true
self.vpnManager.localizedDescription = "lokinet"
self.vpnManager.saveToPreferences(completionHandler: { [self] error -> Void in
if error != nil {
NSLog("Error saving to preferences")
self.result(msg: error!.localizedDescription)
} else {
self.vpnManager.loadFromPreferences(completionHandler: { error in
if error != nil {
NSLog("Error loading from preferences")
self.result(msg: error!.localizedDescription)
} else {
do {
NSLog("Trying to start")
self.initializeConnectionObserver()
try self.vpnManager.connection.startVPNTunnel()
} catch let error as NSError {
self.result(msg: error.localizedDescription)
} catch {
self.result(msg: "There was a fatal error")
}
// Check if we are already connected because, if so, we won't get a
// status change and will just hang waiting for one.
if self.vpnManager.connection.status == .connected {
self.result(msg: "VPN already connected");
}
}
})
}
})
}
}
func initializeConnectionObserver() {
NotificationCenter.default.addObserver(forName: NSNotification.Name.NEVPNStatusDidChange, object: vpnManager.connection, queue: OperationQueue.main) { [self] _ -> Void in
if self.vpnManager.connection.status == .invalid {
self.result(msg: "VPN configuration is invalid")
} else if self.vpnManager.connection.status == .disconnected {
self.result(msg: "VPN is disconnected.")
} else if self.vpnManager.connection.status == .connecting {
NSLog("VPN is connecting...")
} else if self.vpnManager.connection.status == .reasserting {
NSLog("VPN is reasserting...")
} else if self.vpnManager.connection.status == .disconnecting {
NSLog("VPN is disconnecting...")
} else if self.vpnManager.connection.status == .connected {
self.result(msg: "VPN Connected")
}
}
}
}
#if MACOS_SYSTEM_EXTENSION
extension LokinetMain: OSSystemExtensionRequestDelegate {
func request(_: OSSystemExtensionRequest, didFinishWithResult result: OSSystemExtensionRequest.Result) {
guard result == .completed else {
NSLog("Unexpected result %d for system extension request", result.rawValue)
return
}
NSLog("Lokinet system extension loaded")
setupVPNTunnel()
}
func request(_: OSSystemExtensionRequest, didFailWithError error: Error) {
NSLog("System extension request failed: %@", error.localizedDescription)
self.bail()
}
func requestNeedsUserApproval(_ request: OSSystemExtensionRequest) {
NSLog("Extension %@ requires user approval", request.identifier)
}
func request(_ request: OSSystemExtensionRequest,
actionForReplacingExtension existing: OSSystemExtensionProperties,
withExtension extension: OSSystemExtensionProperties) -> OSSystemExtensionRequest.ReplacementAction
{
NSLog("Replacing extension %@ version %@ with version %@", request.identifier, existing.bundleShortVersion, `extension`.bundleShortVersion)
return .replace
}
}
#endif
let args = CommandLine.arguments
// If we are invoked with no arguments then exec the gui. This is dumb, but there doesn't seem to
// be a nicer way to do this on Apple's half-baked platform because:
// - we have three "bundles" we need to manage: the GUI app, the system extension, and the Lokinet
// app (this file) which loads the system extension.
// - if we embed the system extension directly inside the GUI then it fails to launch because the
// electron GUI's requirements (needed for JIT) conflict with the ability to load a system
// extensions.
// - if we embed Lokinet.app inside Lokinet-GUI.app and then the system extension inside Lokinet.app
// then it works, but macos loses track of the system extension and doesn't remove it when you
// remove the application. (It breaks your system, leaving an impossible-to-remove system
// extension, in just the same way it breaks if you don't use Finder to remove the Application.
// Apple used to say (around 2 years ago as of writing) that they would fix this situation "soon",
// but hasn't, and has stopped saying anything about it.)
// - if we try to use multiple executables (one to launch the system extension, one simple shell
// script to execs the embedded GUI app) inside the Lokinet.app and make the GUI the default for
// the application then Lokinet gets killed by gatekeeper because code signing only applies the
// (required-for-system-extensions) provisioningprofile to the main binary in the app.
//
// So we are left needing *one* single binary that isn't the GUI but has to do double-duty for both
// exec'ing the binary and loading lokinet, depending on how it is called.
//
// But of course there is no way to specify command-line arguments to the default binary macOS runs,
// so we can't use a `--gui` flag or anything so abhorrent to macos purity, thus this nasty
// solution:
// - no args -- exec the GUI
// - `--start` -- load the system extension and start lokinet
// - `--stop` -- stop lokinet
//
// macOS: land of half-baked implementations and nasty hacks to make anything work.
if args.count == 1 {
let gui_path = Bundle.main.resourcePath! + "/../Helpers/Lokinet-GUI.app"
if !FileManager.default.fileExists(atPath: gui_path) {
NSLog("Could not find gui app at %@", gui_path)
exit(1)
}
let gui_url = URL(fileURLWithPath: gui_path, isDirectory: false)
let gui_app_conf = NSWorkspace.OpenConfiguration()
let group = DispatchGroup()
group.enter()
NSWorkspace.shared.openApplication(at: gui_url, configuration: gui_app_conf,
completionHandler: { (app, error) in
if error != nil {
NSLog("Error launching gui: %@", error!.localizedDescription)
} else {
NSLog("Lauched GUI");
}
group.leave()
})
group.wait()
} else if args.count == 2 {
let delegate = LokinetMain()
delegate.mode = args[1]
app.delegate = delegate
app.run()
} else {
NSLog(HELP_STRING)
}