lokinet/llarp/service/outbound_context.cpp

720 lines
21 KiB
C++

#include "outbound_context.hpp"
#include "async_key_exchange.hpp"
#include "hidden_service_address_lookup.hpp"
#include "endpoint.hpp"
#include "endpoint_util.hpp"
#include "protocol_type.hpp"
#include <llarp/router/abstractrouter.hpp>
#include <llarp/nodedb.hpp>
#include <llarp/profiling.hpp>
#include <llarp/util/meta/memfn.hpp>
#include <random>
#include <algorithm>
namespace llarp
{
namespace service
{
bool
OutboundContext::Stop()
{
markedBad = true;
return path::Builder::Stop();
}
bool
OutboundContext::IsDone(llarp_time_t now) const
{
(void)now;
return AvailablePaths(path::ePathRoleAny) == 0 && ShouldRemove();
}
bool
OutboundContext::ShouldBundleRC() const
{
return m_Endpoint->ShouldBundleRC();
}
bool
OutboundContext::HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t seq)
{
// pick another intro
if (dst == remoteIntro.pathID && remoteIntro.router == p->Endpoint())
{
LogWarn(Name(), " message ", seq, " dropped by endpoint ", p->Endpoint(), " via ", dst);
markedBad = remoteIntro.IsExpired(Now());
MarkCurrentIntroBad(Now());
ShiftIntroRouter(p->Endpoint());
UpdateIntroSet();
}
return true;
}
constexpr auto OutboundContextNumPaths = 4;
OutboundContext::OutboundContext(const IntroSet& introset, Endpoint* parent)
: path::Builder{parent->Router(), OutboundContextNumPaths, parent->numHops}
, SendContext{introset.addressKeys, {}, this, parent}
, location{introset.addressKeys.Addr().ToKey()}
, addr{introset.addressKeys.Addr()}
, currentIntroSet{introset}
{
assert(not introset.intros.empty());
updatingIntroSet = false;
// pick random first intro
auto it = introset.intros.begin();
if (introset.intros.size() > 1)
{
CSRNG rng{};
it += std::uniform_int_distribution<size_t>{0, introset.intros.size() - 1}(rng);
}
m_NextIntro = *it;
currentConvoTag.Randomize();
lastShift = Now();
// add send and connect timeouts to the parent endpoints path alignment timeout
// this will make it so that there is less of a chance for timing races
sendTimeout += parent->PathAlignmentTimeout();
connectTimeout += parent->PathAlignmentTimeout();
}
OutboundContext::~OutboundContext() = default;
/// actually swap intros
void
OutboundContext::SwapIntros()
{
if (remoteIntro != m_NextIntro)
{
remoteIntro = m_NextIntro;
m_DataHandler->PutSenderFor(currentConvoTag, currentIntroSet.addressKeys, false);
m_DataHandler->PutIntroFor(currentConvoTag, remoteIntro);
ShiftIntroRouter(m_NextIntro.router);
// if we have not made a handshake to the remote endpoint do so
if (not IntroGenerated())
{
KeepAlive();
}
}
}
Address
OutboundContext::Addr() const
{
return addr;
}
bool
OutboundContext::OnIntroSetUpdate(
const Address&,
std::optional<IntroSet> foundIntro,
const RouterID& endpoint,
llarp_time_t,
uint64_t relayOrder)
{
if (markedBad)
return true;
updatingIntroSet = false;
if (foundIntro)
{
if (foundIntro->timestampSignedAt == 0s)
{
LogWarn(Name(), " got introset with zero timestamp: ", *foundIntro);
return true;
}
if (currentIntroSet.timestampSignedAt > foundIntro->timestampSignedAt)
{
LogInfo("introset is old, dropping");
return true;
}
const llarp_time_t now = Now();
if (foundIntro->IsExpired(now))
{
LogError("got expired introset from lookup from ", endpoint);
return true;
}
currentIntroSet = *foundIntro;
ShiftIntroRouter(RouterID{});
}
else if (relayOrder > 0)
{
++m_LookupFails;
LogWarn(Name(), " failed to look up introset, fails=", m_LookupFails);
}
return true;
}
bool
OutboundContext::ReadyToSend() const
{
if (markedBad)
return false;
if (remoteIntro.router.IsZero())
return false;
return IntroSent() and GetPathByRouter(remoteIntro.router);
}
void
OutboundContext::ShiftIntroRouter(const RouterID r)
{
const auto now = Now();
Introduction selectedIntro{};
for (const auto& intro : currentIntroSet.intros)
{
if (intro.expiresAt > selectedIntro.expiresAt and intro.router != r)
{
selectedIntro = intro;
}
}
if (selectedIntro.router.IsZero() || selectedIntro.ExpiresSoon(now))
return;
m_NextIntro = selectedIntro;
lastShift = now;
}
void
OutboundContext::HandlePathBuildTimeout(path::Path_ptr p)
{
ShiftIntroRouter(p->Endpoint());
path::Builder::HandlePathBuildTimeout(p);
}
void
OutboundContext::HandlePathBuildFailedAt(path::Path_ptr p, RouterID hop)
{
if (p->Endpoint() == hop)
{
// shift intro when we fail at the pivot
ShiftIntroRouter(p->Endpoint());
}
path::Builder::HandlePathBuildFailedAt(p, hop);
}
void
OutboundContext::HandlePathBuilt(path::Path_ptr p)
{
path::Builder::HandlePathBuilt(p);
p->SetDataHandler([self = weak_from_this()](auto path, auto frame) {
if (auto ptr = self.lock())
return ptr->HandleHiddenServiceFrame(path, frame);
return false;
});
p->SetDropHandler([self = weak_from_this()](auto path, auto id, auto seqno) {
if (auto ptr = self.lock())
return ptr->HandleDataDrop(path, id, seqno);
return false;
});
if (markedBad)
{
// ignore new path if we are marked dead
LogInfo(Name(), " marked bad, ignoring new path");
p->EnterState(path::ePathIgnore, Now());
}
else if (p->Endpoint() == m_NextIntro.router)
{
// we now have a path to the next intro, swap intros
SwapIntros();
}
}
void
OutboundContext::AsyncGenIntro(const llarp_buffer_t& payload, ProtocolType t)
{
if (generatedIntro)
{
LogWarn(Name(), " dropping packet as we are not fully handshaked right now");
return;
}
if (remoteIntro.router.IsZero())
{
LogWarn(Name(), " dropping intro frame we have no intro ready yet");
return;
}
auto path = GetPathByRouter(remoteIntro.router);
if (path == nullptr)
{
LogError(Name(), " has no path to ", remoteIntro.router, " when we should have had one");
return;
}
auto frame = std::make_shared<ProtocolFrame>();
frame->Clear();
auto ex = std::make_shared<AsyncKeyExchange>(
m_Endpoint->Loop(),
remoteIdent,
m_Endpoint->GetIdentity(),
currentIntroSet.sntrupKey,
remoteIntro,
m_DataHandler,
currentConvoTag,
t);
ex->hook = [self = shared_from_this(), path](auto frame) {
if (not self->Send(std::move(frame), path))
return;
self->m_Endpoint->Loop()->call_later(
self->remoteIntro.latency, [self]() { self->sentIntro = true; });
};
ex->msg.PutBuffer(payload);
ex->msg.introReply = path->intro;
frame->F = ex->msg.introReply.pathID;
frame->R = 0;
generatedIntro = true;
// ensure we have a sender put for this convo tag
m_DataHandler->PutSenderFor(currentConvoTag, currentIntroSet.addressKeys, false);
// encrypt frame async
m_Endpoint->Router()->QueueWork([ex, frame] { return AsyncKeyExchange::Encrypt(ex, frame); });
LogInfo(Name(), " send intro frame T=", currentConvoTag);
}
std::string
OutboundContext::Name() const
{
return "OBContext:" + currentIntroSet.addressKeys.Addr().ToString();
}
void
OutboundContext::UpdateIntroSet()
{
constexpr auto IntrosetUpdateInterval = 10s;
const auto now = Now();
if (updatingIntroSet or markedBad or now < m_LastIntrosetUpdateAt + IntrosetUpdateInterval)
return;
LogInfo(Name(), " updating introset");
m_LastIntrosetUpdateAt = now;
// we want to use the parent endpoint's paths because outbound context
// does not implement path::PathSet::HandleGotIntroMessage
const auto paths = GetManyPathsWithUniqueEndpoints(m_Endpoint, 2, location);
uint64_t relayOrder = 0;
for (const auto& path : paths)
{
HiddenServiceAddressLookup* job = new HiddenServiceAddressLookup(
m_Endpoint,
util::memFn(&OutboundContext::OnIntroSetUpdate, shared_from_this()),
location,
PubKey{addr.as_array()},
path->Endpoint(),
relayOrder,
m_Endpoint->GenTXID(),
(IntrosetUpdateInterval / 2) + (2 * path->intro.latency) + IntrosetLookupGraceInterval);
relayOrder++;
if (job->SendRequestViaPath(path, m_Endpoint->Router()))
updatingIntroSet = true;
}
}
util::StatusObject
OutboundContext::ExtractStatus() const
{
auto obj = path::Builder::ExtractStatus();
obj["estimatedRTT"] = to_json(estimatedRTT);
obj["currentConvoTag"] = currentConvoTag.ToHex();
obj["remoteIntro"] = remoteIntro.ExtractStatus();
obj["sessionCreatedAt"] = to_json(createdAt);
obj["lastGoodSend"] = to_json(lastGoodSend);
obj["lastRecv"] = to_json(m_LastInboundTraffic);
obj["lastIntrosetUpdate"] = to_json(m_LastIntrosetUpdateAt);
obj["seqno"] = sequenceNo;
obj["markedBad"] = markedBad;
obj["lastShift"] = to_json(lastShift);
obj["remoteIdentity"] = addr.ToString();
obj["currentRemoteIntroset"] = currentIntroSet.ExtractStatus();
obj["nextIntro"] = m_NextIntro.ExtractStatus();
obj["readyToSend"] = ReadyToSend();
return obj;
}
void
OutboundContext::KeepAlive()
{
std::array<byte_t, 64> tmp;
llarp_buffer_t buf{tmp};
CryptoManager::instance()->randomize(buf);
SendPacketToRemote(buf, ProtocolType::Control);
m_LastKeepAliveAt = Now();
}
bool
OutboundContext::Pump(llarp_time_t now)
{
if (ReadyToSend() and remoteIntro.router.IsZero())
{
SwapIntros();
}
if (ReadyToSend())
{
// if we dont have a cached session key after sending intro we are in a fugged state so
// expunge
SharedSecret discardme;
if (not m_DataHandler->GetCachedSessionKeyFor(currentConvoTag, discardme))
{
LogError(Name(), " no cached key after sending intro, we are in a fugged state, oh no");
return true;
}
}
if (m_GotInboundTraffic and m_LastInboundTraffic + sendTimeout <= now)
{
// timeout on other side
UpdateIntroSet();
MarkCurrentIntroBad(now);
ShiftIntroRouter(remoteIntro.router);
}
// check for stale intros
// update the introset if we think we need to
if (currentIntroSet.HasStaleIntros(now, path::intro_path_spread)
or remoteIntro.ExpiresSoon(now, path::intro_path_spread))
{
UpdateIntroSet();
ShiftIntroduction(false);
}
if (ReadyToSend())
{
if (not remoteIntro.router.IsZero() and not GetPathByRouter(remoteIntro.router))
{
// pick another good intro if we have no path on our current intro
std::vector<Introduction> otherIntros;
ForEachPath([now, router = remoteIntro.router, &otherIntros](auto path) {
if (path and path->IsReady() and path->Endpoint() != router
and not path->ExpiresSoon(now, path::intro_path_spread))
{
otherIntros.emplace_back(path->intro);
}
});
if (not otherIntros.empty())
{
std::shuffle(otherIntros.begin(), otherIntros.end(), CSRNG{});
remoteIntro = otherIntros[0];
}
}
}
// lookup router in intro if set and unknown
if (not m_NextIntro.router.IsZero())
m_Endpoint->EnsureRouterIsKnown(m_NextIntro.router);
if (ReadyToSend() and not m_ReadyHooks.empty())
{
const auto path = GetPathByRouter(remoteIntro.router);
if (not path)
{
LogWarn(Name(), " ready but no path to ", remoteIntro.router, " ???");
return true;
}
for (const auto& hook : m_ReadyHooks)
hook(this);
m_ReadyHooks.clear();
}
const auto timeout = std::max(lastGoodSend, m_LastInboundTraffic);
if (lastGoodSend > 0s and now >= timeout + (sendTimeout / 2))
{
// send a keep alive to keep this session alive
KeepAlive();
if (markedBad)
{
LogWarn(Name(), " keepalive timeout hit");
return true;
}
}
// check for half open state where we can send but we get nothing back
if (m_LastInboundTraffic == 0s and now - createdAt > connectTimeout)
{
LogWarn(Name(), " half open state, we can send but we got nothing back");
return true;
}
// if we are dead return true so we are removed
const bool removeIt = timeout > 0s ? (now >= timeout && now - timeout > sendTimeout)
: (now >= createdAt && now - createdAt > connectTimeout);
if (removeIt)
{
LogInfo(Name(), " session is stale");
return true;
}
return false;
}
void
OutboundContext::AddReadyHook(std::function<void(OutboundContext*)> hook, llarp_time_t timeout)
{
if (ReadyToSend())
{
hook(this);
return;
}
if (m_ReadyHooks.empty())
{
m_router->loop()->call_later(timeout, [this]() {
LogWarn(Name(), " did not obtain session in time");
for (const auto& hook : m_ReadyHooks)
hook(nullptr);
m_ReadyHooks.clear();
});
}
m_ReadyHooks.push_back(hook);
}
std::optional<std::vector<RouterContact>>
OutboundContext::GetHopsForBuild()
{
if (m_NextIntro.router.IsZero())
{
ShiftIntroduction(false);
}
if (m_NextIntro.router.IsZero())
return std::nullopt;
return GetHopsAlignedToForBuild(m_NextIntro.router, m_Endpoint->SnodeBlacklist());
}
bool
OutboundContext::ShouldBuildMore(llarp_time_t now) const
{
if (markedBad or path::Builder::BuildCooldownHit(now))
return false;
if (NumInStatus(path::ePathBuilding) >= std::max(numDesiredPaths / size_t{2}, size_t{1}))
return false;
size_t numValidPaths = 0;
bool havePathToNextIntro = false;
ForEachPath([now, this, &havePathToNextIntro, &numValidPaths](path::Path_ptr path) {
if (not path->IsReady())
return;
if (not path->intro.ExpiresSoon(now, path::default_lifetime - path::intro_path_spread))
{
numValidPaths++;
if (path->intro.router == m_NextIntro.router)
havePathToNextIntro = true;
}
});
return numValidPaths < numDesiredPaths or not havePathToNextIntro;
}
void
OutboundContext::MarkCurrentIntroBad(llarp_time_t now)
{
MarkIntroBad(remoteIntro, now);
}
void
OutboundContext::MarkIntroBad(const Introduction&, llarp_time_t)
{}
bool
OutboundContext::IntroSent() const
{
return sentIntro;
}
bool
OutboundContext::IntroGenerated() const
{
return generatedIntro;
}
bool
OutboundContext::ShiftIntroduction(bool rebuild)
{
bool success = false;
const auto now = Now();
if (abs(now - lastShift) < shiftTimeout)
return false;
bool shifted = false;
std::vector<Introduction> intros = currentIntroSet.intros;
if (intros.size() > 1)
{
std::shuffle(intros.begin(), intros.end(), CSRNG{});
}
// to find a intro on the same router as before that is newer
for (const auto& intro : intros)
{
if (intro.ExpiresSoon(now))
continue;
if (m_Endpoint->SnodeBlacklist().count(intro.router))
continue;
if (remoteIntro.router == intro.router)
{
if (intro.expiresAt > m_NextIntro.expiresAt)
{
success = true;
m_NextIntro = intro;
}
}
}
if (!success)
{
/// pick newer intro not on same router
for (const auto& intro : intros)
{
if (m_Endpoint->SnodeBlacklist().count(intro.router))
continue;
m_Endpoint->EnsureRouterIsKnown(intro.router);
if (intro.ExpiresSoon(now))
continue;
if (m_NextIntro != intro)
{
if (intro.expiresAt > m_NextIntro.expiresAt)
{
shifted = intro.router != m_NextIntro.router;
m_NextIntro = intro;
success = true;
}
}
}
}
if (m_NextIntro.router.IsZero())
return false;
if (shifted)
lastShift = now;
if (rebuild && !BuildCooldownHit(Now()))
BuildOneAlignedTo(m_NextIntro.router);
return success;
}
void
OutboundContext::HandlePathDied(path::Path_ptr path)
{
// unconditionally update introset
UpdateIntroSet();
const RouterID endpoint{path->Endpoint()};
// if a path to our current intro died...
if (endpoint == remoteIntro.router)
{
// figure out how many paths to this router we have
size_t num = 0;
ForEachPath([&](const path::Path_ptr& p) {
if (p->Endpoint() == endpoint && p->IsReady())
++num;
});
if (num == 0)
{
// we have no more paths to this endpoint so we want to pivot off of it
MarkCurrentIntroBad(Now());
ShiftIntroRouter(endpoint);
if (m_NextIntro.router != endpoint)
BuildOneAlignedTo(m_NextIntro.router);
}
}
}
bool
OutboundContext::ShouldKeepAlive(llarp_time_t now) const
{
const auto SendKeepAliveInterval = sendTimeout / 2;
if (not m_GotInboundTraffic)
return false;
if (m_LastInboundTraffic == 0s)
return false;
return (now - m_LastKeepAliveAt) >= SendKeepAliveInterval;
}
void
OutboundContext::Tick(llarp_time_t now)
{
path::Builder::Tick(now);
if (ShouldKeepAlive(now))
KeepAlive();
}
bool
OutboundContext::HandleHiddenServiceFrame(path::Path_ptr p, const ProtocolFrame& frame)
{
m_LastInboundTraffic = m_Endpoint->Now();
m_GotInboundTraffic = true;
if (frame.R)
{
// handle discard
ServiceInfo si;
if (!m_Endpoint->GetSenderFor(frame.T, si))
{
LogWarn("no sender for T=", frame.T);
return false;
}
// verify source
if (!frame.Verify(si))
{
LogWarn("signature verification failed, T=", frame.T);
return false;
}
// remove convotag it doesn't exist
LogWarn("remove convotag T=", frame.T, " R=", frame.R);
AuthResult result{AuthResultCode::eAuthFailed, "unknown reason"};
if (const auto maybe = AuthResultCodeFromInt(frame.R))
result.code = *maybe;
SharedSecret sessionKey{};
if (m_DataHandler->GetCachedSessionKeyFor(frame.T, sessionKey))
{
ProtocolMessage msg{};
if (frame.DecryptPayloadInto(sessionKey, msg))
{
if (msg.proto == ProtocolType::Auth and not msg.payload.empty())
{
result.reason = std::string{
reinterpret_cast<const char*>(msg.payload.data()), msg.payload.size()};
}
}
}
m_Endpoint->RemoveConvoTag(frame.T);
if (authResultListener)
{
authResultListener(result);
authResultListener = nullptr;
}
return true;
}
std::function<void(std::shared_ptr<ProtocolMessage>)> hook = nullptr;
if (authResultListener)
{
std::function<void(AuthResult)> handler = authResultListener;
authResultListener = nullptr;
hook = [handler](std::shared_ptr<ProtocolMessage> msg) {
AuthResult result{AuthResultCode::eAuthAccepted, "OK"};
if (msg->proto == ProtocolType::Auth and not msg->payload.empty())
{
result.reason = std::string{
reinterpret_cast<const char*>(msg->payload.data()), msg->payload.size()};
}
handler(result);
};
}
const auto& ident = m_Endpoint->GetIdentity();
if (not frame.AsyncDecryptAndVerify(m_Endpoint->Loop(), p, ident, m_Endpoint, hook))
{
// send reset convo tag message
LogError("failed to decrypt and verify frame");
ProtocolFrame f;
f.R = 1;
f.T = frame.T;
f.F = p->intro.pathID;
f.Sign(ident);
{
LogWarn("invalidating convotag T=", frame.T);
m_Endpoint->RemoveConvoTag(frame.T);
m_Endpoint->m_SendQueue.tryPushBack(
SendEvent_t{std::make_shared<routing::PathTransferMessage>(f, frame.F), p});
}
}
return true;
}
void
OutboundContext::SendPacketToRemote(const llarp_buffer_t& buf, service::ProtocolType t)
{
AsyncEncryptAndSendTo(buf, t);
}
} // namespace service
} // namespace llarp