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lokinet/contrib/mac-configure.sh
Jason Rhinelander 616f559761
macos CI fixes
- Split up mac.sh into a configure + build scripts (like Windows).
- Don't attempt to build the 'package' target in CI: apparently you have
  to have a logged in user at the GUI in order to build a .dmg because
  being obtuse is the Apple way.
- Upload the raw Lokinet unsigned app in a .tar.xz, rather than dmg,
  because of the above.
- make mac.sh respect JOBS (pun not intended (but still good))
2022-09-19 20:26:41 -03:00

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#!/bin/bash
set -e
set -x
if ! [ -f LICENSE ] || ! [ -d llarp ]; then
echo "You need to run this as ./contrib/mac.sh from the top-level lokinet project directory" >&2
exit 1
fi
mkdir -p build-mac
cd build-mac
cmake \
-G Ninja \
-DBUILD_STATIC_DEPS=ON \
-DBUILD_LIBLOKINET=OFF \
-DWITH_TESTS=OFF \
-DWITH_BOOTSTRAP=OFF \
-DNATIVE_BUILD=OFF \
-DWITH_LTO=ON \
-DCMAKE_BUILD_TYPE=Release \
-DMACOS_SYSTEM_EXTENSION=ON \
-DCODESIGN=ON \
-DBUILD_PACKAGE=ON \
"$@" \
..
echo "cmake build configured in build-mac"